Player Matchup

Aphrodite
Aphrodite
DiscordDaddy
Aphrodite
Level 25
God Stats
3W - 4L
1,356 SR
Queue Stats
26W - 23L
1,341 Elo+
Party 1
Cthulhu
Cthulhu
EvilPiece_King
Cthulhu
Level 26
God Stats
2W - 2L
1,527 SR
Queue Stats
28W - 36L
1,277 Elo+
Party 1
Cupid
Cupid
Nicolas111111
Cupid
Level 31
God Stats
2W - 8L
1,144 SR
Queue Stats
126W - 156L
1,371 Elo+
Solo
Tsukuyomi
Tsukuyomi
PunzPunz
Tsukuyomi
Level 23
God Stats
8W - 7L
1,576 SR
Queue Stats
120W - 126L
1,318 Elo+
Solo
Ra
Ra
Ðŕãkęħ
Ra
Level 29
God Stats
11W - 13L
1,430 SR
Queue Stats
33W - 33L
1,314 Elo+
Party 1
Team Averages
Level 27
1,407 SR
1,324 Elo+

VS

Team Averages
Level 23
1,446 SR
1,294 Elo+
Set
Set
BboyPoptart28
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 71L
1,348 Elo+
Party 2
Chronos
Chronos
Micheldesbermude
Chronos
Level 28
God Stats
7W - 13L
1,327 SR
Queue Stats
40W - 50L
1,324 Elo+
Solo
Khepri
Khepri
SCREAMING_RICK
Khepri
Level 14
God Stats
2W - 3L
1,519 SR
Queue Stats
2W - 6L
1,275 Elo+
Solo
Cthulhu
Cthulhu
ethereal_tide8
Cthulhu
Level 17
God Stats
1W - 7L
1,383 SR
Queue Stats
9W - 19L
1,206 Elo+
Solo
Aphrodite
Aphrodite
wyatt28850
Aphrodite
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 55L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DiscordDaddy
Aphrodite
17
1 / 0 / 5
10,707
446
1,574
7,799
3,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
6 / 0 / 11
12,258
511
13,225
20,264
26,167
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
11 / 4 / 4
12,723
530
16,952
17,214
7,079
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
PunzPunz
Tsukuyomi
20
17 / 6 / 4
14,292
596
25,921
21,527
10,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
4 / 0 / 3
12,922
538
3,947
6,996
4,294
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 2
8,102
338
5,878
14,981
3,811
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

19
5 / 5 / 0
11,808
492
13,626
15,053
5,329
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 8 / 3
8,557
357
3,720
19,373
13,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
0 / 9 / 2
7,338
306
3,751
13,848
8,539
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Aphrodite
wyatt28850
Aphrodite
15
0 / 9 / 2
9,256
386
6,005
15,836
8,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
39
Kills
5
10
Deaths
39
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
8
2
0.13
W
Aphrodite
DiscordDaddy
Aphrodite
1
0
5
3.5
W
6
0
11
11.5
L
5
5
0
1
W
11
4
4
3.25
W
Tsukuyomi
PunzPunz
Tsukuyomi
17
6
4
3.17
L
0
8
3
0.19
L
0
9
2
0.11
L
Aphrodite
wyatt28850
Aphrodite
0
9
2
0.11
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,619
Damage
32,980
73,800
Taken
79,091
51,670
Mitigated
39,648
30,329
Healing
12,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,878
2,718
0
1,094
14,981
3,811
1,335
3,535
11,139
0
33,326
W
Aphrodite
DiscordDaddy
Aphrodite
1,574
454
3,028
3,974
7,799
3,526
4,681
3,515
4,284
45,747
0
W
13,225
1,192
368
4,013
20,264
26,167
1,030
7,868
12,396
47,347
0
L
13,626
5,790
0
2,231
15,053
5,329
1,694
3,470
11,173
68,252
0
W
16,952
10,932
349
6,099
17,214
7,079
5,815
9,615
7,599
0
84,087
W
Tsukuyomi
PunzPunz
Tsukuyomi
25,921
9,256
0
6,347
21,527
10,604
1,052
8,968
12,559
0
121,653
L
3,720
357
0
408
19,373
13,404
746
3,344
15,889
31,799
0
L
3,751
334
0
268
13,848
8,539
32
2,514
11,255
20,503
0
L
Aphrodite
wyatt28850
Aphrodite
6,005
1,136
3,494
5,432
15,836
8,565
1,322
4,452
10,889
52,630
0
W
3,947
593
3,071
3,080
6,996
4,294
3,336
4,025
2,971
91,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,902
Gold Earned
45,061
591
Minions Killed
344
0
Camps Cleared
0
2,273,812
Distance Traveled
1,877,305
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,102
338
50
2
0
405,335
4
W
Aphrodite
10,707
446
74
3
0
446,066
0
W
Cthulhu
12,258
511
50
2
0
469,520
0
L
Chronos
11,808
492
107
4
0
444,884
0
W
Cupid
12,723
530
125
5
0
405,837
0
W
Tsukuyomi
14,292
596
153
6
0
486,554
0
L
Khepri
8,557
357
57
2
0
367,589
0
L
Cthulhu
7,338
306
23
1
0
235,746
1
L
Aphrodite
9,256
386
107
4
0
423,751
1
W
Ra
12,922
538
189
8
0
465,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role