Player Matchup

Athena
Athena
 
Athena
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DEVIXIE
Sol
Level 80
God Stats
18W - 6L
1,762 SR
Queue Stats
108W - 110L
1,414 Elo+
Solo
Fenrir
Fenrir
ReactReality1
Fenrir
Level 55
God Stats
3W - 3L
1,355 SR
Queue Stats
131W - 136L
1,430 Elo+
Solo
Ullr
Ullr
cortezboss84
Ullr
Level 88
God Stats
7W - 8L
1,482 SR
Queue Stats
480W - 631L
1,340 Elo+
Solo
Medusa
Medusa
javakroger
Medusa
Level 142
God Stats
39W - 52L
1,420 SR
Queue Stats
204W - 215L
1,384 Elo+
Solo
Team Averages
Level 98
1,504 SR
1,413 Elo+

VS

Team Averages
Level 111
1,507 SR
1,408 Elo+
Ao Kuang
Ao Kuang
DOCTOR M0TA
Ao Kuang
Level 125
God Stats
13W - 10L
1,486 SR
Queue Stats
325W - 328L
1,405 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mad-EyeJack
Morgan Le Fay
Level 95
God Stats
15W - 8L
1,638 SR
Queue Stats
104W - 102L
1,416 Elo+
Solo
Cerberus
Cerberus
Oregano_god
Cerberus
Level 117
God Stats
2W - 2L
1,674 SR
Queue Stats
101W - 102L
1,420 Elo+
Party 1
Mulan
Mulan
Real_SweetPotato
Mulan
Level 79
God Stats
23W - 29L
1,421 SR
Queue Stats
46W - 75L
1,337 Elo+
Solo
Apollo
Apollo
khydiggy215
Apollo
Level 141
God Stats
0W - 2L
1,316 SR
Queue Stats
116W - 115L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
8
1 / 2 / 5
5,051
505
1,807
7,316
4,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sol
11
2 / 0 / 5
6,161
616
2,971
3,512
1,058
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
5 / 1 / 2
6,094
609
4,059
7,049
2,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 1
5,532
553
2,513
4,032
1,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Medusa
javakroger
Medusa
9
2 / 3 / 2
5,471
547
3,250
3,505
1,034
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DOCTOR M0TA
Ao Kuang
6
0 / 4 / 3
4,628
463
2,404
6,504
1,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Morgan Le Fay
Mad-EyeJack
Morgan Le Fay
9
1 / 2 / 0
4,945
495
3,960
3,895
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Oregano_god
Cerberus
7
0 / 1 / 4
4,913
491
2,285
5,732
2,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
2 / 2 / 0
6,116
612
3,096
6,320
3,169
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Apollo
8
4 / 2 / 1
5,284
528
2,077
4,529
1,123
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
7
7
Deaths
11
15
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
2
5
1.75
W
Sol
2
0
5
4.5
L
Ao Kuang
DOCTOR M0TA
Ao Kuang
0
4
3
0.38
L
Morgan Le Fay
Mad-EyeJack
Morgan Le Fay
1
2
0
0.5
L
Cerberus
Oregano_god
Cerberus
0
1
4
2
W
5
1
2
6
L
2
2
0
1
W
1
1
1
1.5
W
Medusa
javakroger
Medusa
2
3
2
1
L
Apollo
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,600
Damage
13,822
25,414
Taken
26,980
9,689
Mitigated
9,592
8,046
Healing
8,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
1,807
163
0
1,429
7,316
4,243
0
2,399
4,917
11,534
0
W
Sol
2,971
835
0
2,576
3,512
1,058
960
2,022
1,490
32,411
0
L
Ao Kuang
DOCTOR M0TA
Ao Kuang
2,404
1,257
196
1,501
6,504
1,581
0
597
5,907
11,572
0
L
Morgan Le Fay
Mad-EyeJack
Morgan Le Fay
3,960
308
0
844
3,895
1,209
0
1,476
2,419
19,282
0
L
Cerberus
Oregano_god
Cerberus
2,285
195
427
1,868
5,732
2,510
0
1,909
3,823
10,256
0
W
4,059
1,067
0
3,365
7,049
2,239
0
2,174
4,793
0
25,001
L
3,096
878
0
2,123
6,320
3,169
0
0
6,320
0
28,220
W
2,513
341
0
326
4,032
1,115
630
248
3,543
0
26,831
W
Medusa
javakroger
Medusa
3,250
846
0
350
3,505
1,034
564
1,806
1,699
0
25,803
L
Apollo
2,077
1,685
0
1,315
4,529
1,123
0
1,025
3,504
0
25,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,309
Gold Earned
25,886
240
Minions Killed
218
0
Camps Cleared
0
915,839
Distance Traveled
913,170
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,051
505
16
2
0
178,532
4
W
Sol
6,161
616
65
7
0
172,805
1
L
Ao Kuang
4,628
463
32
3
0
168,787
2
L
Morgan Le Fay
4,945
495
31
3
0
180,483
3
L
Cerberus
4,913
491
31
3
0
202,574
2
W
Fenrir
6,094
609
54
5
0
200,632
0
L
Mulan
6,116
612
73
7
0
183,306
1
W
Ullr
5,532
553
42
4
0
178,962
1
W
Medusa
5,471
547
63
6
0
184,908
0
L
Apollo
5,284
528
51
5
0
178,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role