Player Matchup

Bastet
Bastet
 
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
BabaSlim
Geb
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 11L
1,675 Elo+
Solo
Kukulkan
Kukulkan
LsForDays
Kukulkan
Level 24
God Stats
2W - 0L
1,788 SR
Queue Stats
24W - 13L
1,604 Elo+
Solo
Apollo
Apollo
palindroma
Apollo
Level 24
God Stats
2W - 1L
1,567 SR
Queue Stats
62W - 53L
1,611 Elo+
Solo
Nike
Nike
ps4smiteer
Nike
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 23L
1,642 Elo+
Solo
Team Averages
Level 23
1,571 SR
1,606 Elo+

VS

Team Averages
Level 23
1,561 SR
1,577 Elo+
Freya
Freya
AntFloxks
Freya
Level 26
God Stats
5W - 4L
1,569 SR
Queue Stats
99W - 86L
1,609 Elo+
Solo
Cliodhna
Cliodhna
GrooveLobster
Cliodhna
Level 21
God Stats
3W - 6L
1,494 SR
Queue Stats
91W - 97L
1,655 Elo+
Solo
Artemis
Artemis
LightningLui
Artemis
Level 38
God Stats
3W - 5L
1,566 SR
Queue Stats
143W - 116L
1,615 Elo+
Party 1
Merlin
Merlin
Remrik
Merlin
Level 13
God Stats
23W - 27L
1,677 SR
Queue Stats
31W - 38L
1,651 Elo+
Solo
Geb
Geb
Thnrzz
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
10
1 / 3 / 2
6,016
547
3,637
7,483
2,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 0 / 6
6,190
563
2,700
7,591
3,942
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
LsForDays
Kukulkan
12
2 / 0 / 1
7,092
645
1,166
2,392
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apollo
palindroma
Apollo
11
8 / 1 / 1
6,991
636
9,359
7,726
2,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 4 / 0
6,612
601
4,510
9,556
5,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
AntFloxks
Freya
12
6 / 1 / 1
7,210
655
9,782
8,508
3,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
GrooveLobster
Cliodhna
10
2 / 3 / 0
6,163
560
4,782
7,651
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
LightningLui
Artemis
7
0 / 4 / 1
4,536
412
2,959
4,871
516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Remrik
Merlin
10
0 / 1 / 0
5,567
506
680
2,588
690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Thnrzz
Geb
7
0 / 4 / 1
4,913
447
2,513
8,632
2,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
13
Kills
8
8
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
3
2
0.67
L
Freya
AntFloxks
Freya
6
1
1
6.5
W
1
0
6
4
L
Cliodhna
GrooveLobster
Cliodhna
2
3
0
0.67
L
Artemis
LightningLui
Artemis
0
4
1
0.13
W
Kukulkan
LsForDays
Kukulkan
2
0
1
2.5
L
Merlin
Remrik
Merlin
0
1
0
0
L
Geb
Thnrzz
Geb
0
4
1
0.13
W
Apollo
palindroma
Apollo
8
1
1
8.5
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,372
Damage
20,716
34,748
Taken
32,250
14,682
Mitigated
8,850
11,790
Healing
8,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
3,637
940
0
3,222
7,483
2,219
0
2,719
4,728
0
31,603
L
Freya
AntFloxks
Freya
9,782
2,916
0
4,388
8,508
3,145
48
725
7,185
36,200
4,078
W
2,700
614
1,357
1,728
7,591
3,942
0
814
6,777
12,260
0
L
Cliodhna
GrooveLobster
Cliodhna
4,782
402
0
2,304
7,651
1,707
0
1,058
6,524
0
31,503
L
Artemis
LightningLui
Artemis
2,959
1,192
0
953
4,871
516
0
765
4,104
0
14,766
W
Kukulkan
LsForDays
Kukulkan
1,166
0
0
567
2,392
717
18
358
1,998
45,583
0
L
Merlin
Remrik
Merlin
680
0
0
190
2,588
690
0
519
2,069
28,385
0
L
Geb
Thnrzz
Geb
2,513
577
0
479
8,632
2,792
0
1,557
7,016
10,575
0
W
Apollo
palindroma
Apollo
9,359
7,185
0
2,828
7,726
2,386
1,380
1,699
6,027
0
44,476
W
4,510
916
0
2,088
9,556
5,418
218
6,147
3,409
4,212
25,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,901
Gold Earned
28,389
338
Minions Killed
256
0
Camps Cleared
0
1,173,309
Distance Traveled
1,040,381
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,016
547
61
6
0
237,545
3
L
Freya
7,210
655
74
7
0
209,377
3
W
Geb
6,190
563
14
1
0
250,843
4
L
Cliodhna
6,163
560
67
6
0
245,547
3
L
Artemis
4,536
412
28
3
0
149,908
2
W
Kukulkan
7,092
645
111
10
0
244,465
2
L
Merlin
5,567
506
72
7
0
223,105
3
L
Geb
4,913
447
15
1
0
212,444
3
W
Apollo
6,991
636
80
7
0
206,005
0
W
Nike
6,612
601
72
7
0
234,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role