Player Matchup

Bastet
Bastet
CixiO
Bastet
Level 133
God Stats
2W - 0L
1,576 SR
Queue Stats
9W - 11L
1,429 Elo+
Solo
Freya
Freya
Felochos
Freya
Level 20
God Stats
5W - 7L
1,267 SR
Queue Stats
34W - 46L
1,396 Elo+
Party 1
Ganesha
Ganesha
Lysieres
Ganesha
Level 48
God Stats
20W - 4L
1,930 SR
Queue Stats
69W - 83L
1,466 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nictalis
Morgan Le Fay
Level 156
God Stats
25W - 24L
1,485 SR
Queue Stats
152W - 148L
1,445 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VanGrave
Tsukuyomi
Level 108
God Stats
8W - 6L
1,658 SR
Queue Stats
154W - 163L
1,438 Elo+
Party 2
Team Averages
Level 93
1,583 SR
1,435 Elo+

VS

Team Averages
Level 100
1,433 SR
1,492 Elo+
Hercules
Hercules
 
Hercules
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ExcisionDowN
Pele
Level 44
God Stats
1W - 2L
1,483 SR
Queue Stats
9W - 11L
1,466 Elo+
Solo
Charybdis
Charybdis
FadedDaystar
Charybdis
Level 114
God Stats
8W - 18L
1,323 SR
Queue Stats
197W - 211L
1,489 Elo+
Solo
Ah Puch
Ah Puch
KafalarSiena
Ah Puch
Level 68
God Stats
35W - 26L
1,565 SR
Queue Stats
319W - 315L
1,474 Elo+
Solo
Odin
Odin
Purduebeings
Odin
Level 149
God Stats
0W - 2L
1,295 SR
Queue Stats
77W - 62L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CixiO
Bastet
20
11 / 2 / 20
13,492
1,227
20,453
11,570
4,873
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Freya
Felochos
Freya
19
10 / 5 / 17
11,992
1,090
17,640
13,656
6,428
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Lysieres
Ganesha
20
0 / 1 / 38
12,323
1,120
15,509
17,271
25,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Morgan Le Fay
Nictalis
Morgan Le Fay
20
11 / 2 / 25
13,418
1,220
25,890
12,948
5,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
VanGrave
Tsukuyomi
20
16 / 5 / 17
13,459
1,224
28,508
15,082
8,707
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

212

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
18
2 / 13 / 9
11,348
1,032
9,007
36,816
29,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 8 / 8
11,493
1,045
12,334
19,958
5,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
FadedDaystar
Charybdis
16
4 / 6 / 3
10,863
988
5,198
11,246
3,477
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
KafalarSiena
Ah Puch
18
5 / 7 / 2
12,171
1,106
21,768
18,934
5,921
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 14 / 10
10,712
974
16,758
28,523
23,387
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
47
48
Kills
15
15
Deaths
48
117
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
13
9
0.5
W
Bastet
CixiO
Bastet
11
2
20
10.5
L
3
8
8
0.88
L
Charybdis
FadedDaystar
Charybdis
4
6
3
0.92
W
Freya
Felochos
Freya
10
5
17
3.7
L
Ah Puch
KafalarSiena
Ah Puch
5
7
2
0.86
W
Ganesha
Lysieres
Ganesha
0
1
38
19
W
Morgan Le Fay
Nictalis
Morgan Le Fay
11
2
25
11.75
L
1
14
10
0.43
W
Tsukuyomi
VanGrave
Tsukuyomi
16
5
17
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,000
Damage
65,065
70,527
Taken
115,477
51,674
Mitigated
68,256
14,050
Healing
10,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,007
1,874
0
6,979
36,816
29,835
0
17,556
19,260
0
14,680
W
Bastet
CixiO
Bastet
20,453
5,956
0
3,830
11,570
4,873
0
2,798
8,772
0
32,641
L
12,334
2,435
0
2,616
19,958
5,636
0
9,488
10,470
0
36,910
L
Charybdis
FadedDaystar
Charybdis
5,198
3,848
0
336
11,246
3,477
0
5,693
5,553
0
23,225
W
Freya
Felochos
Freya
17,640
6,307
0
2,791
13,656
6,428
0
2,434
11,222
32,549
0
L
Ah Puch
KafalarSiena
Ah Puch
21,768
489
0
1,013
18,934
5,921
0
8,771
10,163
67,947
0
W
Ganesha
Lysieres
Ganesha
15,509
862
582
753
17,271
25,936
0
6,439
10,832
28,418
0
W
Morgan Le Fay
Nictalis
Morgan Le Fay
25,890
2,125
277
3,266
12,948
5,730
0
4,531
8,417
56,573
0
L
16,758
2,480
0
0
28,523
23,387
0
17,531
10,992
247
21,187
W
Tsukuyomi
VanGrave
Tsukuyomi
28,508
9,486
606
1,945
15,082
8,707
0
5,773
9,309
0
48,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,684
Gold Earned
56,587
199
Minions Killed
200
9
Camps Cleared
5
1,183,940
Distance Traveled
1,002,168
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,348
1,032
8
1
2
212,957
0
W
Bastet
13,492
1,227
18
2
3
271,523
0
L
Pele
11,493
1,045
43
4
0
230,619
0
L
Charybdis
10,863
988
39
4
1
134,608
0
W
Freya
11,992
1,090
45
4
3
196,262
0
L
Ah Puch
12,171
1,106
106
10
1
209,055
1
W
Ganesha
12,323
1,120
0
0
0
238,348
0
W
Morgan Le Fay
13,418
1,220
75
7
2
251,107
2
L
Odin
10,712
974
4
0
1
214,929
0
W
Tsukuyomi
13,459
1,224
61
6
1
226,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role