Player Matchup

Geb
Geb
BodusMorus
Geb
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 44L
1,471 Elo+
Party 3
Kukulkan
Kukulkan
Haffdrache
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,335 Elo+
Party 1
Ne Zha
Ne Zha
Laizi42
Ne Zha
Level 17
God Stats
2W - 7L
1,388 SR
Queue Stats
11W - 14L
1,448 Elo+
Party 1
Cthulhu
Cthulhu
LyrixDMagicDuck
Cthulhu
Level 16
God Stats
2W - 4L
1,459 SR
Queue Stats
7W - 12L
1,371 Elo+
Party 1
Hou Yi
Hou Yi
zak132465
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,479 Elo+
Party 3
Team Averages
Level 18
1,469 SR
1,421 Elo+

VS

Team Averages
Level 18
1,690 SR
1,568 Elo+
Da Ji
Da Ji
GuidinuZ
Da Ji
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Mercury
Mercury
IdoSmurf1
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Olorun
Olorun
Schmüüützel
Olorun
Level 28
God Stats
7W - 3L
1,730 SR
Queue Stats
70W - 50L
1,585 Elo+
Party 2
Medusa
Medusa
Schmüüützler
Medusa
Level 27
God Stats
4W - 0L
1,997 SR
Queue Stats
43W - 19L
1,707 Elo+
Party 2
Horus
Horus
acinu
Horus
Level 28
God Stats
5W - 3L
1,721 SR
Queue Stats
60W - 54L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 5 / 4
4,322
432
2,388
6,829
3,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
Haffdrache
Kukulkan
6
0 / 6 / 1
4,293
429
1,141
4,256
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ne Zha
Laizi42
Ne Zha
7
0 / 2 / 0
4,606
461
1,167
4,902
1,205
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

6
0 / 4 / 0
4,015
402
3,581
7,378
3,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
zak132465
Hou Yi
7
4 / 5 / 1
4,825
483
2,416
5,094
1,253
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
GuidinuZ
Da Ji
7
2 / 3 / 3
5,480
548
2,538
3,611
970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
IdoSmurf1
Mercury
11
4 / 1 / 2
6,533
653
2,836
5,392
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
5 / 1 / 1
6,885
689
4,368
4,583
1,613
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
6 / 0 / 0
7,325
733
4,948
4,928
1,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Horus
acinu
Horus
11
5 / 0 / 3
6,727
673
4,040
5,569
3,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
22
22
Deaths
5
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
W
Da Ji
GuidinuZ
Da Ji
2
3
3
1.17
L
Kukulkan
Haffdrache
Kukulkan
0
6
1
0.08
W
Mercury
IdoSmurf1
Mercury
4
1
2
5
L
Ne Zha
Laizi42
Ne Zha
0
2
0
0
L
0
4
0
0
W
5
1
1
5.5
W
6
0
0
6
W
Horus
acinu
Horus
5
0
3
6.5
L
Hou Yi
zak132465
Hou Yi
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,693
Damage
18,730
28,459
Taken
24,083
10,674
Mitigated
9,682
3,517
Healing
8,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,388
791
0
422
6,829
3,508
0
1,698
5,086
5,012
0
W
Da Ji
GuidinuZ
Da Ji
2,538
1,347
0
144
3,611
970
96
826
2,636
0
8,845
L
Kukulkan
Haffdrache
Kukulkan
1,141
176
0
50
4,256
875
120
0
4,131
14,254
0
W
Mercury
IdoSmurf1
Mercury
2,836
1,106
0
2,278
5,392
1,520
0
425
4,849
0
29,515
L
Ne Zha
Laizi42
Ne Zha
1,167
590
0
1,380
4,902
1,205
0
0
4,902
0
23,943
L
3,581
478
0
1,400
7,378
3,833
0
1,281
5,790
10,562
0
W
4,368
2,420
0
2,509
4,583
1,613
2,706
1,443
2,907
35,603
4,768
W
4,948
1,868
0
914
4,928
1,657
364
764
4,007
0
47,120
W
Horus
acinu
Horus
4,040
2,301
39
3,032
5,569
3,922
130
2,552
2,431
0
25,050
L
Hou Yi
zak132465
Hou Yi
2,416
1,370
0
265
5,094
1,253
123
750
4,344
0
14,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,061
Gold Earned
32,950
149
Minions Killed
294
0
Camps Cleared
0
865,706
Distance Traveled
923,521
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,322
432
6
1
0
179,224
0
W
Da Ji
5,480
548
26
3
0
170,695
0
L
Kukulkan
4,293
429
41
4
0
153,422
2
W
Mercury
6,533
653
67
7
0
227,262
1
L
Ne Zha
4,606
461
50
5
0
196,195
4
L
Cthulhu
4,015
402
26
3
0
175,801
1
W
Olorun
6,885
689
68
7
0
158,997
0
W
Medusa
7,325
733
84
8
0
191,657
6
W
Horus
6,727
673
49
5
0
174,910
3
L
Hou Yi
4,825
483
26
3
0
161,064
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role