Player Matchup

Sobek
Sobek
Icyhope
Sobek
Level 18
God Stats
11W - 4L
1,632 SR
Queue Stats
46W - 35L
1,553 Elo+
Party 2
Ratatoskr
Ratatoskr
KoboDaishi
Ratatoskr
Level 154
God Stats
2W - 5L
1,391 SR
Queue Stats
479W - 433L
1,585 Elo+
Party 2
Hercules
Hercules
ProfMedDenRasen
Hercules
Level 159
God Stats
3W - 9L
1,512 SR
Queue Stats
241W - 223L
1,579 Elo+
Party 2
Scylla
Scylla
ReinFeedTenner
Scylla
Level 130
God Stats
12W - 5L
1,554 SR
Queue Stats
438W - 395L
1,570 Elo+
Party 2
Danzaburou
Danzaburou
ShadowSVK
Danzaburou
Level 61
God Stats
3W - 0L
1,774 SR
Queue Stats
29W - 18L
1,529 Elo+
Solo
Team Averages
Level 104
1,573 SR
1,563 Elo+

VS

Team Averages
Level 83
1,598 SR
1,491 Elo+
Kukulkan
Kukulkan
IlikeTurtles88
Kukulkan
Level 45
God Stats
13W - 15L
1,627 SR
Queue Stats
17W - 18L
1,464 Elo+
Party 1
Jormungandr
Jormungandr
Maesh
Jormungandr
Level 108
God Stats
0W - 1L
1,757 SR
Queue Stats
8W - 8L
1,364 Elo+
Solo
Da Ji
Da Ji
Shirja
Da Ji
Level 33
God Stats
5W - 5L
1,633 SR
Queue Stats
6W - 5L
1,579 Elo+
Party 3
Scylla
Scylla
TheGreatOMighty
Scylla
Level 83
God Stats
0W - 1L
1,533 SR
Queue Stats
20W - 17L
1,514 Elo+
Party 1
Charybdis
Charybdis
Ugohfit
Charybdis
Level 146
God Stats
6W - 6L
1,442 SR
Queue Stats
13W - 13L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Icyhope
Sobek
14
0 / 5 / 14
9,901
707
4,519
16,910
18,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ratatoskr
KoboDaishi
Ratatoskr
17
4 / 0 / 16
11,080
791
8,943
9,437
3,809
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hercules
17
7 / 2 / 20
11,813
844
13,170
22,918
18,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
10 / 3 / 16
12,627
902
14,959
9,424
3,813
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ShadowSVK
Danzaburou
19
13 / 0 / 14
14,451
1,032
18,476
10,847
4,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
14
0 / 10 / 4
8,128
581
11,391
11,887
5,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Maesh
Jormungandr
14
3 / 7 / 4
9,253
661
9,245
21,410
24,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
Shirja
Da Ji
14
4 / 6 / 5
9,115
651
4,483
10,150
4,471
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 6 / 8
8,867
633
12,847
10,575
4,205
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
Ugohfit
Charybdis
15
2 / 5 / 5
9,004
643
12,131
11,751
4,864
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
36
34
Kills
10
10
Deaths
34
80
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sobek
Icyhope
Sobek
0
5
14
1.4
L
Kukulkan
0
10
4
0.2
W
Ratatoskr
KoboDaishi
Ratatoskr
4
0
16
12
L
Jormungandr
Maesh
Jormungandr
3
7
4
0.71
W
Hercules
7
2
20
8.5
W
10
3
16
6
W
Danzaburou
ShadowSVK
Danzaburou
13
0
14
20
L
Da Ji
Shirja
Da Ji
4
6
5
1.08
L
1
6
8
0.83
L
Charybdis
Ugohfit
Charybdis
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,067
Damage
50,097
69,536
Taken
65,773
49,111
Mitigated
43,152
23,720
Healing
4,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Icyhope
Sobek
4,519
478
465
5,640
16,910
18,309
155
8,997
7,913
13,105
0
L
Kukulkan
11,391
534
0
0
11,887
5,311
0
3,561
8,005
32,924
0
W
Ratatoskr
KoboDaishi
Ratatoskr
8,943
1,684
0
1,945
9,437
3,809
386
4,107
5,330
0
27,892
L
Jormungandr
Maesh
Jormungandr
9,245
678
232
2,815
21,410
24,301
1
4,449
16,583
26,147
0
W
Hercules
13,170
3,003
0
7,790
22,918
18,527
422
9,145
13,773
2,225
21,947
W
14,959
1,708
0
1,519
9,424
3,813
1,035
5,743
3,681
52,317
0
W
Danzaburou
ShadowSVK
Danzaburou
18,476
10,544
0
6,361
10,847
4,653
4,715
6,011
4,836
0
55,395
L
Da Ji
Shirja
Da Ji
4,483
1,327
0
0
10,150
4,471
0
3,473
6,398
0
7,958
L
12,847
1,037
0
0
10,575
4,205
0
4,301
6,187
38,428
0
L
Charybdis
Ugohfit
Charybdis
12,131
4,947
0
1,667
11,751
4,864
12
4,142
7,347
0
38,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,872
Gold Earned
44,367
293
Minions Killed
275
11
Camps Cleared
4
1,334,194
Distance Traveled
1,099,308
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,901
707
21
2
1
260,703
3
L
Kukulkan
8,128
581
61
4
2
216,403
0
W
Ratatoskr
11,080
791
47
3
2
289,582
3
L
Jormungandr
9,253
661
51
4
0
215,287
0
W
Hercules
11,813
844
31
2
1
282,912
0
W
Scylla
12,627
902
89
6
7
255,324
3
W
Danzaburou
14,451
1,032
105
8
0
245,673
2
L
Da Ji
9,115
651
14
1
0
209,340
0
L
Scylla
8,867
633
70
5
1
234,553
1
L
Charybdis
9,004
643
79
6
1
223,725
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role