Player Matchup

Horus
Horus
 
Horus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
AlbaTheGrey
Neith
Level 8
God Stats
8W - 2L
1,571 SR
Queue Stats
14W - 8L
1,529 Elo+
Solo
Bacchus
Bacchus
FABDISKO
Bacchus
Level 29
God Stats
2W - 8L
1,500 SR
Queue Stats
249W - 288L
1,435 Elo+
Solo
Ah Puch
Ah Puch
Morion77a
Ah Puch
Level 29
God Stats
3W - 0L
1,597 SR
Queue Stats
63W - 54L
1,469 Elo+
Solo
Izanami
Izanami
rendy81
Izanami
Level 13
God Stats
5W - 5L
1,324 SR
Queue Stats
18W - 22L
1,266 Elo+
Party 1
Team Averages
Level 21
1,498 SR
1,440 Elo+

VS

Team Averages
Level 9
1,449 SR
1,371 Elo+
Nemesis
Nemesis
Brothers1841
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,576 Elo+
Party 2
Ullr
Ullr
Cip985
Ullr
Level 16
God Stats
0W - 2L
1,244 SR
Queue Stats
24W - 30L
1,410 Elo+
Solo
Yemoja
Yemoja
axdres
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,428 Elo+
Party 2
Chaac
Chaac
lutarx
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,241 Elo+
Party 3
Ao Kuang
Ao Kuang
ricotarx
Ao Kuang
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 24L
1,200 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
18
3 / 2 / 26
12,100
1,210
7,827
12,851
9,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
9 / 1 / 18
11,535
1,154
16,294
5,305
2,064
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
FABDISKO
Bacchus
18
5 / 3 / 23
10,499
1,050
12,134
13,346
9,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
Morion77a
Ah Puch
19
15 / 0 / 20
13,902
1,390
34,149
7,692
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
rendy81
Izanami
18
7 / 1 / 20
11,032
1,103
11,135
11,864
4,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

270

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Brothers1841
Nemesis
15
0 / 9 / 3
8,827
883
1,735
14,335
5,028
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ullr
Cip985
Ullr
15
3 / 8 / 2
9,898
990
7,929
19,332
6,345
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
axdres
Yemoja
15
0 / 1 / 3
8,805
881
8,620
12,902
11,396
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chaac
lutarx
Chaac
16
3 / 10 / 3
10,424
1,042
23,416
25,222
22,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
ricotarx
Ao Kuang
16
1 / 11 / 5
9,535
954
6,830
19,441
6,951
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
23
39
Kills
7
7
Deaths
39
107
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
2
26
8
W
9
1
18
18
L
Nemesis
Brothers1841
Nemesis
0
9
3
0.17
L
Ullr
Cip985
Ullr
3
8
2
0.5
W
Bacchus
FABDISKO
Bacchus
5
3
23
5.5
W
Ah Puch
Morion77a
Ah Puch
15
0
20
25
L
Yemoja
axdres
Yemoja
0
1
3
1.5
L
Chaac
lutarx
Chaac
3
10
3
0.45
W
Izanami
rendy81
Izanami
7
1
20
17
L
Ao Kuang
ricotarx
Ao Kuang
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,539
Damage
48,530
51,058
Taken
91,232
29,120
Mitigated
51,827
16,238
Healing
9,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,827
3,577
3,087
6,441
12,851
9,998
0
4,834
7,567
0
19,913
W
16,294
6,011
0
1,822
5,305
2,064
0
879
4,203
0
44,119
L
Nemesis
Brothers1841
Nemesis
1,735
400
0
232
14,335
5,028
0
5,645
8,572
0
6,133
L
Ullr
Cip985
Ullr
7,929
2,598
0
548
19,332
6,345
0
10,384
8,492
0
33,600
W
Bacchus
FABDISKO
Bacchus
12,134
1,778
0
924
13,346
9,769
0
5,019
8,010
16,995
0
W
Ah Puch
Morion77a
Ah Puch
34,149
1,138
739
3,145
7,692
2,997
0
2,914
4,638
55,878
0
L
Yemoja
axdres
Yemoja
8,620
547
1,202
872
12,902
11,396
0
6,217
6,442
22,991
0
L
Chaac
lutarx
Chaac
23,416
3,571
0
3,843
25,222
22,107
0
14,256
10,411
651
42,152
W
Izanami
rendy81
Izanami
11,135
6,787
0
80
11,864
4,292
0
2,346
9,275
0
25,391
L
Ao Kuang
ricotarx
Ao Kuang
6,830
3,468
0
2,664
19,441
6,951
0
8,133
11,032
26,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,068
Gold Earned
47,489
216
Minions Killed
183
6
Camps Cleared
3
950,716
Distance Traveled
966,378
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,100
1,210
27
3
1
193,823
1
W
Neith
11,535
1,154
69
7
1
176,771
1
L
Nemesis
8,827
883
13
1
0
196,939
1
L
Ullr
9,898
990
56
6
1
184,683
0
W
Bacchus
10,499
1,050
18
2
1
183,300
0
W
Ah Puch
13,902
1,390
54
5
2
207,513
0
L
Yemoja
8,805
881
21
2
2
211,789
0
L
Chaac
10,424
1,042
46
5
0
197,245
0
W
Izanami
11,032
1,103
48
5
1
189,309
0
L
Ao Kuang
9,535
954
47
5
0
175,722
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role