Player Matchup

Thor
Thor
BrantleyV13
Thor
Level 7
God Stats
4W - 4L
1,512 SR
Queue Stats
9W - 8L
1,393 Elo+
Solo
Zeus
Zeus
Shindareisu
Zeus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,426 Elo+
Party 1
Danzaburou
Danzaburou
Shisukana
Danzaburou
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 52L
1,452 Elo+
Party 1
Sun Wukong
Sun Wukong
iRhysGB
Sun Wukong
Level 9
God Stats
6W - 5L
1,741 SR
Queue Stats
7W - 7L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
sadmanf6
Cthulhu
Level 6
God Stats
0W - 2L
1,343 SR
Queue Stats
5W - 5L
1,225 Elo+
Solo
Team Averages
Level 17
1,519 SR
1,398 Elo+

VS

Team Averages
Level 25
1,607 SR
1,414 Elo+
Skadi
Skadi
Amber5723
Skadi
Level 17
God Stats
8W - 2L
1,933 SR
Queue Stats
38W - 30L
1,459 Elo+
Party 2
Neith
Neith
CAPTAINxxRIDDIM
Neith
Level 4
God Stats
2W - 1L
1,344 SR
Queue Stats
7W - 13L
1,293 Elo+
Party 3
Kukulkan
Kukulkan
Eggs_n_Bacon23
Kukulkan
Level 49
God Stats
19W - 26L
1,424 SR
Queue Stats
40W - 71L
1,320 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
IRA-Bloodhound
Morgan Le Fay
Level 28
God Stats
6W - 1L
1,712 SR
Queue Stats
26W - 20L
1,441 Elo+
Party 2
Fenrir
Fenrir
jjflex
Fenrir
Level 26
God Stats
29W - 17L
1,622 SR
Queue Stats
76W - 49L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 14 / 13
14,473
1,034
19,324
27,055
16,024
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
0 / 11 / 20
13,740
981
17,050
20,979
9,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Shisukana
Danzaburou
20
15 / 12 / 7
17,730
1,266
29,051
29,102
13,731
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
iRhysGB
Sun Wukong
20
5 / 6 / 12
13,376
955
11,520
28,637
34,603
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
sadmanf6
Cthulhu
20
6 / 4 / 10
13,865
990
23,570
34,995
39,828
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

32

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Amber5723
Skadi
20
1 / 10 / 15
12,552
897
12,627
19,464
7,047
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
5 / 6 / 18
14,574
1,041
16,172
16,495
6,490
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
20
5 / 2 / 19
14,359
1,026
28,916
15,612
6,714
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
IRA-Bloodhound
Morgan Le Fay
20
5 / 8 / 21
14,896
1,064
30,933
28,027
12,554
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
jjflex
Fenrir
20
31 / 7 / 7
20,031
1,431
44,187
26,349
11,016
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
127
33
Kills
47
47
Deaths
33
62
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Skadi
Amber5723
Skadi
1
10
15
0.85
L
7
14
13
0.96
W
5
6
18
2.33
W
Kukulkan
5
2
19
7.25
W
Morgan Le Fay
IRA-Bloodhound
Morgan Le Fay
5
8
21
1.94
L
0
11
20
0.91
L
Danzaburou
Shisukana
Danzaburou
15
12
7
1.54
L
Sun Wukong
iRhysGB
Sun Wukong
5
6
12
1.83
W
Fenrir
jjflex
Fenrir
31
7
7
4.93
L
Cthulhu
sadmanf6
Cthulhu
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,515
Damage
132,835
140,768
Taken
105,947
113,745
Mitigated
43,821
24,857
Healing
20,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Amber5723
Skadi
12,627
6,367
0
355
19,464
7,047
0
8,419
10,259
0
26,232
L
19,324
7,538
0
1,542
27,055
16,024
0
12,261
14,794
0
28,174
W
16,172
8,791
0
1,310
16,495
6,490
0
6,173
9,735
0
39,133
W
Kukulkan
28,916
3,218
0
2,170
15,612
6,714
0
5,700
9,691
52,791
0
W
Morgan Le Fay
IRA-Bloodhound
Morgan Le Fay
30,933
4,899
447
10,611
28,027
12,554
0
13,474
13,209
69,978
0
L
17,050
2,885
0
651
20,979
9,559
0
7,069
13,910
33,564
0
L
Danzaburou
Shisukana
Danzaburou
29,051
21,303
0
8,726
29,102
13,731
0
10,376
18,726
0
78,335
L
Sun Wukong
iRhysGB
Sun Wukong
11,520
3,398
0
2,743
28,637
34,603
0
10,974
16,846
2,956
15,472
W
Fenrir
jjflex
Fenrir
44,187
30,448
0
5,533
26,349
11,016
0
5,607
19,672
0
54,330
L
Cthulhu
sadmanf6
Cthulhu
23,570
1,239
967
10,228
34,995
39,828
0
19,169
15,826
47,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,184
Gold Earned
76,412
237
Minions Killed
225
5
Camps Cleared
10
1,321,298
Distance Traveled
1,217,915
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,552
897
24
2
1
181,188
0
L
Thor
14,473
1,034
16
1
1
222,445
5
W
Neith
14,574
1,041
42
3
0
255,488
0
W
Kukulkan
14,359
1,026
66
5
1
271,356
0
W
Morgan Le Fay
14,896
1,064
73
5
6
250,081
0
L
Zeus
13,740
981
40
3
2
226,132
0
L
Danzaburou
17,730
1,266
101
7
2
248,393
1
L
Sun Wukong
13,376
955
12
1
0
311,478
0
W
Fenrir
20,031
1,431
20
1
2
259,802
1
L
Cthulhu
13,865
990
68
5
0
312,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role