Player Matchup

Ah Puch
Ah Puch
Akylla77
Ah Puch
Level 16
God Stats
1W - 3L
1,677 SR
Queue Stats
30W - 24L
1,180 Elo+
Solo
Nike
Nike
cmajuz98
Nike
Level 102
God Stats
15W - 19L
1,479 SR
Queue Stats
53W - 63L
1,475 Elo+
Solo
Bacchus
Bacchus
lacazino94
Bacchus
Level 58
God Stats
5W - 4L
1,369 SR
Queue Stats
51W - 84L
1,337 Elo+
Solo
Team Averages
Level 59
1,508 SR
1,331 Elo+

VS

Team Averages
Level 62
1,508 SR
1,480 Elo+
Tyr
Tyr
 
Tyr
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
 
Arachne
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Bielzeraaaa
Ra
Level 36
God Stats
9W - 14L
1,524 SR
Queue Stats
87W - 92L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Akylla77
Ah Puch
13
8 / 1 / 8
8,519
852
12,895
8,824
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nike
12
6 / 1 / 10
8,376
838
5,505
7,965
3,801
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
lacazino94
Bacchus
12
4 / 0 / 11
7,911
791
5,890
5,461
5,249
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
9
1 / 8 / 1
6,471
647
4,655
11,099
6,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
 
Arachne
8
1 / 5 / 1
6,060
606
2,172
9,190
3,013
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
0 / 5 / 2
6,323
632
3,384
7,185
2,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
18
Kills
2
2
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
8
1
0.19
L
Arachne
 
Arachne
1
5
1
0.3
W
Ah Puch
Akylla77
Ah Puch
8
1
8
12
L
0
5
2
0.2
W
Nike
6
1
10
11
W
Bacchus
lacazino94
Bacchus
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,290
Damage
10,211
22,250
Taken
27,474
12,105
Mitigated
12,565
11,114
Healing
3,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,655
911
105
813
11,099
6,993
0
7,395
3,091
0
17,947
L
Arachne
 
Arachne
2,172
1,744
171
884
9,190
3,013
0
6,271
2,509
0
6,530
W
Ah Puch
Akylla77
Ah Puch
12,895
104
127
5,632
8,824
3,055
349
1,353
7,471
31,356
0
L
3,384
104
530
1,028
7,185
2,559
0
4,924
1,944
22,740
0
W
Nike
5,505
1,059
0
1,976
7,965
3,801
818
1,363
6,602
0
28,449
W
Bacchus
lacazino94
Bacchus
5,890
494
602
2,777
5,461
5,249
228
1,197
4,264
14,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,806
Gold Earned
18,854
130
Minions Killed
100
5
Camps Cleared
4
582,983
Distance Traveled
448,150
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,471
647
33
3
2
146,910
0
L
Arachne
6,060
606
17
2
1
161,447
0
W
Ah Puch
8,519
852
45
5
4
176,131
1
L
Ra
6,323
632
50
5
1
139,793
3
W
Nike
8,376
838
61
6
1
197,193
3
W
Bacchus
7,911
791
24
2
0
209,659
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role