Player Matchup

Ra
Ra
Mitixz1013
Ra
Level 17
God Stats
80W - 65L
1,523 SR
Queue Stats
83W - 69L
1,560 Elo+
Solo
Chaac
Chaac
NDeuz
Chaac
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 81L
1,611 Elo+
Solo
Chronos
Chronos
Wookiecreeper
Chronos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 168L
1,570 Elo+
Solo
Sobek
Sobek
ZEROThunda
Sobek
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
147W - 129L
1,629 Elo+
Solo
Neith
Neith
waylondemhoes
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 19L
1,607 Elo+
Solo
Team Averages
Level 23
1,505 SR
1,595 Elo+

VS

Team Averages
Level 21
1,646 SR
1,713 Elo+
Neith
Neith
Auswad12
Neith
Level 28
God Stats
1W - 3L
1,469 SR
Queue Stats
90W - 37L
1,784 Elo+
Party 1
Chronos
Chronos
Controlveryhigh
Chronos
Level 22
God Stats
9W - 6L
1,879 SR
Queue Stats
68W - 46L
1,676 Elo+
Solo
Kukulkan
Kukulkan
DarkLogic49
Kukulkan
Level 25
God Stats
7W - 2L
1,853 SR
Queue Stats
108W - 44L
1,814 Elo+
Party 1
Hel
Hel
Penetrazione
Hel
Level 16
God Stats
3W - 6L
1,439 SR
Queue Stats
14W - 11L
1,608 Elo+
Solo
Hun Batz
Hun Batz
PxAxIxN
Hun Batz
Level 13
God Stats
1W - 1L
1,591 SR
Queue Stats
13W - 6L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 10
14,941
650
14,775
18,500
10,228
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
NDeuz
Chaac
19
5 / 2 / 6
12,694
552
9,795
18,447
20,548
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
20
4 / 1 / 7
13,064
568
17,662
25,260
10,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
15
1 / 7 / 12
11,216
488
10,857
29,494
36,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
9 / 4 / 5
13,621
592
18,656
14,402
6,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Auswad12
Neith
19
4 / 4 / 4
11,525
501
18,454
20,878
7,974
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 3 / 2
9,146
398
8,599
11,319
4,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
DarkLogic49
Kukulkan
17
3 / 6 / 5
10,971
477
19,758
17,979
7,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 6 / 5
9,263
403
6,862
17,089
8,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
PxAxIxN
Hun Batz
14
4 / 9 / 7
9,570
416
10,924
22,045
7,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
38
28
Kills
15
15
Deaths
28
40
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Neith
Auswad12
Neith
4
4
4
1.5
L
0
3
2
0.33
L
Kukulkan
DarkLogic49
Kukulkan
3
6
5
0.92
W
9
1
10
14
W
Chaac
NDeuz
Chaac
5
2
6
4
L
4
6
5
1.08
L
Hun Batz
PxAxIxN
Hun Batz
4
9
7
0.83
W
Chronos
4
1
7
7.5
W
Sobek
1
7
12
1
W
9
4
5
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,745
Damage
64,597
106,103
Taken
89,310
84,972
Mitigated
36,582
45,778
Healing
32,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Auswad12
Neith
18,454
9,153
0
5,813
20,878
7,974
133
14,080
6,798
0
98,779
L
8,599
2,910
0
4,113
11,319
4,623
224
4,201
6,533
48,697
5,178
L
Kukulkan
DarkLogic49
Kukulkan
19,758
2,956
0
500
17,979
7,436
58
6,045
11,830
92,621
0
W
14,775
1,288
3,492
10,411
18,500
10,228
8,247
7,071
11,429
126,559
0
W
Chaac
NDeuz
Chaac
9,795
890
707
7,667
18,447
20,548
441
5,434
13,013
10,468
66,189
L
6,862
1,116
9,360
7,108
17,089
8,797
82
12,015
5,000
32,810
0
L
Hun Batz
PxAxIxN
Hun Batz
10,924
3,385
536
4,952
22,045
7,752
0
9,256
12,514
0
53,804
W
Chronos
17,662
6,716
0
14,526
25,260
10,907
2,558
5,326
19,934
123,169
0
W
Sobek
10,857
883
0
4,478
29,494
36,306
0
10,289
19,205
29,868
0
W
18,656
7,129
0
4,497
14,402
6,983
2,568
6,207
8,195
673
88,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,536
Gold Earned
50,475
677
Minions Killed
522
0
Camps Cleared
0
2,133,086
Distance Traveled
1,944,331
33
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,525
501
166
7
0
420,438
5
L
Chronos
9,146
398
95
4
0
297,466
5
L
Kukulkan
10,971
477
158
7
0
407,064
2
W
Ra
14,941
650
224
10
0
474,860
10
W
Chaac
12,694
552
118
5
0
420,594
7
L
Hel
9,263
403
24
1
0
394,811
1
L
Hun Batz
9,570
416
79
3
0
424,552
5
W
Chronos
13,064
568
173
8
0
385,473
5
W
Sobek
11,216
488
35
2
0
442,426
4
W
Neith
13,621
592
127
6
0
409,733
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role