Player Matchup

Da Ji
Da Ji
CrAzYcRaY99
Da Ji
Level 29
God Stats
4W - 12L
1,351 SR
Queue Stats
199W - 237L
1,348 Elo+
Solo
Skadi
Skadi
Eisgnom2004
Skadi
Level 27
God Stats
15W - 8L
1,610 SR
Queue Stats
84W - 94L
1,419 Elo+
Party 3
Nemesis
Nemesis
KEKWGOD
Nemesis
Level 12
God Stats
4W - 0L
1,500 SR
Queue Stats
16W - 10L
1,312 Elo+
Party 1
Artio
Artio
LimonadenLeon
Artio
Level 28
God Stats
2W - 1L
1,688 SR
Queue Stats
118W - 143L
1,414 Elo+
Party 3
Hachiman
Hachiman
Sil2ntZ
Hachiman
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 8L
1,312 Elo+
Party 1
Team Averages
Level 23
1,530 SR
1,361 Elo+

VS

Team Averages
Level 40
1,459 SR
1,405 Elo+
Thor
Thor
 
Thor
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cytrus3
Neith
Level 146
God Stats
42W - 43L
1,564 SR
Queue Stats
389W - 341L
1,536 Elo+
Party 2
Anubis
Anubis
WP ME Vernal265
Anubis
Level 22
God Stats
16W - 18L
1,371 SR
Queue Stats
47W - 60L
1,241 Elo+
Solo
Ymir
Ymir
Xcesse
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
YolokidGamEz
Tiamat
Level 15
God Stats
4W - 6L
1,360 SR
Queue Stats
6W - 13L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 8
9,626
535
4,660
10,142
3,656
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
8 / 2 / 2
9,614
534
15,116
10,731
4,089
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nemesis
KEKWGOD
Nemesis
15
9 / 4 / 3
10,015
556
9,557
12,346
3,329
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 2 / 6
8,667
482
2,278
15,144
10,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
Sil2ntZ
Hachiman
15
7 / 2 / 3
9,638
535
13,083
12,884
4,159
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
2 / 6 / 0
6,739
374
2,924
12,529
2,907
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Cytrus3
Neith
15
2 / 1 / 2
9,054
503
10,081
7,989
3,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 9 / 2
9,122
507
13,766
17,463
5,663
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
Xcesse
Ymir
9
0 / 6 / 4
6,743
375
3,862
11,110
6,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
12
2 / 5 / 0
7,992
444
7,024
8,614
3,793
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
26
Kills
10
10
Deaths
27
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
2
6
0
0.33
W
2
0
8
6
L
Neith
Cytrus3
Neith
2
1
2
3
W
8
2
2
4.5
W
Nemesis
KEKWGOD
Nemesis
9
4
3
2.63
W
0
2
6
1.5
W
Hachiman
Sil2ntZ
Hachiman
7
2
3
4.25
L
4
9
2
0.56
L
Ymir
Xcesse
Ymir
0
6
4
0.33
L
Tiamat
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,694
Damage
37,657
61,247
Taken
57,705
25,809
Mitigated
21,724
22,899
Healing
8,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
2,924
814
0
0
12,529
2,907
0
349
12,180
0
22,184
W
4,660
1,587
0
5,637
10,142
3,656
0
2,644
7,498
0
64,072
L
Neith
Cytrus3
Neith
10,081
2,349
0
1,741
7,989
3,165
0
387
7,602
0
66,341
W
15,116
5,712
0
1,310
10,731
4,089
1,078
2,422
8,187
0
67,503
W
Nemesis
KEKWGOD
Nemesis
9,557
5,573
0
2,765
12,346
3,329
2,323
8,632
3,638
0
40,675
W
2,278
689
2,712
4,576
15,144
10,576
0
3,731
11,311
26,650
0
W
Hachiman
Sil2ntZ
Hachiman
13,083
8,598
0
5,899
12,884
4,159
1,710
6,733
5,743
0
53,979
L
13,766
1,727
0
4,685
17,463
5,663
262
0
17,463
46,243
0
L
Ymir
Xcesse
Ymir
3,862
1,160
0
496
11,110
6,196
0
1,163
9,947
8,152
0
L
Tiamat
7,024
567
0
1,754
8,614
3,793
216
379
8,235
35,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,560
Gold Earned
39,650
440
Minions Killed
323
0
Camps Cleared
0
1,684,105
Distance Traveled
1,405,677
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,739
374
33
2
0
275,540
0
W
Da Ji
9,626
535
115
6
0
392,849
0
L
Neith
9,054
503
120
7
0
302,861
7
W
Skadi
9,614
534
125
7
0
310,359
2
W
Nemesis
10,015
556
81
5
0
336,434
0
W
Artio
8,667
482
35
2
0
337,642
1
W
Hachiman
9,638
535
84
5
0
306,821
4
L
Anubis
9,122
507
79
4
0
262,101
0
L
Ymir
6,743
375
9
1
0
298,159
0
L
Tiamat
7,992
444
82
5
0
267,016
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role