Player Matchup

Jing Wei
Jing Wei
Bykot86
Jing Wei
Level 28
God Stats
18W - 16L
1,473 SR
Queue Stats
66W - 79L
1,368 Elo+
Solo
Zeus
Zeus
DarkLordJefke
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Ymir
Ymir
PlatinumBollar
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,306 Elo+
Solo
Tsukuyomi
Tsukuyomi
sinkasr
Tsukuyomi
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 11L
1,183 Elo+
Solo
Chaac
Chaac
vovanchec
Chaac
Level 28
God Stats
7W - 9L
1,688 SR
Queue Stats
35W - 45L
1,410 Elo+
Solo
Team Averages
Level 26
1,532 SR
1,353 Elo+

VS

Team Averages
Level 15
1,486 SR
1,233 Elo+
Anhur
Anhur
Arwen241te
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,114 Elo+
Party 1
Thor
Thor
Leyones
Thor
Level 27
God Stats
4W - 5L
1,459 SR
Queue Stats
74W - 75L
1,439 Elo+
Solo
Zeus
Zeus
Nessuno1295
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,114 Elo+
Party 1
Cthulhu
Cthulhu
ReviveFenix
Cthulhu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,191 Elo+
Solo
Tyr
Tyr
jacasra23
Tyr
Level 28
God Stats
4W - 7L
1,473 SR
Queue Stats
19W - 31L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bykot86
Jing Wei
20
5 / 4 / 5
12,629
526
8,817
20,130
7,845
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 5 / 11
10,659
444
12,622
10,263
7,526
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
2 / 4 / 10
10,769
449
5,007
15,086
14,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tsukuyomi
sinkasr
Tsukuyomi
20
14 / 5 / 7
13,618
567
17,763
16,769
6,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
vovanchec
Chaac
17
10 / 1 / 10
12,295
512
20,878
17,651
18,708
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
10
0 / 12 / 1
7,326
305
3,286
13,907
3,222
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
Leyones
Thor
20
13 / 4 / 4
12,734
531
16,020
21,749
9,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 11 / 4
8,058
336
6,865
12,238
3,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
ReviveFenix
Cthulhu
14
2 / 4 / 7
9,858
411
7,463
24,012
24,382
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 4 / 2
11,062
461
7,703
16,194
11,771
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
37
34
Kills
19
19
Deaths
35
43
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Anhur
0
12
1
0.04
W
Jing Wei
Bykot86
Jing Wei
5
4
5
1.88
W
3
5
11
1.7
L
Thor
Leyones
Thor
13
4
4
3.75
L
1
11
4
0.27
W
2
4
10
1.75
L
Cthulhu
ReviveFenix
Cthulhu
2
4
7
1.38
L
3
4
2
1
W
Tsukuyomi
sinkasr
Tsukuyomi
14
5
7
3.5
W
Chaac
vovanchec
Chaac
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,087
Damage
41,337
79,899
Taken
88,100
55,269
Mitigated
52,084
22,742
Healing
9,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
3,286
3,056
0
672
13,907
3,222
382
2,671
11,236
0
13,859
W
Jing Wei
Bykot86
Jing Wei
8,817
5,525
0
8,939
20,130
7,845
52
1,941
18,092
0
143,629
W
12,622
3,345
0
0
10,263
7,526
352
1,856
8,156
43,077
0
L
Thor
Leyones
Thor
16,020
4,525
0
2,814
21,749
9,216
0
4,231
17,518
0
83,316
L
6,865
954
0
250
12,238
3,493
150
2,479
9,759
31,987
0
W
5,007
948
0
1,431
15,086
14,436
724
2,880
11,802
29,631
0
L
Cthulhu
ReviveFenix
Cthulhu
7,463
905
880
587
24,012
24,382
96
6,563
17,449
25,857
0
L
7,703
912
0
4,400
16,194
11,771
673
3,928
12,266
0
65,759
W
Tsukuyomi
sinkasr
Tsukuyomi
17,763
4,904
0
4,799
16,769
6,754
0
2,686
13,971
0
96,473
W
Chaac
vovanchec
Chaac
20,878
1,963
0
7,573
17,651
18,708
246
4,508
12,950
10,872
58,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,970
Gold Earned
49,038
555
Minions Killed
369
0
Camps Cleared
0
2,259,620
Distance Traveled
1,959,007
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,326
305
35
1
0
299,476
0
W
Jing Wei
12,629
526
183
8
0
485,386
1
W
Zeus
10,659
444
77
3
0
383,783
2
L
Thor
12,734
531
130
5
0
461,531
2
L
Zeus
8,058
336
46
2
0
353,525
1
W
Ymir
10,769
449
54
2
0
398,002
2
L
Cthulhu
9,858
411
41
2
0
389,470
3
L
Tyr
11,062
461
117
5
0
455,005
5
W
Tsukuyomi
13,618
567
152
6
0
480,559
1
W
Chaac
12,295
512
89
4
0
511,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role