Player Matchup

Gilgamesh
Gilgamesh
Chimpega
Gilgamesh
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 59L
1,475 Elo+
Solo
Baba Yaga
Baba Yaga
DaPopi
Baba Yaga
Level 15
God Stats
3W - 4L
1,306 SR
Queue Stats
38W - 38L
1,464 Elo+
Party 1
Jing Wei
Jing Wei
ironheartsss
Jing Wei
Level 28
God Stats
6W - 9L
1,365 SR
Queue Stats
95W - 101L
1,430 Elo+
Solo
Danzaburou
Danzaburou
oObigupOo
Danzaburou
Level 18
God Stats
7W - 3L
1,762 SR
Queue Stats
41W - 52L
1,368 Elo+
Party 1
Zeus
Zeus
ptilulubis
Zeus
Level 5
God Stats
6W - 7L
1,363 SR
Queue Stats
7W - 11L
1,321 Elo+
Party 1
Team Averages
Level 17
1,459 SR
1,412 Elo+

VS

Team Averages
Level 22
1,438 SR
1,398 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DemonFoxRavinn
Ra
Level 12
God Stats
11W - 30L
1,387 SR
Queue Stats
17W - 37L
1,366 Elo+
Party 2
Izanami
Izanami
Jtma1
Izanami
Level 25
God Stats
21W - 17L
1,539 SR
Queue Stats
47W - 84L
1,385 Elo+
Party 2
Yemoja
Yemoja
NeonWolfgames
Yemoja
Level 45
God Stats
1W - 6L
1,250 SR
Queue Stats
60W - 86L
1,372 Elo+
Party 2
Skadi
Skadi
SacredDawn
Skadi
Level 23
God Stats
11W - 14L
1,514 SR
Queue Stats
32W - 54L
1,367 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Chimpega
Gilgamesh
20
3 / 2 / 17
13,297
950
20,882
24,913
24,289
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baba Yaga
DaPopi
Baba Yaga
20
11 / 0 / 13
14,923
1,066
28,156
12,558
5,808
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ironheartsss
Jing Wei
20
1 / 1 / 18
12,741
910
18,951
12,982
6,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
oObigupOo
Danzaburou
20
5 / 1 / 8
12,780
913
18,137
8,539
3,776
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 1 / 13
13,630
974
29,433
5,174
1,800
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

228

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
3 / 3 / 1
11,810
844
11,701
11,890
4,806
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
0 / 4 / 2
10,816
773
9,867
19,066
8,338
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Jtma1
Izanami
18
1 / 10 / 3
11,925
852
18,275
34,611
16,209
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
1 / 5 / 1
12,493
892
6,566
34,257
45,821
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Skadi
17
0 / 5 / 2
10,931
781
9,410
20,552
8,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
14
27
Kills
5
5
Deaths
27
69
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
3
3
1
1.17
W
Gilgamesh
Chimpega
Gilgamesh
3
2
17
5.75
W
Baba Yaga
DaPopi
Baba Yaga
11
0
13
17.5
L
0
4
2
0.25
L
Izanami
Jtma1
Izanami
1
10
3
0.25
L
1
5
1
0.3
L
Skadi
0
5
2
0.2
W
Jing Wei
ironheartsss
Jing Wei
1
1
18
10
W
Danzaburou
oObigupOo
Danzaburou
5
1
8
9
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,559
Damage
55,819
64,166
Taken
120,376
42,027
Mitigated
83,989
14,315
Healing
16,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
11,701
1,512
0
730
11,890
4,806
0
5,791
6,099
0
28,730
W
Gilgamesh
Chimpega
Gilgamesh
20,882
4,815
1,789
1,901
24,913
24,289
0
5,483
19,430
7,850
31,735
W
Baba Yaga
DaPopi
Baba Yaga
28,156
331
462
4,874
12,558
5,808
0
4,364
7,837
60,592
0
L
9,867
281
2,892
809
19,066
8,338
0
11,616
7,450
19,295
0
L
Izanami
Jtma1
Izanami
18,275
14,075
0
0
34,611
16,209
0
15,437
19,174
0
50,118
L
6,566
1,066
8,417
3,633
34,257
45,821
0
16,579
17,678
26,729
0
L
Skadi
9,410
4,533
0
437
20,552
8,815
0
12,612
7,940
0
24,815
W
Jing Wei
ironheartsss
Jing Wei
18,951
11,537
0
704
12,982
6,354
0
2,497
10,485
0
51,319
W
Danzaburou
oObigupOo
Danzaburou
18,137
7,898
1,330
2,410
8,539
3,776
0
1,998
6,541
0
38,642
W
29,433
786
263
582
5,174
1,800
0
2,091
3,083
43,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,371
Gold Earned
57,975
281
Minions Killed
240
14
Camps Cleared
4
1,382,676
Distance Traveled
1,085,185
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
11,810
844
31
2
0
150,061
0
W
Gilgamesh
13,297
950
33
2
4
313,699
1
W
Baba Yaga
14,923
1,066
89
6
1
299,039
0
L
Ra
10,816
773
29
2
2
253,594
0
L
Izanami
11,925
852
90
6
1
235,588
1
L
Yemoja
12,493
892
41
3
0
231,147
7
L
Skadi
10,931
781
49
4
1
214,795
0
W
Jing Wei
12,741
910
70
5
7
256,862
0
W
Danzaburou
12,780
913
56
4
2
261,018
0
W
Zeus
13,630
974
33
2
0
252,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role