Player Matchup

Yemoja
Yemoja
Adura14
Yemoja
Level 17
God Stats
2W - 6L
1,090 SR
Queue Stats
17W - 16L
1,486 Elo+
Party 2
Bellona
Bellona
FrostKelll
Bellona
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,408 Elo+
Solo
Merlin
Merlin
LuckyJackel
Merlin
Level 28
God Stats
36W - 43L
1,484 SR
Queue Stats
64W - 83L
1,394 Elo+
Solo
Thanatos
Thanatos
PurpleApollo
Thanatos
Level 17
God Stats
1W - 2L
1,481 SR
Queue Stats
22W - 15L
1,544 Elo+
Party 2
Izanami
Izanami
Spades95
Izanami
Level 27
God Stats
8W - 10L
1,489 SR
Queue Stats
97W - 82L
1,505 Elo+
Solo
Team Averages
Level 19
1,409 SR
1,467 Elo+

VS

Team Averages
Level 21
1,563 SR
1,457 Elo+
Danzaburou
Danzaburou
ChadoTexas
Danzaburou
Level 8
God Stats
2W - 1L
1,576 SR
Queue Stats
6W - 1L
1,617 Elo+
Solo
Gilgamesh
Gilgamesh
FrustraLupus
Gilgamesh
Level 27
God Stats
14W - 8L
1,606 SR
Queue Stats
110W - 105L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
LightningLui
Sun Wukong
Level 38
God Stats
5W - 3L
1,628 SR
Queue Stats
143W - 116L
1,594 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
OmegaStaff
Morgan Le Fay
Level 13
God Stats
3W - 1L
1,503 SR
Queue Stats
10W - 7L
1,412 Elo+
Solo
Bacchus
Bacchus
Thnrzz
Bacchus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 16L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Adura14
Yemoja
11
0 / 2 / 3
7,265
454
3,539
9,565
4,361
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
FrostKelll
Bellona
12
0 / 3 / 0
6,792
425
5,542
11,384
9,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
13
0 / 5 / 0
7,490
468
2,827
10,791
3,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
PurpleApollo
Thanatos
12
2 / 7 / 0
7,324
458
4,743
14,272
4,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Izanami
Spades95
Izanami
11
2 / 3 / 2
7,333
458
7,059
11,995
2,976
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChadoTexas
Danzaburou
12
4 / 2 / 1
7,756
485
8,062
8,269
3,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
FrustraLupus
Gilgamesh
15
3 / 0 / 4
8,999
562
10,553
11,270
8,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
LightningLui
Sun Wukong
17
6 / 0 / 3
9,851
616
9,230
12,063
6,643
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Morgan Le Fay
OmegaStaff
Morgan Le Fay
16
6 / 0 / 1
9,399
587
7,443
5,641
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bacchus
Thnrzz
Bacchus
13
1 / 2 / 6
8,317
520
6,551
9,078
9,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
4
Kills
20
20
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Adura14
Yemoja
0
2
3
0.75
W
Danzaburou
ChadoTexas
Danzaburou
4
2
1
2.25
L
Bellona
FrostKelll
Bellona
0
3
0
0
W
Gilgamesh
FrustraLupus
Gilgamesh
3
0
4
5
W
Sun Wukong
LightningLui
Sun Wukong
6
0
3
7.5
L
Merlin
0
5
0
0
W
Morgan Le Fay
OmegaStaff
Morgan Le Fay
6
0
1
6.5
L
Thanatos
PurpleApollo
Thanatos
2
7
0
0.29
L
Izanami
Spades95
Izanami
2
3
2
1
W
Bacchus
Thnrzz
Bacchus
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,710
Damage
41,839
58,007
Taken
46,321
25,240
Mitigated
30,013
23,058
Healing
11,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Adura14
Yemoja
3,539
499
2,885
3,133
9,565
4,361
283
3,141
6,424
17,441
0
W
Danzaburou
ChadoTexas
Danzaburou
8,062
4,275
0
2,215
8,269
3,852
934
1,691
6,578
0
40,038
L
Bellona
FrostKelll
Bellona
5,542
1,051
0
3,056
11,384
9,254
0
983
9,555
5,768
27,611
W
Gilgamesh
FrustraLupus
Gilgamesh
10,553
2,612
0
3,396
11,270
8,161
1,208
1,112
10,158
6,376
41,451
W
Sun Wukong
LightningLui
Sun Wukong
9,230
3,096
0
3,337
12,063
6,643
206
1,461
10,602
0
80,597
L
Merlin
2,827
41
0
2,277
10,791
3,743
0
3,129
7,346
48,907
0
W
Morgan Le Fay
OmegaStaff
Morgan Le Fay
7,443
930
0
1,088
5,641
2,245
2,054
1,596
4,045
55,279
0
L
Thanatos
PurpleApollo
Thanatos
4,743
1,071
0
8,923
14,272
4,906
0
4,045
9,801
0
36,904
L
Izanami
Spades95
Izanami
7,059
4,906
0
2,784
11,995
2,976
845
3,324
8,633
0
47,032
W
Bacchus
Thnrzz
Bacchus
6,551
765
0
1,411
9,078
9,112
302
1,823
7,255
24,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,204
Gold Earned
44,322
392
Minions Killed
462
0
Camps Cleared
0
1,392,820
Distance Traveled
1,617,136
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,265
454
29
2
0
293,748
0
W
Danzaburou
7,756
485
77
5
0
283,841
2
L
Bellona
6,792
425
57
4
0
278,783
3
W
Gilgamesh
8,999
562
101
6
0
313,706
1
W
Sun Wukong
9,851
616
136
9
0
373,714
5
L
Merlin
7,490
468
110
7
0
257,382
2
W
Morgan Le Fay
9,399
587
119
7
0
321,574
4
L
Thanatos
7,324
458
83
5
0
295,966
3
L
Izanami
7,333
458
113
7
0
266,941
1
W
Bacchus
8,317
520
29
2
0
324,301
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role