Player Matchup

Kukulkan
Kukulkan
CachopoMarchoso
Kukulkan
Level 16
God Stats
2W - 2L
1,319 SR
Queue Stats
2W - 9L
1,147 Elo+
Party 2
Susano
Susano
Jcordebon05
Susano
Level 46
God Stats
2W - 1L
1,411 SR
Queue Stats
12W - 13L
1,357 Elo+
Party 2
Mulan
Mulan
Varikocola
Mulan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,456 Elo+
Party 2
Team Averages
Level 50
1,410 SR
1,320 Elo+

VS

Team Averages
Level 17
1,321 SR
1,500 Elo+
Ymir
Ymir
CrazyJoey24
Ymir
Level 5
God Stats
0W - 1L
1,300 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Da Ji
Da Ji
DeadlyKiller553
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
DragonBallSoup
Merlin
Level 18
God Stats
0W - 1L
1,162 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
2 / 2 / 15
7,408
741
5,211
3,041
944
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
14
20 / 0 / 7
10,430
1,043
13,788
6,028
2,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mulan
13
7 / 2 / 21
9,024
902
15,288
10,602
8,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 9 / 2
6,373
637
3,005
16,659
9,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 11 / 1
6,201
620
3,889
12,377
3,830
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
3 / 9 / 1
7,042
704
4,843
8,956
2,720
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
8
29
Kills
4
4
Deaths
29
43
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
2
2
15
4.75
L
0
9
2
0.11
L
1
11
1
0.14
L
3
9
1
0.39
W
Susano
20
0
7
23.5
W
Mulan
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,287
Damage
11,737
19,671
Taken
37,992
11,380
Mitigated
15,946
3,674
Healing
301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
5,211
694
0
0
3,041
944
192
1,635
1,406
16,480
0
L
3,005
496
0
246
16,659
9,396
23
2,601
13,653
8,172
0
L
3,889
1,276
0
0
12,377
3,830
0
971
11,121
0
6,753
L
4,843
425
55
0
8,956
2,720
0
1,639
7,026
20,234
0
W
Susano
13,788
2,647
0
532
6,028
2,355
281
1,706
4,322
0
30,346
W
Mulan
15,288
3,720
0
3,142
10,602
8,081
404
4,701
5,901
0
26,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,862
Gold Earned
19,616
102
Minions Killed
56
3
Camps Cleared
0
495,275
Distance Traveled
447,619
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,408
741
21
2
0
122,854
1
L
Ymir
6,373
637
9
1
0
153,142
0
L
Da Ji
6,201
620
15
2
0
151,003
0
L
Merlin
7,042
704
32
3
0
143,474
0
W
Susano
10,430
1,043
40
4
1
207,264
0
W
Mulan
9,024
902
41
4
2
165,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role