Player Matchup

Agni
Agni
Bitsnpieces
Agni
Level 129
God Stats
3W - 2L
1,618 SR
Queue Stats
130W - 109L
1,564 Elo+
Party 1
Bacchus
Bacchus
Hawkitus
Bacchus
Level 61
God Stats
1W - 1L
1,240 SR
Queue Stats
66W - 55L
1,570 Elo+
Party 1
Apollo
Apollo
MelonMaid
Apollo
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,361 Elo+
Solo
Thanatos
Thanatos
Mp17
Thanatos
Level 105
God Stats
2W - 6L
1,369 SR
Queue Stats
47W - 43L
1,506 Elo+
Party 1
Eset
Eset
misterfreeze24
Eset
Level 87
God Stats
2W - 2L
1,568 SR
Queue Stats
70W - 63L
1,547 Elo+
Party 1
Team Averages
Level 80
1,459 SR
1,510 Elo+

VS

Team Averages
Level 88
1,490 SR
1,458 Elo+
Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Aldenite
Jormungandr
Level 140
God Stats
13W - 7L
1,614 SR
Queue Stats
419W - 404L
1,609 Elo+
Party 2
Apollo
Apollo
CrabMan0418
Apollo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,214 Elo+
Solo
Cthulhu
Cthulhu
Deatherrius
Cthulhu
Level 109
God Stats
2W - 4L
1,334 SR
Queue Stats
320W - 317L
1,469 Elo+
Party 2
Janus
Janus
Zxyhp
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 1 / 16
10,676
1,068
19,928
8,630
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
Hawkitus
Bacchus
16
5 / 2 / 17
10,095
1,010
7,161
13,622
20,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
MelonMaid
Apollo
14
3 / 4 / 17
8,862
886
8,694
10,611
4,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thanatos
Mp17
Thanatos
15
13 / 2 / 14
10,029
1,003
13,233
8,050
3,407
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 1 / 14
8,505
851
4,592
6,986
3,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
0 / 5 / 6
7,040
704
4,147
7,243
2,480
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Aldenite
Jormungandr
15
3 / 5 / 5
8,593
859
14,843
12,140
10,967
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
10
1 / 10 / 5
6,724
672
2,767
12,560
5,190
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Deatherrius
Cthulhu
13
2 / 6 / 5
7,446
745
5,487
15,117
14,432
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Janus
Zxyhp
Janus
14
2 / 10 / 3
8,348
835
4,785
11,797
4,570
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
32
36
Kills
8
10
Deaths
36
78
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
5
6
0.6
L
Jormungandr
Aldenite
Jormungandr
3
5
5
1.1
W
13
1
16
21
L
Apollo
1
10
5
0.35
L
Cthulhu
Deatherrius
Cthulhu
2
6
5
0.75
W
Bacchus
Hawkitus
Bacchus
5
2
17
6.75
W
Apollo
MelonMaid
Apollo
3
4
17
2.88
W
Thanatos
Mp17
Thanatos
13
2
14
10
L
Janus
Zxyhp
Janus
2
10
3
0.35
W
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,608
Damage
32,029
47,899
Taken
58,857
36,658
Mitigated
37,639
26,242
Healing
4,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,147
621
54
186
7,243
2,480
0
4,460
2,783
0
5,274
L
Jormungandr
Aldenite
Jormungandr
14,843
2,838
363
1,216
12,140
10,967
0
4,248
7,892
28,663
0
W
19,928
1,396
3,595
3,788
8,630
4,212
1,662
4,778
3,852
34,445
0
L
Apollo
2,767
755
25
803
12,560
5,190
0
8,793
3,767
0
6,418
L
Cthulhu
Deatherrius
Cthulhu
5,487
364
511
1,148
15,117
14,432
0
7,989
7,128
14,225
0
W
Bacchus
Hawkitus
Bacchus
7,161
1,033
844
2,373
13,622
20,642
550
4,996
8,626
13,652
0
W
Apollo
MelonMaid
Apollo
8,694
5,407
925
1,702
10,611
4,848
2,298
5,737
4,419
0
18,769
W
Thanatos
Mp17
Thanatos
13,233
3,302
1,186
7,352
8,050
3,407
709
4,326
3,724
0
21,688
L
Janus
Zxyhp
Janus
4,785
366
132
438
11,797
4,570
0
6,191
5,606
13,115
0
W
4,592
355
2,588
1,889
6,986
3,549
756
5,278
1,708
14,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,167
Gold Earned
38,151
96
Minions Killed
72
0
Camps Cleared
0
1,060,509
Distance Traveled
731,032
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,040
704
7
1
0
100,794
1
L
Jormungandr
8,593
859
23
2
0
181,980
0
W
Agni
10,676
1,068
28
3
0
209,525
1
L
Apollo
6,724
672
4
0
0
150,587
0
L
Cthulhu
7,446
745
16
2
0
166,291
0
W
Bacchus
10,095
1,010
8
1
0
224,244
1
W
Apollo
8,862
886
23
2
0
206,069
0
W
Thanatos
10,029
1,003
15
2
0
226,980
1
L
Janus
8,348
835
22
2
0
131,380
1
W
Eset
8,505
851
22
2
0
193,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role