Player Matchup

Ares
Ares
BragConch472
Ares
Level 25
God Stats
17W - 23L
1,492 SR
Queue Stats
24W - 38L
1,446 Elo+
Party 2
Hades
Hades
MeltedBoss40631
Hades
Level 36
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 83L
1,478 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Night_hawkses14
Tsukuyomi
Level 28
God Stats
2W - 3L
1,658 SR
Queue Stats
124W - 130L
1,522 Elo+
Solo
Sol
Sol
karmacappa
Sol
Level 24
God Stats
5W - 5L
1,568 SR
Queue Stats
7W - 9L
1,333 Elo+
Solo
Hachiman
Hachiman
luck00000
Hachiman
Level 8
God Stats
9W - 14L
1,264 SR
Queue Stats
12W - 21L
1,267 Elo+
Party 2
Team Averages
Level 24
1,496 SR
1,409 Elo+

VS

Team Averages
Level 24
1,375 SR
1,467 Elo+
Neith
Neith
BDSMPriest
Neith
Level 20
God Stats
3W - 1L
1,838 SR
Queue Stats
12W - 8L
1,601 Elo+
Solo
Vulcan
Vulcan
WHO RA64
Vulcan
Level 28
God Stats
3W - 7L
1,199 SR
Queue Stats
20W - 29L
1,394 Elo+
Party 1
Merlin
Merlin
lolbetterlmao
Merlin
Level 26
God Stats
0W - 1L
1,307 SR
Queue Stats
39W - 38L
1,539 Elo+
Party 1
Thor
Thor
nature backfire
Thor
Level 26
God Stats
0W - 2L
1,202 SR
Queue Stats
18W - 23L
1,428 Elo+
Party 1
Medusa
Medusa
weedcookies420
Medusa
Level 19
God Stats
0W - 2L
1,327 SR
Queue Stats
17W - 28L
1,372 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 9
8,291
436
4,219
14,980
11,014
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
13 / 2 / 7
11,149
587
18,246
17,640
9,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tsukuyomi
Night_hawkses14
Tsukuyomi
14
3 / 3 / 10
8,821
464
8,485
14,438
5,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
3 / 6 / 8
8,933
470
9,733
9,926
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
luck00000
Hachiman
15
6 / 4 / 10
9,624
507
9,699
12,108
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
17
11 / 3 / 1
11,110
585
20,128
16,391
6,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
WHO RA64
Vulcan
12
1 / 5 / 3
7,918
417
7,557
11,024
4,122
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 7 / 6
8,306
437
11,935
13,117
3,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 5 / 0
6,916
364
1,937
10,612
3,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
4 / 9 / 2
8,298
437
7,679
13,613
3,490
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
29
Kills
17
17
Deaths
29
44
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
11
3
1
3.83
W
4
2
9
4.25
W
13
2
7
8.25
W
Tsukuyomi
Night_hawkses14
Tsukuyomi
3
3
10
2.67
L
Vulcan
WHO RA64
Vulcan
1
5
3
0.5
W
3
6
8
1.17
L
1
7
6
0.57
W
Hachiman
luck00000
Hachiman
6
4
10
2.75
L
0
5
0
0
L
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,382
Damage
49,236
69,092
Taken
64,757
34,082
Mitigated
20,569
19,420
Healing
10,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
20,128
4,830
0
7,301
16,391
6,355
1,247
6,718
9,673
0
71,117
W
4,219
141
0
2,378
14,980
11,014
135
4,551
10,031
21,605
0
W
18,246
2,971
73
9,610
17,640
9,863
292
7,693
9,792
76,581
0
W
Tsukuyomi
Night_hawkses14
Tsukuyomi
8,485
1,292
0
1,298
14,438
5,549
72
2,543
11,807
0
55,735
L
Vulcan
WHO RA64
Vulcan
7,557
4,067
0
24
11,024
4,122
0
9,242
1,782
25,883
0
W
9,733
1,833
0
3,262
9,926
3,414
1,306
477
9,443
46,559
3,836
L
11,935
793
0
1,431
13,117
3,360
709
5,133
7,878
36,262
0
W
Hachiman
luck00000
Hachiman
9,699
2,062
0
2,799
12,108
4,242
497
3,402
8,440
0
47,293
L
1,937
0
0
0
10,612
3,242
0
4,645
5,967
0
32,224
L
7,679
3,864
0
1,484
13,613
3,490
495
5,787
7,645
0
40,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,818
Gold Earned
42,548
424
Minions Killed
345
0
Camps Cleared
0
1,862,545
Distance Traveled
1,581,395
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,110
585
103
5
0
332,273
5
W
Ares
8,291
436
34
2
0
398,468
5
W
Hades
11,149
587
128
7
0
333,069
4
W
Tsukuyomi
8,821
464
85
4
0
403,658
4
L
Vulcan
7,918
417
49
3
0
312,584
0
W
Sol
8,933
470
88
5
0
368,405
1
L
Merlin
8,306
437
57
3
0
326,305
2
W
Hachiman
9,624
507
89
5
0
358,945
3
L
Thor
6,916
364
64
3
0
292,683
0
L
Medusa
8,298
437
72
4
0
317,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role