Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
MarimoSantoryu
Hades
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,613 Elo+
Solo
Khepri
Khepri
NeferuIsHawt
Khepri
Level 28
God Stats
2W - 2L
1,491 SR
Queue Stats
50W - 43L
1,549 Elo+
Solo
Bellona
Bellona
RATELBRUTE
Bellona
Level 14
God Stats
1W - 3L
1,684 SR
Queue Stats
10W - 16L
1,780 Elo+
Solo
Artemis
Artemis
wtfguy
Artemis
Level 25
God Stats
2W - 3L
1,563 SR
Queue Stats
86W - 89L
1,548 Elo+
Solo
Team Averages
Level 17
1,548 SR
1,598 Elo+

VS

Team Averages
Level 20
1,655 SR
1,599 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BrianCardinal
Chang'e
Level 24
God Stats
2W - 1L
1,864 SR
Queue Stats
106W - 80L
1,709 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KrustyLove
Ah Muzen Cab
Level 18
God Stats
2W - 0L
1,806 SR
Queue Stats
27W - 12L
1,690 Elo+
Solo
Neith
Neith
LichMZuir
Neith
Level 28
God Stats
11W - 7L
1,767 SR
Queue Stats
165W - 168L
1,605 Elo+
Solo
King Arthur
King Arthur
N11yen
King Arthur
Level 28
God Stats
5W - 5L
1,337 SR
Queue Stats
18W - 17L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
1 / 7 / 0
5,610
561
4,700
8,699
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

7
0 / 9 / 0
4,284
428
3,722
10,254
3,382
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Khepri
7
0 / 5 / 1
4,672
467
2,335
7,424
3,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
RATELBRUTE
Bellona
8
1 / 3 / 0
5,012
501
2,829
6,685
4,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
wtfguy
Artemis
7
0 / 3 / 1
4,549
455
4,584
5,737
1,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 0 / 10
6,021
602
4,855
7,976
5,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chang'e
9
2 / 0 / 6
5,996
600
4,288
7,621
1,867
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
KrustyLove
Ah Muzen Cab
13
13 / 1 / 1
8,085
809
11,890
7,308
3,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Neith
LichMZuir
Neith
11
9 / 0 / 0
6,865
687
5,001
4,913
1,310
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
N11yen
King Arthur
10
2 / 1 / 2
6,145
615
4,219
5,893
3,603

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
46
2
Kills
27
27
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
7
0
0.14
W
Sylvanus
 
Sylvanus
1
0
10
6
W
Chang'e
2
0
6
5
W
Ah Muzen Cab
KrustyLove
Ah Muzen Cab
13
1
1
13.5
W
Neith
LichMZuir
Neith
9
0
0
9
L
0
9
0
0
W
King Arthur
N11yen
King Arthur
2
1
2
3
L
Khepri
0
5
1
0.1
L
Bellona
RATELBRUTE
Bellona
1
3
0
0.33
L
Artemis
wtfguy
Artemis
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,170
Damage
30,253
38,799
Taken
33,711
15,210
Mitigated
15,713
8,091
Healing
17,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,700
785
0
1,808
8,699
2,394
0
1,743
6,956
0
23,555
W
Sylvanus
 
Sylvanus
4,855
2,105
1,612
4,158
7,976
5,836
0
2,606
5,370
18,379
0
W
Chang'e
4,288
683
1,012
4,300
7,621
1,867
0
466
7,155
29,556
0
W
Ah Muzen Cab
KrustyLove
Ah Muzen Cab
11,890
5,378
0
3,314
7,308
3,097
1,962
2,411
4,897
0
53,357
W
Neith
LichMZuir
Neith
5,001
2,438
0
1,605
4,913
1,310
1,051
574
4,339
0
38,941
L
3,722
602
379
1,655
10,254
3,382
0
742
9,512
20,404
0
W
King Arthur
N11yen
King Arthur
4,219
830
0
1,690
5,893
3,603
358
0
5,893
0
28,708
L
Khepri
2,335
484
0
1,549
7,424
3,811
0
4,081
3,343
8,963
0
L
Bellona
RATELBRUTE
Bellona
2,829
1,207
0
1,978
6,685
4,352
0
515
6,170
0
19,620
L
Artemis
wtfguy
Artemis
4,584
2,297
0
722
5,737
1,271
0
2,062
3,675
0
21,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,127
Gold Earned
33,112
195
Minions Killed
281
0
Camps Cleared
0
894,170
Distance Traveled
900,727
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,610
561
54
5
0
184,440
4
W
Sylvanus
6,021
602
25
3
0
157,576
3
W
Chang'e
5,996
600
54
5
0
186,856
1
W
Ah Muzen Cab
8,085
809
87
9
0
180,744
0
W
Neith
6,865
687
74
7
0
182,245
3
L
Hades
4,284
428
39
4
0
168,371
1
W
King Arthur
6,145
615
41
4
0
193,306
1
L
Khepri
4,672
467
15
2
0
184,618
3
L
Bellona
5,012
501
45
5
0
192,756
0
L
Artemis
4,549
455
42
4
0
163,985
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role