Player Matchup

Khepri
Khepri
BlitherBarrel0
Khepri
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 124L
1,504 Elo+
Solo
Cernunnos
Cernunnos
Nisyros
Cernunnos
Level 84
God Stats
2W - 0L
1,721 SR
Queue Stats
38W - 23L
1,644 Elo+
Party 1
Danzaburou
Danzaburou
Steeeeeeve97
Danzaburou
Level 91
God Stats
1W - 0L
1,674 SR
Queue Stats
18W - 16L
1,553 Elo+
Solo
Anhur
Anhur
VanDmgX
Anhur
Level 129
God Stats
15W - 15L
1,524 SR
Queue Stats
652W - 643L
1,524 Elo+
Solo
Kukulkan
Kukulkan
sholf180
Kukulkan
Level 16
God Stats
2W - 1L
1,977 SR
Queue Stats
21W - 16L
1,483 Elo+
Party 1
Team Averages
Level 96
1,679 SR
1,541 Elo+

VS

Team Averages
Level 66
1,581 SR
1,545 Elo+
Tiamat
Tiamat
Celtifer
Tiamat
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 181L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
ColorBlindStudd
Danzaburou
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 17L
1,735 Elo+
Solo
Sobek
Sobek
Imaningen
Sobek
Level 19
God Stats
1W - 1L
1,767 SR
Queue Stats
8W - 20L
1,469 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NaberiusX
Kumbhakarna
Level 128
God Stats
13W - 6L
1,636 SR
Queue Stats
317W - 325L
1,573 Elo+
Solo
Fenrir
Fenrir
Rostein N7
Fenrir
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
79W - 73L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 26
8,808
881
5,252
14,327
15,861
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Nisyros
Cernunnos
17
9 / 1 / 19
9,751
975
19,332
11,460
5,772
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Steeeeeeve97
Danzaburou
16
9 / 4 / 14
10,128
1,013
18,076
11,803
5,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anhur
VanDmgX
Anhur
15
5 / 5 / 21
9,470
947
11,244
10,894
5,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
sholf180
Kukulkan
17
6 / 2 / 17
9,882
988
21,057
7,563
3,658
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Celtifer
Tiamat
14
1 / 5 / 10
8,011
801
5,184
11,864
6,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ColorBlindStudd
Danzaburou
17
8 / 6 / 2
10,190
1,019
13,228
15,436
7,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sobek
Imaningen
Sobek
12
2 / 7 / 4
7,178
718
4,574
18,894
21,041
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kumbhakarna
NaberiusX
Kumbhakarna
14
2 / 5 / 8
8,420
842
7,185
18,072
20,889
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Rostein N7
Fenrir
13
1 / 7 / 8
7,580
758
8,327
21,386
10,817
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
46
30
Kills
14
14
Deaths
30
97
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
2
26
7
L
Tiamat
Celtifer
Tiamat
1
5
10
1.2
L
Danzaburou
ColorBlindStudd
Danzaburou
8
6
2
1.5
L
Sobek
Imaningen
Sobek
2
7
4
0.57
L
Kumbhakarna
NaberiusX
Kumbhakarna
2
5
8
1.2
W
Cernunnos
Nisyros
Cernunnos
9
1
19
18.5
L
Fenrir
Rostein N7
Fenrir
1
7
8
0.71
W
Danzaburou
Steeeeeeve97
Danzaburou
9
4
14
4
W
Anhur
VanDmgX
Anhur
5
5
21
3.1
W
Kukulkan
sholf180
Kukulkan
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,961
Damage
38,498
56,047
Taken
85,652
36,082
Mitigated
66,203
20,492
Healing
21,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,252
327
2,326
3,230
14,327
15,861
422
2,874
11,198
6,845
0
L
Tiamat
Celtifer
Tiamat
5,184
331
735
2,425
11,864
6,452
0
3,283
8,581
19,056
0
L
Danzaburou
ColorBlindStudd
Danzaburou
13,228
4,422
718
3,686
15,436
7,004
848
4,939
10,497
0
32,975
L
Sobek
Imaningen
Sobek
4,574
129
1,249
3,058
18,894
21,041
0
4,512
14,382
8,484
0
L
Kumbhakarna
NaberiusX
Kumbhakarna
7,185
555
1,032
2,331
18,072
20,889
75
6,819
11,253
10,590
0
W
Cernunnos
Nisyros
Cernunnos
19,332
11,997
1,355
3,390
11,460
5,772
2,591
3,455
7,834
0
32,552
L
Fenrir
Rostein N7
Fenrir
8,327
1,094
1,312
4,962
21,386
10,817
403
6,756
14,630
0
10,867
W
Danzaburou
Steeeeeeve97
Danzaburou
18,076
8,430
990
2,766
11,803
5,440
845
3,597
8,122
0
27,822
W
Anhur
VanDmgX
Anhur
11,244
4,121
1,140
942
10,894
5,351
1,078
3,586
7,049
0
22,523
W
Kukulkan
sholf180
Kukulkan
21,057
3,124
2,518
1,835
7,563
3,658
879
3,431
4,085
41,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,039
Gold Earned
41,379
123
Minions Killed
84
0
Camps Cleared
0
1,037,456
Distance Traveled
931,254
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,808
881
4
0
0
228,616
1
L
Tiamat
8,011
801
28
3
0
203,083
0
L
Danzaburou
10,190
1,019
40
4
0
165,279
0
L
Sobek
7,178
718
4
0
0
163,820
0
L
Kumbhakarna
8,420
842
5
1
0
204,305
0
W
Cernunnos
9,751
975
20
2
0
236,598
1
L
Fenrir
7,580
758
7
1
0
194,767
0
W
Danzaburou
10,128
1,013
22
2
0
189,156
4
W
Anhur
9,470
947
30
3
0
165,608
0
W
Kukulkan
9,882
988
47
5
0
217,478
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role