Player Matchup

Skadi
Skadi
Silver II
CosmicJester71
Skadi
Silver II
Level 108
God Stats
2W - 2L
1,573 SR
Queue Stats
63W - 72L
1,136 MMR
Solo
Guan Yu
Guan Yu
Bronze III
KKRFL
Guan Yu
Bronze III
Level 89
God Stats
2W - 2L
1,466 SR
Queue Stats
8W - 16L
1,315 MMR
Party 2
Tsukuyomi
Tsukuyomi
Gold V
KoKoDaCoconut_
Tsukuyomi
Gold V
Level 88
God Stats
6W - 4L
1,500 SR
Queue Stats
129W - 138L
1,177 MMR
Solo
Sol
Sol
Bronze III
iMJi5
Sol
Bronze III
Level 67
God Stats
0W - 6L
1,403 SR
Queue Stats
3W - 10L
1,316 MMR
Party 2
Athena
Athena
Silver IV
vKG R4MP4G3
Athena
Silver IV
Level 84
God Stats
2W - 2L
1,622 SR
Queue Stats
37W - 49L
1,251 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,513 SR
1,239 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,560 SR
1,241 MMR
Bacchus
Bacchus
Silver V
Cyber_TSC
Bacchus
Silver V
Level 128
God Stats
1W - 1L
1,501 SR
Queue Stats
66W - 66L
1,163 MMR
Party 1
Xbalanque
Xbalanque
Silver IV
Feno_2105
Xbalanque
Silver IV
Level 64
God Stats
17W - 17L
1,411 SR
Queue Stats
45W - 44L
1,352 MMR
Party 1
Awilix
Awilix
Gold III
Flaow-con
Awilix
Gold III
Level 147
God Stats
234W - 178L
1,705 SR
Queue Stats
691W - 694L
1,311 MMR
Solo
Chaac
Chaac
Silver I
GehstNegativBro_
Chaac
Silver I
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 49L
1,289 MMR
Solo
Anubis
Anubis
Silver I
Goldsmith116
Anubis
Silver I
Level 144
God Stats
49W - 21L
1,680 SR
Queue Stats
634W - 643L
1,089 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 4
13,582
503
17,364
23,239
8,636
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
KKRFL
Guan Yu
20
5 / 7 / 5
13,207
489
16,364
27,049
35,794
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tsukuyomi
KoKoDaCoconut_
Tsukuyomi
18
4 / 10 / 4
12,464
462
19,525
24,839
9,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
iMJi5
Sol
19
4 / 6 / 2
12,490
463
15,030
19,301
14,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
17
1 / 7 / 4
11,857
439
6,851
31,451
36,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
LokiCliodhnaArachneCharybdis

VS

Bans
Morgan Le FayErlang ShenArtioMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cyber_TSC
Bacchus
18
2 / 2 / 24
13,086
485
10,672
20,440
35,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Xbalanque
Feno_2105
Xbalanque
20
7 / 1 / 11
13,927
516
18,468
18,986
7,865
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
Flaow-con
Awilix
20
18 / 6 / 11
15,543
576
36,080
25,636
12,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 4 / 12
14,923
553
15,066
25,437
27,488
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
20
7 / 5 / 10
14,381
533
21,408
23,270
12,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
106
17
Kills
38
38
Deaths
18
19
Assists
68
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
W
Bacchus
Cyber_TSC
Bacchus
2
2
24
7
W
Xbalanque
Feno_2105
Xbalanque
7
1
11
12.5
W
Awilix
Flaow-con
Awilix
18
6
11
3.92
W
4
4
12
2.5
W
Anubis
7
5
10
2.4
L
Guan Yu
KKRFL
Guan Yu
5
7
5
1.07
L
Tsukuyomi
KoKoDaCoconut_
Tsukuyomi
4
10
4
0.6
L
Sol
iMJi5
Sol
4
6
2
0.83
L
Athena
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,134
Damage
101,694
125,879
Taken
113,769
104,525
Mitigated
95,979
27,558
Healing
37,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,364
7,862
0
5,730
23,239
8,636
2,994
6,304
16,935
0
111,895
W
Bacchus
Cyber_TSC
Bacchus
10,672
2,846
0
2,644
20,440
35,556
484
3,467
16,973
35,819
0
W
Xbalanque
Feno_2105
Xbalanque
18,468
12,110
0
6,409
18,986
7,865
3,894
4,729
14,257
0
100,887
W
Awilix
Flaow-con
Awilix
36,080
19,352
0
9,860
25,636
12,995
0
6,459
19,177
0
107,703
W
15,066
1,702
0
7,401
25,437
27,488
1,667
2,703
22,734
19,264
92,826
W
Anubis
21,408
975
0
11,603
23,270
12,075
1,598
8,118
15,152
108,143
0
L
Guan Yu
KKRFL
Guan Yu
16,364
1,256
225
4,549
27,049
35,794
160
6,869
20,180
16,298
60,227
L
Tsukuyomi
KoKoDaCoconut_
Tsukuyomi
19,525
2,101
0
6,012
24,839
9,438
0
8,201
16,638
0
96,286
L
Sol
iMJi5
Sol
15,030
3,042
0
4,669
19,301
14,371
1,057
6,584
12,717
74,664
5,458
L
Athena
6,851
982
3,261
3,112
31,451
36,286
169
8,214
23,237
24,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,600
Gold Earned
71,860
613
Minions Killed
677
0
Camps Cleared
0
2,373,751
Distance Traveled
2,361,039
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,582
503
182
7
0
460,259
6
W
Bacchus
13,086
485
33
1
0
398,432
6
W
Xbalanque
13,927
516
163
6
0
481,790
0
W
Awilix
15,543
576
129
5
0
537,308
9
W
Chaac
14,923
553
205
8
0
527,093
11
W
Anubis
14,381
533
147
5
0
416,416
2
L
Guan Yu
13,207
489
137
5
0
481,526
2
L
Tsukuyomi
12,464
462
121
4
0
423,599
7
L
Sol
12,490
463
141
5
0
474,420
4
L
Athena
11,857
439
32
1
0
533,947
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role