Player Matchup

Hel
Hel
LeandroZombies1
Hel
Level 45
God Stats
1W - 2L
1,414 SR
Queue Stats
23W - 34L
1,347 Elo+
Solo
Ymir
Ymir
Swift_Boats
Ymir
Level 8
God Stats
0W - 4L
1,314 SR
Queue Stats
0W - 8L
1,056 Elo+
Party 2
Jing Wei
Jing Wei
Swift_Yogi
Jing Wei
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 50L
1,183 Elo+
Party 2
Team Averages
Level 26
1,409 SR
1,195 Elo+

VS

Team Averages
Level 49
1,662 SR
1,593 Elo+
Cthulhu
Cthulhu
KOKOLOK99
Cthulhu
Level 75
God Stats
28W - 10L
1,685 SR
Queue Stats
309W - 359L
1,524 Elo+
Party 1
Merlin
Merlin
Melisaaa_10
Merlin
Level 8
God Stats
10W - 0L
1,827 SR
Queue Stats
24W - 6L
1,740 Elo+
Party 1
Rama
Rama
MrTarikTheOtac
Rama
Level 65
God Stats
14W - 25L
1,474 SR
Queue Stats
257W - 290L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 9 / 1
6,366
579
2,453
11,601
4,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 7 / 1
6,505
591
3,382
15,765
11,816
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
Swift_Yogi
Jing Wei
10
1 / 8 / 0
7,322
666
4,490
13,075
4,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KOKOLOK99
Cthulhu
13
5 / 0 / 17
9,251
841
8,857
10,863
10,280
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
13
8 / 0 / 13
9,390
854
12,985
4,004
1,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
11 / 2 / 7
9,817
892
11,491
6,723
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
61
1
Kills
24
24
Deaths
2
2
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
KOKOLOK99
Cthulhu
5
0
17
13.5
L
0
9
1
0.06
W
Merlin
8
0
13
14.5
W
11
2
7
7.25
L
0
7
1
0.07
L
Jing Wei
Swift_Yogi
Jing Wei
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,325
Damage
33,333
40,441
Taken
21,590
20,197
Mitigated
14,950
5,545
Healing
4,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
KOKOLOK99
Cthulhu
8,857
810
433
2,523
10,863
10,280
204
4,024
6,839
22,647
0
L
2,453
218
1,512
2,545
11,601
4,176
0
6,154
5,247
12,775
0
W
Merlin
12,985
1,845
0
875
4,004
1,613
593
522
3,482
34,905
0
W
11,491
8,747
0
542
6,723
3,057
1,129
1,490
5,233
0
27,173
L
3,382
1,316
0
249
15,765
11,816
0
7,721
7,674
12,147
0
L
Jing Wei
Swift_Yogi
Jing Wei
4,490
2,866
215
1,024
13,075
4,205
0
7,657
5,066
0
18,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,193
Gold Earned
28,458
62
Minions Killed
127
3
Camps Cleared
7
579,374
Distance Traveled
628,559
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,251
841
37
3
1
216,920
1
L
Hel
6,366
579
15
1
0
170,008
0
W
Merlin
9,390
854
46
4
2
195,231
0
W
Rama
9,817
892
44
4
4
216,408
0
L
Ymir
6,505
591
15
1
0
184,794
0
L
Jing Wei
7,322
666
32
3
3
224,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role