Player Matchup

Bastet
Bastet
ChinoWaffle
Bastet
Level 69
God Stats
3W - 2L
1,689 SR
Queue Stats
55W - 32L
1,584 Elo+
Solo
Ymir
Ymir
Gavonumber1323
Ymir
Level 88
God Stats
8W - 8L
1,506 SR
Queue Stats
142W - 149L
1,413 Elo+
Solo
Charybdis
Charybdis
LegendUchiha05
Charybdis
Level 91
God Stats
0W - 1L
1,309 SR
Queue Stats
14W - 18L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
WhitEDrNooBy
Baron Samedi
Level 145
God Stats
13W - 11L
1,562 SR
Queue Stats
281W - 293L
1,451 Elo+
Solo
Bellona
Bellona
the gaming appe
Bellona
Level 86
God Stats
6W - 6L
1,593 SR
Queue Stats
371W - 404L
1,599 Elo+
Solo
Team Averages
Level 96
1,532 SR
1,504 Elo+

VS

Team Averages
Level 109
1,538 SR
1,486 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BigMamaHoots420
Heimdallr
Level 108
God Stats
2W - 4L
1,505 SR
Queue Stats
98W - 77L
1,470 Elo+
Solo
Zhong Kui
Zhong Kui
Laski Pallero99
Zhong Kui
Level 127
God Stats
4W - 2L
1,685 SR
Queue Stats
142W - 167L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LockdownPlays
Ah Muzen Cab
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 135L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
3 / 3 / 0
7,444
496
8,652
10,545
3,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 3 / 1
7,642
509
5,416
11,312
4,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
LegendUchiha05
Charybdis
11
1 / 6 / 2
6,704
447
4,362
11,512
3,225
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
WhitEDrNooBy
Baron Samedi
11
2 / 5 / 2
7,169
478
7,262
14,916
15,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
1 / 5 / 1
6,815
454
4,838
11,454
8,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
6 / 3 / 4
8,403
560
7,170
11,518
3,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
 
Fenrir
11
3 / 2 / 7
7,469
498
5,665
12,765
6,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
BigMamaHoots420
Heimdallr
15
6 / 0 / 3
8,909
594
11,610
8,167
3,001
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Laski Pallero99
Zhong Kui
14
5 / 2 / 2
8,169
545
10,168
12,203
7,965
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ah Muzen Cab
LockdownPlays
Ah Muzen Cab
13
1 / 1 / 7
7,612
507
5,226
7,982
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
44
8
Kills
21
22
Deaths
8
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
6
3
4
2.67
W
Fenrir
 
Fenrir
3
2
7
3.25
W
Heimdallr
BigMamaHoots420
Heimdallr
6
0
3
7.5
L
Bastet
3
3
0
1
L
1
3
1
0.5
W
Zhong Kui
Laski Pallero99
Zhong Kui
5
2
2
3
L
Charybdis
LegendUchiha05
Charybdis
1
6
2
0.33
W
Ah Muzen Cab
LockdownPlays
Ah Muzen Cab
1
1
7
4.5
L
Baron Samedi
WhitEDrNooBy
Baron Samedi
2
5
2
0.6
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,530
Damage
39,839
59,739
Taken
52,635
35,432
Mitigated
24,778
15,561
Healing
14,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,170
1,319
0
3,458
11,518
3,868
322
1,252
10,266
0
52,857
W
Fenrir
 
Fenrir
5,665
878
0
2,194
12,765
6,646
40
4,580
8,185
0
21,977
W
Heimdallr
BigMamaHoots420
Heimdallr
11,610
4,561
0
500
8,167
3,001
0
2,316
5,851
0
64,270
L
Bastet
8,652
2,847
0
2,711
10,545
3,170
342
570
9,969
0
52,604
L
5,416
537
0
2,300
11,312
4,974
384
1,951
9,361
53,335
0
W
Zhong Kui
Laski Pallero99
Zhong Kui
10,168
1,006
0
5,769
12,203
7,965
657
1,268
10,935
46,986
0
L
Charybdis
LegendUchiha05
Charybdis
4,362
2,308
0
1,835
11,512
3,225
270
1,439
10,073
0
36,383
W
Ah Muzen Cab
LockdownPlays
Ah Muzen Cab
5,226
1,127
0
2,939
7,982
3,298
1,236
3,262
4,720
0
48,223
L
Baron Samedi
WhitEDrNooBy
Baron Samedi
7,262
680
810
6,772
14,916
15,175
116
2,395
12,521
34,856
0
L
4,838
1,952
0
1,133
11,454
8,888
0
3,813
7,641
0
34,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,774
Gold Earned
40,562
426
Minions Killed
446
0
Camps Cleared
0
1,485,175
Distance Traveled
1,492,827
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,403
560
100
7
0
344,546
2
W
Fenrir
7,469
498
34
2
0
310,030
3
W
Heimdallr
8,909
594
109
7
0
277,991
0
L
Bastet
7,444
496
89
6
0
337,868
5
L
Ymir
7,642
509
145
10
0
264,835
3
W
Zhong Kui
8,169
545
99
7
0
262,155
5
L
Charybdis
6,704
447
76
5
0
307,520
1
W
Ah Muzen Cab
7,612
507
104
7
0
298,105
2
L
Baron Samedi
7,169
478
55
4
0
309,077
1
L
Bellona
6,815
454
61
4
0
265,875
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role