Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
CringeInFlash
Anhur
Level 22
God Stats
20W - 5L
1,930 SR
Queue Stats
48W - 16L
1,752 Elo+
Party 1
Charybdis
Charybdis
Narvál4ever
Charybdis
Level 24
God Stats
3W - 4L
1,226 SR
Queue Stats
16W - 21L
1,452 Elo+
Solo
Sol
Sol
Simpllicity
Sol
Level 13
God Stats
1W - 0L
1,691 SR
Queue Stats
28W - 10L
1,597 Elo+
Party 1
Odin
Odin
Smurf3Smurf
Odin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,839 Elo+
Party 1
Team Averages
Level 47
1,569 SR
1,628 Elo+

VS

Team Averages
Level 14
1,539 SR
1,552 Elo+
Heimdallr
Heimdallr
Creepocheck
Heimdallr
Level 5
God Stats
1W - 2L
1,776 SR
Queue Stats
31W - 15L
1,806 Elo+
Solo
Anhur
Anhur
HApXreaper
Anhur
Level 16
God Stats
3W - 7L
1,422 SR
Queue Stats
65W - 74L
1,456 Elo+
Solo
Thor
Thor
LUCIASdeRAPPER
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ScrandomsXD
Kukulkan
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
ZeroWater
Yemoja
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
5 / 0 / 1
7,111
711
2,909
7,091
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 1 / 10
5,948
595
6,910
6,247
2,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Charybdis
Narvál4ever
Charybdis
9
3 / 1 / 6
6,100
610
4,561
4,760
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
5 / 1 / 1
6,885
689
3,279
5,161
1,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
4 / 1 / 11
5,993
599
3,997
5,206
1,866
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Creepocheck
Heimdallr
9
2 / 3 / 0
5,772
577
4,545
6,355
2,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
7
0 / 5 / 0
4,328
433
1,680
5,891
632
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

7
0 / 3 / 0
4,603
460
928
6,718
1,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
ScrandomsXD
Kukulkan
7
0 / 4 / 0
4,488
449
1,294
4,095
1,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
ZeroWater
Yemoja
6
1 / 5 / 0
4,443
444
1,335
6,309
1,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
19
Kills
3
4
Deaths
20
29
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
5
0
1
5.5
L
Heimdallr
Creepocheck
Heimdallr
2
3
0
0.67
W
2
1
10
7
L
Anhur
0
5
0
0
L
0
3
0
0
W
Charybdis
Narvál4ever
Charybdis
3
1
6
6
L
Kukulkan
ScrandomsXD
Kukulkan
0
4
0
0
W
5
1
1
5.5
W
4
1
11
9.5
L
Yemoja
ZeroWater
Yemoja
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,656
Damage
9,782
28,465
Taken
29,368
10,362
Mitigated
6,983
14,114
Healing
4,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
2,909
1,479
0
4,673
7,091
3,752
0
720
6,364
0
37,703
L
Heimdallr
Creepocheck
Heimdallr
4,545
1,897
0
1,249
6,355
2,041
0
1,280
5,075
0
34,113
W
6,910
3,518
0
2,592
6,247
2,009
23
488
5,759
0
36,182
L
Anhur
1,680
834
0
522
5,891
632
0
157
5,734
0
15,215
L
928
347
0
801
6,718
1,464
0
738
5,980
0
18,323
W
Charybdis
Narvál4ever
Charybdis
4,561
2,251
0
1,927
4,760
1,168
1,363
327
4,433
0
24,882
L
Kukulkan
ScrandomsXD
Kukulkan
1,294
502
0
380
4,095
1,183
0
649
3,446
15,984
0
W
3,279
1,458
0
3,380
5,161
1,567
1,161
0
5,161
41,796
5,706
W
3,997
1,524
0
1,542
5,206
1,866
0
1,219
3,971
0
19,402
L
Yemoja
ZeroWater
Yemoja
1,335
341
309
805
6,309
1,663
0
168
6,141
6,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,037
Gold Earned
23,634
293
Minions Killed
224
0
Camps Cleared
0
1,026,230
Distance Traveled
873,896
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
7,111
711
77
8
0
198,439
3
L
Heimdallr
5,772
577
86
9
0
183,368
1
W
Anhur
5,948
595
49
5
0
196,495
1
L
Anhur
4,328
433
38
4
0
170,953
0
L
Thor
4,603
460
45
5
0
179,649
3
W
Charybdis
6,100
610
47
5
0
197,887
3
L
Kukulkan
4,488
449
46
5
0
173,024
3
W
Sol
6,885
689
87
9
0
205,899
4
W
Odin
5,993
599
33
3
0
227,510
0
L
Yemoja
4,443
444
9
1
0
166,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role