Player Matchup

Bellona
Bellona
CVG_Luck13
Bellona
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
231W - 284L
1,433 Elo+
Party 1
Bakasura
Bakasura
Jonhy-Revolver
Bakasura
Level 22
God Stats
10W - 13L
1,426 SR
Queue Stats
49W - 96L
1,346 Elo+
Solo
Anhur
Anhur
MrDiMouse
Anhur
Level 29
God Stats
3W - 3L
1,387 SR
Queue Stats
109W - 132L
1,413 Elo+
Party 1
Ymir
Ymir
MrNick115
Ymir
Level 28
God Stats
3W - 2L
1,331 SR
Queue Stats
115W - 148L
1,385 Elo+
Party 1
Chang'e
Chang'e
aninhadograu
Chang'e
Level 13
God Stats
0W - 1L
1,829 SR
Queue Stats
2W - 4L
1,447 Elo+
Solo
Team Averages
Level 24
1,494 SR
1,405 Elo+

VS

Team Averages
Level 33
1,484 SR
1,407 Elo+
Cabrakan
Cabrakan
DaniBoyXC
Cabrakan
Level 17
God Stats
4W - 5L
1,472 SR
Queue Stats
23W - 22L
1,484 Elo+
Solo
Izanami
Izanami
blittto
Izanami
Level 29
God Stats
13W - 7L
1,643 SR
Queue Stats
107W - 102L
1,458 Elo+
Solo
Ne Zha
Ne Zha
javi010004
Ne Zha
Level 27
God Stats
1W - 2L
1,306 SR
Queue Stats
126W - 143L
1,418 Elo+
Solo
Ymir
Ymir
kira-roki
Ymir
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 7L
1,214 Elo+
Party 2
Anubis
Anubis
zZ_xLauti17x_Zz
Anubis
Level 87
God Stats
4W - 4L
1,501 SR
Queue Stats
333W - 399L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CVG_Luck13
Bellona
19
7 / 4 / 0
12,376
619
10,662
17,997
11,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
13
2 / 7 / 3
8,991
450
6,470
14,472
4,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
MrDiMouse
Anhur
11
5 / 11 / 4
8,082
404
12,811
20,697
4,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
10
3 / 7 / 7
8,170
409
7,296
19,154
17,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chang'e
aninhadograu
Chang'e
13
0 / 13 / 5
8,363
418
10,478
16,223
3,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DaniBoyXC
Cabrakan
14
2 / 3 / 5
9,673
484
6,461
13,198
13,795
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
blittto
Izanami
17
8 / 4 / 6
11,495
575
9,445
14,340
5,277
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
javi010004
Ne Zha
19
13 / 3 / 7
12,323
616
15,465
15,245
5,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
0 / 9 / 7
9,169
458
3,194
17,732
12,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
19 / 1 / 8
12,891
645
32,450
17,931
9,183
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
75
17
Kills
42
42
Deaths
20
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bellona
CVG_Luck13
Bellona
7
4
0
1.75
W
Cabrakan
DaniBoyXC
Cabrakan
2
3
5
1.5
L
Bakasura
2
7
3
0.5
L
Anhur
MrDiMouse
Anhur
5
11
4
0.64
L
Ymir
3
7
7
0.93
L
Chang'e
aninhadograu
Chang'e
0
13
5
0.19
W
Izanami
blittto
Izanami
8
4
6
2.75
W
Ne Zha
javi010004
Ne Zha
13
3
7
5.5
W
Ymir
0
9
7
0.39
W
19
1
8
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,717
Damage
67,015
88,543
Taken
78,446
42,054
Mitigated
46,503
19,277
Healing
30,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CVG_Luck13
Bellona
10,662
3,261
95
5,924
17,997
11,888
619
5,477
12,520
8,863
65,951
W
Cabrakan
DaniBoyXC
Cabrakan
6,461
1,297
0
3,490
13,198
13,795
977
2,555
10,006
30,916
0
L
Bakasura
6,470
3,140
0
1,804
14,472
4,764
0
7,164
7,308
0
30,775
L
Anhur
MrDiMouse
Anhur
12,811
7,946
0
5,013
20,697
4,771
0
10,251
10,446
0
39,314
L
Ymir
7,296
1,923
0
4,263
19,154
17,372
0
10,479
8,675
20,171
0
L
Chang'e
aninhadograu
Chang'e
10,478
2,104
704
1,474
16,223
3,259
0
8,734
7,489
33,416
0
W
Izanami
blittto
Izanami
9,445
6,457
0
5,527
14,340
5,277
4,796
2,555
11,684
0
87,508
W
Ne Zha
javi010004
Ne Zha
15,465
6,966
0
6,912
15,245
5,964
1,494
4,894
10,168
0
84,475
W
Ymir
3,194
1,835
0
527
17,732
12,284
555
3,886
13,296
17,150
0
W
32,450
1,573
0
13,714
17,931
9,183
652
5,088
12,105
107,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,982
Gold Earned
55,551
346
Minions Killed
495
0
Camps Cleared
0
1,780,152
Distance Traveled
1,833,978
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,376
619
135
7
0
407,373
5
W
Cabrakan
9,673
484
72
4
0
322,021
1
L
Bakasura
8,991
450
73
4
0
390,133
0
L
Anhur
8,082
404
55
3
0
310,595
0
L
Ymir
8,170
409
21
1
0
340,616
0
L
Chang'e
8,363
418
62
3
0
331,435
1
W
Izanami
11,495
575
120
6
0
382,718
1
W
Ne Zha
12,323
616
130
7
0
385,643
3
W
Ymir
9,169
458
24
1
0
327,411
0
W
Anubis
12,891
645
149
7
0
416,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role