Player Matchup

Cerberus
Cerberus
Diamond IV
 
Cerberus
Diamond IV
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Gold V
Dontultme6485
Cupid
Gold V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 26L
2,024 MMR
Solo
Sylvanus
Sylvanus
Diamond IV
Futluse
Sylvanus
Diamond IV
Level 155
God Stats
40W - 46L
1,596 SR
Queue Stats
380W - 373L
2,076 MMR
Solo
Kali
Kali
Diamond V
SPILL3DxMILK
Kali
Diamond V
Level 159
God Stats
7W - 7L
1,884 SR
Queue Stats
140W - 128L
2,085 MMR
Solo
Charybdis
Charybdis
Diamond V
nlfdraco
Charybdis
Diamond V
Level 147
God Stats
0W - 3L
1,320 SR
Queue Stats
240W - 234L
2,100 MMR
Party 2
Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,560 SR
1,957 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 142
1,615 SR
2,044 MMR
Cthulhu
Cthulhu
Platinum IV
MR CRUSHABLE
Cthulhu
Platinum IV
Level 147
God Stats
5W - 0L
1,719 SR
Queue Stats
34W - 23L
2,008 MMR
Solo
Xing Tian
Xing Tian
Platinum I
PlayerNamedHero
Xing Tian
Platinum I
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
163W - 147L
1,967 MMR
Party 1
Agni
Agni
Platinum I
TheGabu
Agni
Platinum I
Level 148
God Stats
3W - 0L
1,493 SR
Queue Stats
162W - 155L
2,032 MMR
Solo
Neith
Neith
Diamond IV
Zyzzbrah7119036
Neith
Diamond IV
Level 125
God Stats
2W - 4L
1,614 SR
Queue Stats
657W - 659L
2,069 MMR
Solo
Thor
Thor
Diamond III
dezols
Thor
Diamond III
Level 146
God Stats
7W - 4L
1,749 SR
Queue Stats
546W - 524L
2,145 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 2 / 1
4,255
473
2,722
7,488
2,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 3 / 0
4,997
555
3,909
5,386
1,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sylvanus
Futluse
Sylvanus
7
0 / 3 / 1
4,737
526
2,569
5,039
2,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 0 / 0
5,461
607
3,468
7,836
2,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
nlfdraco
Charybdis
9
1 / 2 / 1
5,234
582
3,446
6,191
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bans
GebGilgameshLoki

VS

Bans
AthenaOdinBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MR CRUSHABLE
Cthulhu
10
1 / 1 / 1
5,357
595
2,986
6,807
4,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xing Tian
PlayerNamedHero
Xing Tian
8
1 / 0 / 5
5,156
573
2,774
4,220
2,095
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
TheGabu
Agni
9
1 / 0 / 4
5,209
579
3,502
5,997
1,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 2 / 2
5,653
628
5,477
5,923
1,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
dezols
Thor
10
4 / 1 / 1
5,604
623
3,681
5,260
1,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
10
10
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
2
1
0.25
L
1
3
0
0.33
L
Sylvanus
Futluse
Sylvanus
0
3
1
0.17
W
Cthulhu
MR CRUSHABLE
Cthulhu
1
1
1
1.5
W
Xing Tian
PlayerNamedHero
Xing Tian
1
0
5
3.5
L
2
0
0
2
W
Agni
TheGabu
Agni
1
0
4
3
W
3
2
2
2
W
Thor
dezols
Thor
4
1
1
4.5
L
Charybdis
nlfdraco
Charybdis
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,114
Damage
18,420
31,940
Taken
28,207
10,659
Mitigated
10,857
13,106
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,722
32
140
2,858
7,488
2,903
0
1,756
5,688
16,719
0
L
3,909
1,276
0
1,627
5,386
1,865
0
1,019
4,215
0
24,024
L
Sylvanus
Futluse
Sylvanus
2,569
744
294
1,609
5,039
2,111
0
2,080
2,959
18,270
4,159
W
Cthulhu
MR CRUSHABLE
Cthulhu
2,986
147
0
2,909
6,807
4,430
0
380
6,386
26,357
0
W
Xing Tian
PlayerNamedHero
Xing Tian
2,774
717
312
1,262
4,220
2,095
264
810
3,336
13,443
0
L
3,468
1,494
0
3,613
7,836
2,366
0
3,257
4,288
0
26,076
W
Agni
TheGabu
Agni
3,502
832
0
2,469
5,997
1,810
0
1,020
4,940
28,413
0
W
5,477
1,733
0
1,642
5,923
1,106
0
1,002
4,766
0
35,166
W
Thor
dezols
Thor
3,681
995
0
2,211
5,260
1,416
0
1,413
3,764
0
25,118
L
Charybdis
nlfdraco
Charybdis
3,446
1,641
0
2,965
6,191
1,414
0
663
5,528
0
29,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,684
Gold Earned
26,979
271
Minions Killed
255
0
Camps Cleared
0
846,508
Distance Traveled
898,760
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,255
473
49
5
0
174,727
2
L
Cupid
4,997
555
41
5
0
169,738
1
L
Sylvanus
4,737
526
55
6
0
133,238
0
W
Cthulhu
5,357
595
56
6
0
175,896
2
W
Xing Tian
5,156
573
18
2
0
191,896
1
L
Kali
5,461
607
64
7
0
209,097
1
W
Agni
5,209
579
58
6
0
166,134
0
W
Neith
5,653
628
69
8
0
163,543
2
W
Thor
5,604
623
54
6
0
201,291
0
L
Charybdis
5,234
582
62
7
0
159,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role