Player Matchup

Apollo
Apollo
IAmAn21
Apollo
Level 124
God Stats
1W - 0L
1,535 SR
Queue Stats
34W - 19L
1,612 Elo+
Solo
Fafnir
Fafnir
Scumbag LoRez
Fafnir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,576 Elo+
Solo
Odin
Odin
TwerkingCookie
Odin
Level 81
God Stats
4W - 0L
1,881 SR
Queue Stats
247W - 237L
1,573 Elo+
Solo
Chaac
Chaac
ex0 VII
Chaac
Level 160
God Stats
6W - 5L
1,467 SR
Queue Stats
803W - 787L
1,543 Elo+
Party 2
Bakasura
Bakasura
xBLKx
Bakasura
Level 160
God Stats
1W - 2L
1,243 SR
Queue Stats
593W - 530L
1,543 Elo+
Party 2
Team Averages
Level 131
1,525 SR
1,569 Elo+

VS

Team Averages
Level 119
1,537 SR
1,507 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
NancyPantz
Sol
Level 97
God Stats
16W - 8L
1,645 SR
Queue Stats
556W - 542L
1,507 Elo+
Solo
Eset
Eset
SexyPoohBear90
Eset
Level 109
God Stats
2W - 2L
1,594 SR
Queue Stats
311W - 277L
1,548 Elo+
Party 1
Cu Chulainn
Cu Chulainn
XNaruX
Cu Chulainn
Level 145
God Stats
0W - 2L
1,211 SR
Queue Stats
94W - 95L
1,516 Elo+
Solo
Neith
Neith
nomad7
Neith
Level 101
God Stats
3W - 2L
1,737 SR
Queue Stats
197W - 215L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IAmAn21
Apollo
20
6 / 2 / 7
12,010
858
10,341
14,182
6,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
5 / 3 / 11
11,243
803
4,481
18,179
26,810
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
3 / 4 / 9
10,850
775
8,829
14,173
14,809
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chaac
ex0 VII
Chaac
18
4 / 3 / 11
11,152
797
17,366
14,947
12,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
xBLKx
Bakasura
15
0 / 5 / 11
9,429
674
4,812
11,959
6,102
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
3 / 4 / 10
10,486
749
16,728
13,836
6,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
6 / 4 / 8
11,325
809
18,536
12,712
4,915
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 6
8,170
584
4,105
10,026
3,520
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cu Chulainn
XNaruX
Cu Chulainn
5
0 / 2 / 0
6,588
471
0
1,870
377
Neith
nomad7
Neith
19
6 / 3 / 8
10,647
761
12,765
10,163
4,916
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
47
18
Kills
15
17
Deaths
18
49
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
4
10
2
W
Apollo
IAmAn21
Apollo
6
2
7
4.75
L
6
4
8
2.5
W
5
3
11
3.5
L
0
5
6
0.6
W
3
4
9
1.88
L
Cu Chulainn
XNaruX
Cu Chulainn
0
2
0
0
W
Chaac
ex0 VII
Chaac
4
3
11
3.17
L
Neith
nomad7
Neith
6
3
8
3.33
W
Bakasura
xBLKx
Bakasura
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,829
Damage
52,134
73,440
Taken
48,607
67,191
Mitigated
20,152
31,528
Healing
17,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
16,728
1,902
1,956
3,631
13,836
6,424
0
1,852
11,764
0
34,459
W
Apollo
IAmAn21
Apollo
10,341
4,821
1,167
5,519
14,182
6,994
2,086
5,775
8,179
0
45,375
L
18,536
2,765
1,362
4,017
12,712
4,915
0
1,979
10,663
36,808
0
W
4,481
1,238
727
4,300
18,179
26,810
966
4,247
13,606
10,546
0
L
4,105
507
2,344
1,541
10,026
3,520
0
581
9,445
6,314
0
W
8,829
1,149
5,751
4,038
14,173
14,809
1,181
4,813
9,088
3,511
21,509
L
Cu Chulainn
XNaruX
Cu Chulainn
0
0
0
0
1,870
377
0
113
1,757
0
0
W
Chaac
ex0 VII
Chaac
17,366
1,348
1,080
5,525
14,947
12,476
2,169
2,502
12,353
228
31,088
L
Neith
nomad7
Neith
12,765
6,206
209
2,189
10,163
4,916
0
1,002
8,408
0
35,272
W
Bakasura
xBLKx
Bakasura
4,812
2,881
743
2,678
11,959
6,102
941
4,164
7,573
0
6,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,684
Gold Earned
47,216
177
Minions Killed
152
0
Camps Cleared
0
1,271,771
Distance Traveled
959,675
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,486
749
46
3
0
221,387
3
W
Apollo
12,010
858
81
6
0
261,748
0
L
Sol
11,325
809
47
3
0
248,361
1
W
Fafnir
11,243
803
13
1
0
256,796
0
L
Eset
8,170
584
9
1
0
237,737
0
W
Odin
10,850
775
35
3
0
264,494
2
L
Cu Chulainn
6,588
471
0
0
0
0
0
W
Chaac
11,152
797
30
2
0
227,467
0
L
Neith
10,647
761
50
4
0
252,190
0
W
Bakasura
9,429
674
18
1
0
261,266
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role