Player Matchup

Ares
Ares
 
Ares
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BrennaPlays9
Izanami
Level 73
God Stats
89W - 95L
1,475 SR
Queue Stats
186W - 236L
1,380 Elo+
Party 2
Zhong Kui
Zhong Kui
HopingPlains452
Zhong Kui
Level 64
God Stats
3W - 8L
1,642 SR
Queue Stats
188W - 222L
1,388 Elo+
Party 2
Hun Batz
Hun Batz
LLB4
Hun Batz
Level 78
God Stats
4W - 5L
1,645 SR
Queue Stats
217W - 266L
1,380 Elo+
Party 2
Achilles
Achilles
MmmmmmCookies00
Achilles
Level 69
God Stats
11W - 3L
1,483 SR
Queue Stats
131W - 140L
1,395 Elo+
Solo
Team Averages
Level 75
1,549 SR
1,409 Elo+

VS

Team Averages
Level 54
1,450 SR
1,329 Elo+
Nemesis
Nemesis
Hex-Memes
Nemesis
Level 47
God Stats
1W - 1L
1,806 SR
Queue Stats
173W - 187L
1,344 Elo+
Party 1
Cerberus
Cerberus
Noice0624
Cerberus
Level 50
God Stats
4W - 4L
1,299 SR
Queue Stats
209W - 248L
1,321 Elo+
Party 1
Jing Wei
Jing Wei
chubbyBEARcare
Jing Wei
Level 107
God Stats
21W - 24L
1,329 SR
Queue Stats
175W - 205L
1,343 Elo+
Solo
Kukulkan
Kukulkan
fermagalol
Kukulkan
Level 49
God Stats
12W - 11L
1,309 SR
Queue Stats
71W - 112L
1,211 Elo+
Party 3
Tsukuyomi
Tsukuyomi
taquito_kawaii27
Tsukuyomi
Level 17
God Stats
9W - 10L
1,508 SR
Queue Stats
16W - 19L
1,425 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
3 / 5 / 22
12,851
535
10,201
29,805
39,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
BrennaPlays9
Izanami
19
13 / 7 / 10
13,397
558
19,421
17,051
6,865
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
HopingPlains452
Zhong Kui
18
14 / 7 / 15
13,271
553
28,649
28,805
18,376
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
LLB4
Hun Batz
19
7 / 7 / 13
12,585
524
13,843
19,606
8,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
18
7 / 4 / 12
12,246
510
14,524
22,594
22,071
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Hex-Memes
Nemesis
17
4 / 11 / 8
11,190
466
14,984
25,872
9,901
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Noice0624
Cerberus
18
6 / 11 / 8
11,502
479
15,382
27,101
10,999
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
20
6 / 7 / 6
13,159
548
16,792
21,443
9,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
fermagalol
Kukulkan
18
4 / 7 / 7
11,723
488
14,797
16,312
6,441
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
20
9 / 9 / 4
13,065
544
17,536
21,357
8,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
62
44
Kills
29
30
Deaths
45
72
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
3
5
22
2.8
W
Izanami
BrennaPlays9
Izanami
13
7
10
2.57
L
Nemesis
Hex-Memes
Nemesis
4
11
8
0.73
W
Zhong Kui
HopingPlains452
Zhong Kui
14
7
15
3.07
W
Hun Batz
LLB4
Hun Batz
7
7
13
1.93
W
Achilles
7
4
12
3.25
L
Cerberus
Noice0624
Cerberus
6
11
8
0.91
L
Jing Wei
6
7
6
1.29
L
Kukulkan
fermagalol
Kukulkan
4
7
7
1.07
L
Tsukuyomi
9
9
4
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,638
Damage
79,491
117,861
Taken
112,085
95,311
Mitigated
45,155
30,635
Healing
24,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
10,201
399
0
5,675
29,805
39,819
114
6,210
23,595
20,281
0
W
Izanami
BrennaPlays9
Izanami
19,421
17,286
1,835
3,932
17,051
6,865
4,612
7,936
9,115
0
83,873
L
Nemesis
Hex-Memes
Nemesis
14,984
3,046
240
8,862
25,872
9,901
457
10,663
15,209
0
43,513
W
Zhong Kui
HopingPlains452
Zhong Kui
28,649
2,481
0
12,826
28,805
18,376
3,434
6,119
22,686
68,236
0
W
Hun Batz
LLB4
Hun Batz
13,843
1,381
0
3,139
19,606
8,180
2,569
4,524
15,082
0
90,466
W
Achilles
14,524
3,615
1,154
2,074
22,594
22,071
1,404
5,611
16,983
1,086
54,944
L
Cerberus
Noice0624
Cerberus
15,382
523
0
5,740
27,101
10,999
190
10,564
16,537
52,584
0
L
Jing Wei
16,792
12,896
0
3,339
21,443
9,118
5,396
7,343
14,100
0
101,180
L
Kukulkan
fermagalol
Kukulkan
14,797
1,246
275
2,199
16,312
6,441
84
5,381
10,931
70,607
0
L
Tsukuyomi
17,536
4,511
0
3,899
21,357
8,696
378
5,692
15,665
0
84,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,350
Gold Earned
60,639
431
Minions Killed
584
0
Camps Cleared
0
2,105,818
Distance Traveled
2,066,105
25
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,851
535
11
0
0
449,463
1
W
Izanami
13,397
558
158
7
0
363,926
3
L
Nemesis
11,190
466
58
2
0
399,915
0
W
Zhong Kui
13,271
553
81
3
0
392,700
4
W
Hun Batz
12,585
524
104
4
0
483,263
11
W
Achilles
12,246
510
77
3
0
416,466
6
L
Cerberus
11,502
479
95
4
0
405,914
3
L
Jing Wei
13,159
548
171
7
0
422,195
0
L
Kukulkan
11,723
488
126
5
0
380,985
1
L
Tsukuyomi
13,065
544
134
6
0
457,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role