Player Matchup

Bastet
Bastet
ExplosoDM
Bastet
Level 157
God Stats
23W - 19L
1,478 SR
Queue Stats
881W - 714L
1,497 Elo+
Party 2
Cthulhu
Cthulhu
SirHolmesXXI
Cthulhu
Level 129
God Stats
7W - 14L
1,372 SR
Queue Stats
263W - 258L
1,455 Elo+
Party 2
Olorun
Olorun
otochsamy
Olorun
Level 100
God Stats
11W - 12L
1,332 SR
Queue Stats
244W - 267L
1,363 Elo+
Solo
Charybdis
Charybdis
raphaelsampaio22
Charybdis
Level 160
God Stats
12W - 9L
1,702 SR
Queue Stats
509W - 414L
1,465 Elo+
Party 2
Skadi
Skadi
recrutacwb
Skadi
Level 35
God Stats
14W - 16L
1,357 SR
Queue Stats
125W - 165L
1,291 Elo+
Solo
Team Averages
Level 116
1,448 SR
1,414 Elo+

VS

Team Averages
Level 96
1,447 SR
1,456 Elo+
Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
Guuvacari
Rama
Level 85
God Stats
34W - 32L
1,481 SR
Queue Stats
230W - 222L
1,452 Elo+
Solo
Janus
Janus
jaamda
Janus
Level 69
God Stats
14W - 27L
1,253 SR
Queue Stats
197W - 270L
1,325 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ExplosoDM
Bastet
18
14 / 0 / 8
11,364
710
12,535
11,002
5,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
SirHolmesXXI
Cthulhu
13
2 / 0 / 9
8,289
518
5,691
11,170
8,568
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Olorun
otochsamy
Olorun
14
3 / 2 / 9
8,768
548
7,637
12,488
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
15
4 / 3 / 10
10,161
635
7,445
10,899
3,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Skadi
14
2 / 4 / 6
7,947
497
3,564
9,007
2,808
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
2 / 4 / 2
9,314
582
8,772
10,349
3,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
 
Thanatos
13
4 / 7 / 3
8,107
507
5,938
11,324
4,348
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
 
Sylvanus
12
1 / 6 / 3
7,456
466
3,130
12,392
11,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
12
1 / 3 / 1
7,428
464
7,388
9,198
2,788
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
jaamda
Janus
12
1 / 5 / 2
7,392
462
6,574
9,385
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
20
25
Kills
9
9
Deaths
25
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
4
2
0.75
L
Thanatos
 
Thanatos
4
7
3
0.79
L
Sylvanus
 
Sylvanus
1
6
3
0.42
W
Bastet
ExplosoDM
Bastet
14
0
8
18
L
Rama
1
3
1
0.5
W
Cthulhu
SirHolmesXXI
Cthulhu
2
0
9
6.5
L
Janus
jaamda
Janus
1
5
2
0.4
W
Olorun
otochsamy
Olorun
3
2
9
3.75
W
Charybdis
4
3
10
3
W
Skadi
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,872
Damage
31,802
54,566
Taken
52,648
24,451
Mitigated
24,794
22,712
Healing
19,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
8,772
519
104
4,324
10,349
3,989
572
1,587
8,762
73,151
0
L
Thanatos
 
Thanatos
5,938
1,208
0
7,357
11,324
4,348
0
756
10,568
0
51,677
L
Sylvanus
 
Sylvanus
3,130
931
266
1,755
12,392
11,650
315
4,706
7,686
23,773
0
W
Bastet
ExplosoDM
Bastet
12,535
2,984
0
6,368
11,002
5,138
1,173
3,913
6,965
0
65,543
L
Rama
7,388
6,628
0
3,757
9,198
2,788
106
4,151
5,047
0
47,545
W
Cthulhu
SirHolmesXXI
Cthulhu
5,691
127
0
3,431
11,170
8,568
585
4,578
6,430
38,665
0
L
Janus
jaamda
Janus
6,574
436
64
2,043
9,385
2,019
245
2,128
7,257
36,548
0
W
Olorun
otochsamy
Olorun
7,637
4,107
836
7,071
12,488
4,106
1,399
1,708
10,704
55,722
0
W
Charybdis
7,445
4,812
0
4,025
10,899
3,831
4,377
4,387
6,322
0
61,156
W
Skadi
3,564
986
0
981
9,007
2,808
1,036
3,620
5,351
0
31,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,529
Gold Earned
39,697
449
Minions Killed
437
0
Camps Cleared
0
1,541,511
Distance Traveled
1,318,663
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,314
582
147
9
0
282,198
6
L
Thanatos
8,107
507
90
6
0
294,802
1
L
Sylvanus
7,456
466
37
2
0
239,666
0
W
Bastet
11,364
710
123
8
0
374,652
1
L
Rama
7,428
464
84
5
0
220,427
6
W
Cthulhu
8,289
518
71
4
0
331,166
1
L
Janus
7,392
462
79
5
0
281,570
1
W
Olorun
8,768
548
84
5
0
279,668
4
W
Charybdis
10,161
635
122
8
0
294,468
7
W
Skadi
7,947
497
49
3
0
261,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role