Player Matchup

Kuzenbo
Kuzenbo
Hemokinesis
Kuzenbo
Level 41
God Stats
12W - 8L
1,518 SR
Queue Stats
108W - 143L
1,296 Elo+
Party 1
Janus
Janus
Kizza_moor
Janus
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 68L
1,327 Elo+
Party 1
Neith
Neith
Madara_Uchiha776
Neith
Level 37
God Stats
10W - 9L
1,472 SR
Queue Stats
102W - 118L
1,338 Elo+
Party 1
Odin
Odin
TrueCornish
Odin
Level 18
God Stats
11W - 9L
1,450 SR
Queue Stats
34W - 24L
1,441 Elo+
Party 1
Pele
Pele
zTheFallenAngelz
Pele
Level 32
God Stats
5W - 5L
1,191 SR
Queue Stats
88W - 88L
1,381 Elo+
Party 1
Team Averages
Level 31
1,426 SR
1,356 Elo+

VS

Team Averages
Level 18
1,403 SR
1,322 Elo+
Hachiman
Hachiman
Dlakaa
Hachiman
Level 3
God Stats
2W - 3L
1,237 SR
Queue Stats
3W - 7L
1,001 Elo+
Solo
Hun Batz
Hun Batz
GinesSB10
Hun Batz
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 11L
1,546 Elo+
Solo
Cernunnos
Cernunnos
jjtg2229
Cernunnos
Level 22
God Stats
4W - 4L
1,473 SR
Queue Stats
10W - 10L
1,347 Elo+
Solo
Ares
Ares
redaimtwo
Ares
Level 8
God Stats
5W - 11L
1,400 SR
Queue Stats
9W - 19L
1,336 Elo+
Solo
Odin
Odin
tiobenja12
Odin
Level 29
God Stats
3W - 6L
1,407 SR
Queue Stats
18W - 17L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Hemokinesis
Kuzenbo
13
0 / 3 / 6
9,481
474
2,822
13,103
14,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
17
2 / 4 / 9
11,495
575
6,900
8,773
3,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
11 / 1 / 3
11,759
588
14,206
10,134
3,826
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 1 / 1
11,500
575
1,688
7,579
5,161
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
8 / 2 / 4
12,598
630
13,137
18,667
7,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dlakaa
Hachiman
15
6 / 7 / 2
9,532
477
9,266
16,039
3,840
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
GinesSB10
Hun Batz
10
1 / 3 / 1
7,738
387
4,427
7,614
2,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
jjtg2229
Cernunnos
14
0 / 8 / 2
8,422
421
4,384
13,170
3,188
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
1
0 / 0 / 0
5,385
269
0
1,100
376
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
3 / 4 / 1
9,394
470
6,332
14,913
7,258
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
22
Kills
10
11
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Dlakaa
Hachiman
6
7
2
1
L
Hun Batz
GinesSB10
Hun Batz
1
3
1
0.5
W
Kuzenbo
Hemokinesis
Kuzenbo
0
3
6
1
W
Janus
2
4
9
1.63
W
11
1
3
12.5
W
1
1
1
1.5
L
Cernunnos
jjtg2229
Cernunnos
0
8
2
0.13
L
Ares
0
0
0
0
L
3
4
1
0.88
W
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,753
Damage
24,409
58,256
Taken
52,836
34,370
Mitigated
17,009
21,034
Healing
8,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Dlakaa
Hachiman
9,266
5,364
0
2,707
16,039
3,840
620
4,663
10,837
0
40,762
L
Hun Batz
GinesSB10
Hun Batz
4,427
2,189
0
2,804
7,614
2,347
0
619
6,710
0
30,435
W
Kuzenbo
Hemokinesis
Kuzenbo
2,822
1,383
0
1,622
13,103
14,596
1,130
151
12,952
22,224
0
W
Janus
6,900
959
0
1,889
8,773
3,240
1,991
0
8,773
54,216
0
W
14,206
6,459
0
4,523
10,134
3,826
6,057
105
10,029
0
67,696
W
1,688
442
0
2,623
7,579
5,161
1,772
0
7,579
11,232
53,317
L
Cernunnos
jjtg2229
Cernunnos
4,384
1,939
0
101
13,170
3,188
0
1,713
11,318
0
45,532
L
Ares
0
0
0
0
1,100
376
0
0
1,100
1,649
0
L
6,332
1,260
77
2,657
14,913
7,258
310
1,924
12,937
0
48,451
W
13,137
3,815
0
10,377
18,667
7,547
1,802
189
18,478
0
99,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,833
Gold Earned
40,471
555
Minions Killed
327
0
Camps Cleared
0
1,794,328
Distance Traveled
1,246,991
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,532
477
67
3
0
309,516
2
L
Hun Batz
7,738
387
71
4
0
214,764
2
W
Kuzenbo
9,481
474
37
2
0
325,679
3
W
Janus
11,495
575
111
6
0
374,142
0
W
Neith
11,759
588
111
6
0
327,677
9
W
Odin
11,500
575
132
7
0
332,226
7
L
Cernunnos
8,422
421
93
5
0
340,214
0
L
Ares
5,385
269
3
0
0
24,512
0
L
Odin
9,394
470
93
5
0
357,985
1
W
Pele
12,598
630
164
8
0
434,604
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role