Player Matchup

Vulcan
Vulcan
OutcastMosquito
Vulcan
Level 160
God Stats
6W - 11L
1,388 SR
Queue Stats
555W - 620L
1,388 Elo+
Party 2
Charybdis
Charybdis
Reality-Bytez
Charybdis
Level 118
God Stats
16W - 20L
1,421 SR
Queue Stats
529W - 593L
1,389 Elo+
Party 2
Sobek
Sobek
Scumbag LoRez
Sobek
Level 128
God Stats
0W - 1L
1,482 SR
Queue Stats
7W - 9L
1,477 Elo+
Solo
Team Averages
Level 135
1,431 SR
1,418 Elo+

VS

Team Averages
Level 106
1,488 SR
1,551 Elo+
Tyr
Tyr
FletchGoGab
Tyr
Level 142
God Stats
3W - 4L
1,443 SR
Queue Stats
213W - 216L
1,562 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Hauntingchain94
Tsukuyomi
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 95L
1,533 Elo+
Party 1
Sol
Sol
POOCHE5
Sol
Level 122
God Stats
29W - 21L
1,521 SR
Queue Stats
517W - 487L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,205
621
7,497
6,771
2,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Reality-Bytez
Charybdis
9
1 / 6 / 1
6,042
604
3,428
7,249
2,265
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 4 / 2
6,276
628
3,537
13,739
9,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 5
7,466
747
7,845
8,964
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tsukuyomi
Hauntingchain94
Tsukuyomi
11
5 / 2 / 3
7,383
738
10,517
8,502
3,654
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sol
12
2 / 0 / 9
7,276
728
6,783
3,918
1,491
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
2
Kills
13
13
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
W
Tsukuyomi
Hauntingchain94
Tsukuyomi
5
2
3
3.25
L
1
3
1
0.5
W
Sol
2
0
9
6.5
L
Charybdis
Reality-Bytez
Charybdis
1
6
1
0.25
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,462
Damage
25,145
27,759
Taken
21,384
14,187
Mitigated
10,955
5,139
Healing
6,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,845
736
432
3,116
8,964
5,810
52
5,317
3,381
0
14,826
W
Tsukuyomi
Hauntingchain94
Tsukuyomi
10,517
2,655
0
94
8,502
3,654
0
4,206
4,128
0
23,657
L
7,497
2,911
0
625
6,771
2,402
0
764
5,790
26,394
0
W
Sol
6,783
2,331
0
3,024
3,918
1,491
848
1,536
2,312
31,214
3,498
L
Charybdis
Reality-Bytez
Charybdis
3,428
1,439
0
326
7,249
2,265
0
2,266
4,765
0
9,990
L
3,537
26
471
3,717
13,739
9,520
0
3,277
10,174
8,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,523
Gold Earned
22,125
84
Minions Killed
127
2
Camps Cleared
7
532,576
Distance Traveled
602,308
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,466
747
23
2
1
218,093
3
W
Tsukuyomi
7,383
738
28
3
1
189,964
0
L
Vulcan
6,205
621
54
5
2
195,023
1
W
Sol
7,276
728
76
8
5
194,251
5
L
Charybdis
6,042
604
20
2
0
145,855
1
L
Sobek
6,276
628
10
1
0
191,698
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role