Player Matchup

Ra
Ra
CATASTROF3
Ra
Level 28
God Stats
2W - 1L
1,466 SR
Queue Stats
38W - 55L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Delayne77
Morgan Le Fay
Level 28
God Stats
107W - 102L
1,526 SR
Queue Stats
109W - 106L
1,417 Elo+
Solo
Yemoja
Yemoja
LastDarkUnicorn4
Yemoja
Level 24
God Stats
11W - 13L
1,432 SR
Queue Stats
185W - 213L
1,291 Elo+
Solo
Nemesis
Nemesis
RI4D_1478
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,150 Elo+
Solo
Heimdallr
Heimdallr
Rookie724
Heimdallr
Level 25
God Stats
1W - 3L
1,258 SR
Queue Stats
2W - 4L
1,262 Elo+
Solo
Team Averages
Level 22
1,436 SR
1,318 Elo+

VS

Team Averages
Level 12
1,516 SR
1,338 Elo+
Chernobog
Chernobog
AbundantSkunk
Chernobog
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,389 Elo+
Party 1
Zeus
Zeus
Kilwo
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 45L
1,258 Elo+
Party 1
Eset
Eset
NyxGlo
Eset
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 31L
1,186 Elo+
Party 1
Guan Yu
Guan Yu
SettsiAzir
Guan Yu
Level 12
God Stats
11W - 6L
1,579 SR
Queue Stats
13W - 11L
1,358 Elo+
Solo
Loki
Loki
xAlmightyx11l15
Loki
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 13
11,068
1,006
13,927
9,076
3,774
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Morgan Le Fay
Delayne77
Morgan Le Fay
18
6 / 0 / 7
12,091
1,099
15,932
5,488
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 1 / 10
10,145
922
9,014
9,443
8,604
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Nemesis
RI4D_1478
Nemesis
17
7 / 5 / 4
10,751
977
11,519
15,360
7,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Rookie724
Heimdallr
18
7 / 0 / 10
11,951
1,086
14,948
5,084
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

245

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AbundantSkunk
Chernobog
17
3 / 5 / 3
10,591
963
7,154
12,719
4,787
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
Kilwo
Zeus
17
4 / 5 / 2
11,148
1,013
15,739
15,375
4,824
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
NyxGlo
Eset
16
0 / 5 / 3
9,379
853
2,401
10,572
3,505
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
SettsiAzir
Guan Yu
16
0 / 6 / 7
9,750
886
6,185
20,881
24,999
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 4 / 5
10,003
909
6,560
13,340
10,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
29
24
Kills
9
9
Deaths
25
44
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Chernobog
AbundantSkunk
Chernobog
3
5
3
0.9
W
3
3
13
3.17
W
Morgan Le Fay
Delayne77
Morgan Le Fay
6
0
7
9.5
L
Zeus
Kilwo
Zeus
4
5
2
1
W
1
1
10
6
L
Eset
NyxGlo
Eset
0
5
3
0.3
W
Nemesis
RI4D_1478
Nemesis
7
5
4
1.8
W
Heimdallr
Rookie724
Heimdallr
7
0
10
12
L
Guan Yu
SettsiAzir
Guan Yu
0
6
7
0.58
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,340
Damage
38,039
44,451
Taken
72,887
24,163
Mitigated
48,532
10,241
Healing
8,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
AbundantSkunk
Chernobog
7,154
5,160
0
533
12,719
4,787
0
6,984
4,879
0
29,074
W
13,927
3,209
668
1,537
9,076
3,774
0
3,772
5,304
27,337
0
W
Morgan Le Fay
Delayne77
Morgan Le Fay
15,932
3,312
1,194
2,313
5,488
2,461
0
2,143
3,345
52,832
0
L
Zeus
Kilwo
Zeus
15,739
2,018
0
963
15,375
4,824
0
7,912
7,463
55,495
0
W
9,014
2,131
1,885
798
9,443
8,604
0
4,327
5,116
15,668
0
L
Eset
NyxGlo
Eset
2,401
1,530
448
177
10,572
3,505
0
5,332
5,240
14,533
0
W
Nemesis
RI4D_1478
Nemesis
11,519
6,055
0
869
15,360
7,247
0
6,409
8,951
0
19,478
W
Heimdallr
Rookie724
Heimdallr
14,948
10,739
0
977
5,084
2,077
0
1,489
3,595
0
36,530
L
Guan Yu
SettsiAzir
Guan Yu
6,185
804
1,852
4,082
20,881
24,999
0
11,563
9,318
0
16,564
L
6,560
1,555
0
283
13,340
10,417
0
7,082
6,258
0
16,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,006
Gold Earned
50,871
207
Minions Killed
187
7
Camps Cleared
4
1,028,384
Distance Traveled
1,006,193
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
10,591
963
51
5
0
189,077
2
W
Ra
11,068
1,006
18
2
4
177,274
0
W
Morgan Le Fay
12,091
1,099
92
8
0
223,593
1
L
Zeus
11,148
1,013
87
8
1
193,718
1
W
Yemoja
10,145
922
17
2
0
210,900
3
L
Eset
9,379
853
17
2
0
149,654
1
W
Nemesis
10,751
977
22
2
0
218,915
2
W
Heimdallr
11,951
1,086
58
5
3
197,702
0
L
Guan Yu
9,750
886
17
2
3
279,154
0
L
Loki
10,003
909
15
1
0
194,590
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role