Player Matchup

Ra
Ra
ChanandIer_Bong_
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,732 Elo+
Party 1
Sol
Sol
LRT2
Sol
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 14L
1,607 Elo+
Party 1
Gilgamesh
Gilgamesh
Sir_Roy2
Gilgamesh
Level 41
God Stats
10W - 7L
1,642 SR
Queue Stats
206W - 147L
1,628 Elo+
Party 1
Geb
Geb
awesumguy212
Geb
Level 64
God Stats
13W - 7L
1,743 SR
Queue Stats
77W - 53L
1,633 Elo+
Party 1
Medusa
Medusa
cesor72
Medusa
Level 31
God Stats
7W - 8L
1,616 SR
Queue Stats
191W - 130L
1,648 Elo+
Party 1
Team Averages
Level 30
1,600 SR
1,650 Elo+

VS

Team Averages
Level 27
1,646 SR
1,490 Elo+
Jing Wei
Jing Wei
Genesect EX
Jing Wei
Level 28
God Stats
19W - 14L
1,625 SR
Queue Stats
68W - 56L
1,531 Elo+
Solo
Tiamat
Tiamat
SirMintBunny
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 83L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
SnowBunny1941
Baron Samedi
Level 22
God Stats
5W - 5L
1,630 SR
Queue Stats
121W - 130L
1,446 Elo+
Solo
Yemoja
Yemoja
SoundsInsane
Yemoja
Level 28
God Stats
34W - 23L
1,604 SR
Queue Stats
60W - 47L
1,509 Elo+
Solo
Guan Yu
Guan Yu
kingdotwave
Guan Yu
Level 28
God Stats
2W - 1L
1,873 SR
Queue Stats
20W - 13L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 16
9,786
890
8,095
9,997
3,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
LRT2
Sol
18
10 / 2 / 13
12,782
1,162
30,487
13,659
5,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
Sir_Roy2
Gilgamesh
18
4 / 4 / 19
12,112
1,101
13,702
19,270
11,142
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

17
3 / 2 / 17
11,303
1,028
9,691
16,495
21,168
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
cesor72
Medusa
17
9 / 7 / 12
12,161
1,106
19,507
17,892
6,213
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

188

VS

Team 2 Tickets

137

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Genesect EX
Jing Wei
17
4 / 4 / 11
11,271
1,025
15,330
12,283
4,201
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Tiamat
17
1 / 6 / 8
9,783
889
5,355
13,867
6,532
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
SnowBunny1941
Baron Samedi
18
8 / 4 / 7
12,256
1,114
16,588
14,333
6,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
18
3 / 5 / 12
10,945
995
12,110
16,325
6,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
kingdotwave
Guan Yu
17
3 / 7 / 14
11,105
1,010
18,794
31,736
20,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
71
26
Kills
19
19
Deaths
26
77
Assists
52
Player
Kills
Deaths
Assists
KDA
W
0
4
16
2
L
Jing Wei
Genesect EX
Jing Wei
4
4
11
2.38
W
Sol
LRT2
Sol
10
2
13
8.25
L
Tiamat
1
6
8
0.83
W
Gilgamesh
Sir_Roy2
Gilgamesh
4
4
19
3.38
L
Baron Samedi
SnowBunny1941
Baron Samedi
8
4
7
2.88
L
Yemoja
3
5
12
1.8
W
3
2
17
5.75
W
Medusa
cesor72
Medusa
9
7
12
2.14
L
Guan Yu
kingdotwave
Guan Yu
3
7
14
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,482
Damage
68,177
77,313
Taken
88,544
47,067
Mitigated
43,914
17,445
Healing
15,550
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,095
1,169
2,643
1,263
9,997
3,322
0
5,568
4,106
25,574
0
L
Jing Wei
Genesect EX
Jing Wei
15,330
14,937
0
0
12,283
4,201
0
7,763
4,520
0
26,909
W
Sol
LRT2
Sol
30,487
14,195
0
4,405
13,659
5,222
0
5,624
7,709
61,577
0
L
Tiamat
5,355
976
0
1,432
13,867
6,532
0
6,801
7,066
16,738
0
W
Gilgamesh
Sir_Roy2
Gilgamesh
13,702
1,958
2,330
2,276
19,270
11,142
0
10,597
8,202
8,043
23,968
L
Baron Samedi
SnowBunny1941
Baron Samedi
16,588
558
2,797
2,763
14,333
6,530
0
9,299
5,034
39,861
0
L
Yemoja
12,110
658
1,926
1,768
16,325
6,367
0
9,172
7,153
36,796
0
W
9,691
588
0
1,075
16,495
21,168
0
7,366
7,984
17,515
0
W
Medusa
cesor72
Medusa
19,507
12,112
0
3,453
17,892
6,213
0
6,932
10,446
0
32,060
L
Guan Yu
kingdotwave
Guan Yu
18,794
3,570
1,219
3,645
31,736
20,284
0
18,500
13,236
5,554
25,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,144
Gold Earned
55,360
192
Minions Killed
194
6
Camps Cleared
5
975,634
Distance Traveled
1,006,537
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,786
890
41
4
0
165,029
0
L
Jing Wei
11,271
1,025
28
3
1
208,988
0
W
Sol
12,782
1,162
78
7
1
195,113
0
L
Tiamat
9,783
889
16
1
0
190,745
1
W
Gilgamesh
12,112
1,101
35
3
1
201,376
1
L
Baron Samedi
12,256
1,114
65
6
1
192,457
0
L
Yemoja
10,945
995
57
5
1
204,835
1
W
Geb
11,303
1,028
7
1
0
237,604
1
W
Medusa
12,161
1,106
31
3
4
176,512
1
L
Guan Yu
11,105
1,010
28
3
2
209,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role