Player Matchup

Neith
Neith
Masters
GeorgePаtton
Neith
Masters
Level 107
God Stats
20W - 11L
1,741 SR
Queue Stats
322W - 324L
2,758 MMR
Solo
Arachne
Arachne
Masters
HeNoobAngel
Arachne
Masters
Level 160
God Stats
58W - 35L
1,652 SR
Queue Stats
405W - 359L
2,768 MMR
Solo
Charybdis
Charybdis
Diamond I
HermannHoppe
Charybdis
Diamond I
Level 158
God Stats
2W - 1L
1,746 SR
Queue Stats
82W - 70L
2,825 MMR
Solo
Fafnir
Fafnir
Diamond I
HighMax
Fafnir
Diamond I
Level 160
God Stats
15W - 8L
1,685 SR
Queue Stats
142W - 116L
2,737 MMR
Party 2
Ne Zha
Ne Zha
Masters
Nottory
Ne Zha
Masters
Level 157
God Stats
4W - 2L
1,739 SR
Queue Stats
249W - 228L
2,780 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 148
1,713 SR
2,774 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 151
1,659 SR
2,305 MMR
Odin
Odin
Masters
 
Odin
Masters
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
He Bo
He Bo
Masters
 
He Bo
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Diamond I
Gotheeit
Ra
Diamond I
Level 160
God Stats
51W - 41L
1,644 SR
Queue Stats
657W - 637L
2,747 MMR
Solo
Fenrir
Fenrir
Masters
Kyōhei
Fenrir
Masters
Level 150
God Stats
1W - 1L
1,742 SR
Queue Stats
123W - 67L
3,084 MMR
Party 3
Cernunnos
Cernunnos
Masters
LéopoldX
Cernunnos
Masters
Level 160
God Stats
4W - 1L
1,909 SR
Queue Stats
88W - 62L
2,696 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 12
16,869
625
26,549
19,714
11,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
HeNoobAngel
Arachne
20
4 / 8 / 8
16,492
611
18,021
34,363
24,444
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charybdis
HermannHoppe
Charybdis
20
9 / 7 / 9
16,787
622
25,794
25,278
10,992
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
HighMax
Fafnir
20
0 / 3 / 19
14,910
552
12,128
25,752
44,304
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ne Zha
Nottory
Ne Zha
20
11 / 5 / 10
17,891
663
28,389
24,945
14,489
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bans
NikeGebSet

VS

Bans
TsukuyomiJanusCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
20
12 / 4 / 3
14,062
521
23,013
32,363
35,191
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

He Bo
 
He Bo
20
6 / 8 / 6
13,840
513
21,036
24,920
6,212
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
1 / 7 / 15
13,153
487
16,732
21,022
8,174
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Kyōhei
Fenrir
19
7 / 6 / 10
13,349
494
16,414
30,345
24,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
LéopoldX
Cernunnos
18
4 / 7 / 9
12,096
448
16,772
26,003
7,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
73
32
Kills
30
30
Deaths
32
58
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
12
4
3
3.38
L
He Bo
 
He Bo
6
8
6
1.13
W
8
7
12
2
L
1
7
15
1.21
W
Arachne
HeNoobAngel
Arachne
4
8
8
1
W
Charybdis
HermannHoppe
Charybdis
9
7
9
1.93
W
Fafnir
HighMax
Fafnir
0
3
19
3.17
L
Fenrir
Kyōhei
Fenrir
7
6
10
2
L
Cernunnos
LéopoldX
Cernunnos
4
7
9
1.21
W
Ne Zha
Nottory
Ne Zha
11
5
10
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,881
Damage
93,967
130,052
Taken
134,653
105,264
Mitigated
82,115
53,357
Healing
39,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
23,013
4,934
0
4,570
32,363
35,191
201
2,630
29,733
13,841
86,145
L
He Bo
 
He Bo
21,036
988
244
6,715
24,920
6,212
0
1,323
23,597
125,034
0
W
26,549
8,208
0
3,985
19,714
11,035
3,294
10,196
9,224
0
124,430
L
16,732
531
4,726
7,622
21,022
8,174
82
3,399
17,623
117,077
0
W
Arachne
HeNoobAngel
Arachne
18,021
11,843
0
19,417
34,363
24,444
4,925
10,048
23,054
0
130,727
W
Charybdis
HermannHoppe
Charybdis
25,794
12,828
0
9,983
25,278
10,992
5,755
8,589
16,499
0
118,675
W
Fafnir
HighMax
Fafnir
12,128
3,812
0
8,142
25,752
44,304
516
7,748
16,817
34,953
0
L
Fenrir
Kyōhei
Fenrir
16,414
4,103
2,856
6,565
30,345
24,996
19
2,649
27,696
8,003
35,967
L
Cernunnos
LéopoldX
Cernunnos
16,772
8,285
0
5,726
26,003
7,542
1,605
2,990
23,013
0
97,678
W
Ne Zha
Nottory
Ne Zha
28,389
9,441
0
11,830
24,945
14,489
2,843
12,439
12,422
0
144,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,949
Gold Earned
66,500
784
Minions Killed
779
0
Camps Cleared
0
2,626,448
Distance Traveled
2,525,289
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
14,062
521
191
7
0
526,081
1
L
He Bo
13,840
513
179
7
0
492,942
10
W
Neith
16,869
625
181
7
0
474,510
2
L
Ra
13,153
487
198
7
0
527,318
6
W
Arachne
16,492
611
202
7
0
547,487
9
W
Charybdis
16,787
622
165
6
0
475,650
6
W
Fafnir
14,910
552
43
2
0
539,661
7
L
Fenrir
13,349
494
44
2
0
514,811
7
L
Cernunnos
12,096
448
167
6
0
464,137
7
W
Ne Zha
17,891
663
193
7
0
589,140
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role