Player Matchup

Nemesis
Nemesis
Forsaken Kam
Nemesis
Level 48
God Stats
6W - 5L
1,507 SR
Queue Stats
121W - 132L
1,344 Elo+
Party 2
Khepri
Khepri
GrootKing05
Khepri
Level 49
God Stats
5W - 3L
1,599 SR
Queue Stats
38W - 28L
1,423 Elo+
Solo
The Morrigan
The Morrigan
JacksRainb0
The Morrigan
Level 38
God Stats
1W - 1L
1,086 SR
Queue Stats
26W - 29L
1,412 Elo+
Solo
Jing Wei
Jing Wei
RogueNote446977
Jing Wei
Level 122
God Stats
1W - 1L
1,281 SR
Queue Stats
135W - 146L
1,398 Elo+
Party 2
Xing Tian
Xing Tian
beigbibvweg
Xing Tian
Level 127
God Stats
5W - 6L
1,505 SR
Queue Stats
230W - 255L
1,422 Elo+
Party 2
Team Averages
Level 77
1,396 SR
1,400 Elo+

VS

Team Averages
Level 61
1,502 SR
1,412 Elo+
Chiron
Chiron
 
Chiron
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Crayzee-Yayzee24
Kukulkan
Level 119
God Stats
7W - 5L
1,593 SR
Queue Stats
62W - 66L
1,416 Elo+
Solo
Vamana
Vamana
CrazyLawnGnome
Vamana
Level 88
God Stats
1W - 2L
1,538 SR
Queue Stats
182W - 195L
1,411 Elo+
Solo
Cliodhna
Cliodhna
HunchoKing54
Cliodhna
Level 34
God Stats
3W - 7L
1,380 SR
Queue Stats
81W - 105L
1,378 Elo+
Solo
Cabrakan
Cabrakan
rightiouskiller6
Cabrakan
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 46L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Forsaken Kam
Nemesis
15
12 / 0 / 2
10,037
590
10,533
10,121
4,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Khepri
12
1 / 1 / 11
8,180
481
6,872
13,027
9,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

The Morrigan
JacksRainb0
The Morrigan
15
2 / 0 / 3
9,213
542
4,240
5,767
2,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
16
6 / 1 / 4
9,702
571
8,092
9,698
3,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
beigbibvweg
Xing Tian
15
3 / 2 / 4
9,273
545
7,182
11,732
5,581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
2 / 5 / 0
7,350
432
8,870
10,120
3,301
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

6
0 / 4 / 1
5,594
329
1,959
4,911
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
0 / 1 / 2
7,581
446
5,397
10,072
7,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cliodhna
HunchoKing54
Cliodhna
13
2 / 8 / 1
8,287
487
10,209
15,329
5,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
0 / 6 / 1
6,809
401
2,675
12,830
13,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
9
24
Kills
4
4
Deaths
24
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
2
5
0
0.4
L
0
4
1
0.13
L
0
1
2
1
W
Nemesis
Forsaken Kam
Nemesis
12
0
2
13
W
Khepri
1
1
11
6.5
L
Cliodhna
HunchoKing54
Cliodhna
2
8
1
0.31
W
The Morrigan
JacksRainb0
The Morrigan
2
0
3
3.5
W
Jing Wei
6
1
4
8
W
Xing Tian
beigbibvweg
Xing Tian
3
2
4
2.5
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,919
Damage
29,110
50,345
Taken
53,262
25,512
Mitigated
30,386
15,708
Healing
12,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
8,870
4,062
1,137
1,171
10,120
3,301
286
3,362
6,680
0
46,240
L
1,959
244
0
868
4,911
1,224
0
1,747
3,144
13,784
0
L
5,397
1,207
0
3,990
10,072
7,092
990
4,716
5,053
0
43,113
W
Nemesis
Forsaken Kam
Nemesis
10,533
4,759
0
2,311
10,121
4,617
0
936
8,998
0
53,931
W
Khepri
6,872
1,573
121
6,022
13,027
9,701
688
2,149
10,775
21,996
0
L
Cliodhna
HunchoKing54
Cliodhna
10,209
3,057
149
3,756
15,329
5,085
0
4,308
10,925
0
50,252
W
The Morrigan
JacksRainb0
The Morrigan
4,240
789
0
1,515
5,767
2,140
4,182
818
4,816
61,512
2,372
W
Jing Wei
8,092
6,347
0
2,630
9,698
3,473
1,955
592
9,066
0
68,512
W
Xing Tian
beigbibvweg
Xing Tian
7,182
814
0
3,109
11,732
5,581
1,404
60
11,014
49,979
0
L
2,675
456
0
1,532
12,830
13,684
48
3,390
9,440
22,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,405
Gold Earned
35,621
481
Minions Killed
317
0
Camps Cleared
0
1,615,192
Distance Traveled
1,326,223
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
7,350
432
92
5
0
298,292
3
L
Kukulkan
5,594
329
27
2
0
161,104
1
L
Vamana
7,581
446
85
5
0
351,801
0
W
Nemesis
10,037
590
92
5
0
388,155
0
W
Khepri
8,180
481
26
2
0
325,791
1
L
Cliodhna
8,287
487
88
5
0
294,397
0
W
The Morrigan
9,213
542
124
7
0
270,595
3
W
Jing Wei
9,702
571
132
8
0
323,149
0
W
Xing Tian
9,273
545
107
6
0
307,502
0
L
Cabrakan
6,809
401
25
1
0
220,629
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role