Player Matchup

Neith
Neith
 
Neith
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
El akapaco
Tyr
Level 21
God Stats
3W - 1L
1,500 SR
Queue Stats
140W - 109L
1,721 Elo+
Solo
Jormungandr
Jormungandr
WithYaGranny
Jormungandr
Level 27
God Stats
4W - 5L
1,333 SR
Queue Stats
140W - 176L
1,495 Elo+
Solo
Hel
Hel
Yeetboii98
Hel
Level 28
God Stats
5W - 2L
1,481 SR
Queue Stats
32W - 32L
1,470 Elo+
Solo
Hun Batz
Hun Batz
stecook11
Hun Batz
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 58L
1,497 Elo+
Solo
Team Averages
Level 25
1,463 SR
1,537 Elo+

VS

Team Averages
Level 20
1,510 SR
1,578 Elo+
Osiris
Osiris
Bartz5709
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,933 Elo+
Solo
Arachne
Arachne
D1re Reaper
Arachne
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,502 Elo+
Solo
Apollo
Apollo
River2Styx
Apollo
Level 29
God Stats
0W - 3L
1,172 SR
Queue Stats
9W - 12L
1,461 Elo+
Solo
Tyr
Tyr
Smitter-Smith
Tyr
Level 28
God Stats
2W - 1L
1,782 SR
Queue Stats
25W - 34L
1,462 Elo+
Solo
Hades
Hades
kratos_dante_94
Hades
Level 29
God Stats
4W - 3L
1,596 SR
Queue Stats
14W - 10L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
8 / 2 / 3
6,461
587
6,206
4,932
1,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 2 / 0
6,727
612
5,932
6,629
5,534
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
WithYaGranny
Jormungandr
11
6 / 1 / 8
6,626
602
5,529
7,158
4,520
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 0 / 3
5,078
462
4,117
4,204
1,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
stecook11
Hun Batz
10
4 / 0 / 4
6,260
569
4,950
5,938
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bartz5709
Osiris
8
2 / 2 / 0
5,246
477
1,995
4,553
3,424
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
D1re Reaper
Arachne
8
0 / 3 / 1
5,117
465
5,148
10,072
2,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
River2Styx
Apollo
9
2 / 5 / 1
5,758
523
3,862
7,666
2,026
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
1 / 6 / 1
5,124
466
3,285
7,671
4,008
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 5 / 1
5,278
480
2,262
8,813
3,379
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
9
21
Kills
5
5
Deaths
21
18
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
8
2
3
4.75
L
Osiris
Bartz5709
Osiris
2
2
0
1
L
Arachne
D1re Reaper
Arachne
0
3
1
0.17
W
3
2
0
1.5
L
Apollo
River2Styx
Apollo
2
5
1
0.5
L
1
6
1
0.25
W
Jormungandr
WithYaGranny
Jormungandr
6
1
8
10
W
0
0
3
1.5
L
0
5
1
0.1
W
Hun Batz
stecook11
Hun Batz
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,734
Damage
16,552
28,861
Taken
38,775
14,766
Mitigated
15,611
9,479
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,206
2,952
0
1,578
4,932
1,813
0
0
4,932
0
26,813
L
Osiris
Bartz5709
Osiris
1,995
594
0
1,460
4,553
3,424
0
0
4,553
0
14,544
L
Arachne
D1re Reaper
Arachne
5,148
3,526
0
4,306
10,072
2,774
0
1,653
8,313
0
22,835
W
5,932
497
0
2,908
6,629
5,534
0
0
6,629
0
37,797
L
Apollo
River2Styx
Apollo
3,862
2,340
155
1,136
7,666
2,026
78
1,917
5,749
0
27,877
L
3,285
761
360
1,338
7,671
4,008
0
2,986
4,685
0
14,409
W
Jormungandr
WithYaGranny
Jormungandr
5,529
2,275
370
1,340
7,158
4,520
0
886
6,272
28,093
0
W
4,117
92
378
2,375
4,204
1,158
585
454
3,750
18,877
0
L
2,262
199
0
1,968
8,813
3,379
439
2,881
5,514
21,740
0
W
Hun Batz
stecook11
Hun Batz
4,950
2,082
0
530
5,938
1,741
0
922
5,016
0
31,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,152
Gold Earned
26,523
287
Minions Killed
193
0
Camps Cleared
0
996,863
Distance Traveled
965,237
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,461
587
42
4
0
185,634
2
L
Osiris
5,246
477
31
3
0
163,367
4
L
Arachne
5,117
465
52
5
0
230,197
1
W
Tyr
6,727
612
100
9
0
215,362
3
L
Apollo
5,758
523
42
4
0
194,943
1
L
Tyr
5,124
466
23
2
0
197,830
8
W
Jormungandr
6,626
602
36
3
0
203,824
3
W
Hel
5,078
462
40
4
0
164,129
0
L
Hades
5,278
480
45
4
0
178,900
0
W
Hun Batz
6,260
569
69
6
0
227,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role