Player Matchup

Olorun
Olorun
Brabno
Olorun
Level 28
God Stats
14W - 7L
1,629 SR
Queue Stats
63W - 53L
1,459 Elo+
Party 1
Guan Yu
Guan Yu
UngBaka
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Yanicorn
Hun Batz
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
bunnyisnuts
Danzaburou
Level 33
God Stats
14W - 14L
1,446 SR
Queue Stats
97W - 121L
1,365 Elo+
Party 1
Ymir
Ymir
semondemon974
Ymir
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Team Averages
Level 14
1,515 SR
1,465 Elo+

VS

Team Averages
Level 13
1,550 SR
1,418 Elo+
Neith
Neith
FrustraLupus
Neith
Level 27
God Stats
11W - 12L
1,690 SR
Queue Stats
110W - 105L
1,372 Elo+
Solo
Bastet
Bastet
Sq-_-IsUrDxddy
Bastet
Level 24
God Stats
9W - 11L
1,508 SR
Queue Stats
48W - 64L
1,390 Elo+
Party 3
Olorun
Olorun
Stummpy19
Olorun
Level 6
God Stats
0W - 2L
1,247 SR
Queue Stats
1W - 4L
1,257 Elo+
Solo
Ymir
Ymir
bananaman2xx
Ymir
Level 6
God Stats
2W - 1L
1,804 SR
Queue Stats
10W - 10L
1,573 Elo+
Party 3
Erlang Shen
Erlang Shen
maddimatt
Erlang Shen
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Brabno
Olorun
13
11 / 3 / 3
8,462
769
10,096
8,954
3,646
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
UngBaka
Guan Yu
9
2 / 3 / 5
6,158
560
2,750
6,270
4,912
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Yanicorn
Hun Batz
9
2 / 2 / 3
6,000
545
3,144
5,191
1,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
bunnyisnuts
Danzaburou
12
7 / 0 / 3
7,749
704
6,123
4,954
1,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
5 / 0 / 4
7,120
647
2,759
7,173
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 2
5,736
521
3,789
6,665
1,586
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
5 / 6 / 0
6,920
629
4,387
9,188
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
Stummpy19
Olorun
9
1 / 5 / 1
5,589
508
3,308
7,467
2,699
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 5 / 2
5,109
464
1,777
10,019
4,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Erlang Shen
maddimatt
Erlang Shen
7
0 / 8 / 3
5,023
457
1,682
7,915
3,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
27
Kills
7
8
Deaths
28
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Olorun
Brabno
Olorun
11
3
3
4.17
L
1
4
2
0.5
L
5
6
0
0.83
L
Olorun
Stummpy19
Olorun
1
5
1
0.3
W
Guan Yu
UngBaka
Guan Yu
2
3
5
1.5
W
Hun Batz
Yanicorn
Hun Batz
2
2
3
1.75
L
0
5
2
0.2
W
Danzaburou
bunnyisnuts
Danzaburou
7
0
3
8.5
L
Erlang Shen
maddimatt
Erlang Shen
0
8
3
0.19
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,872
Damage
14,943
32,542
Taken
41,254
16,937
Mitigated
13,927
10,878
Healing
7,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Brabno
Olorun
10,096
6,079
159
4,304
8,954
3,646
4,019
861
8,093
44,594
0
L
3,789
1,682
0
1,942
6,665
1,586
516
1,303
5,362
0
27,560
L
4,387
1,408
0
1,341
9,188
2,487
805
3,420
5,768
0
21,966
L
Olorun
Stummpy19
Olorun
3,308
1,987
162
1,976
7,467
2,699
0
1,302
6,165
18,310
8,649
W
Guan Yu
UngBaka
Guan Yu
2,750
730
164
1,227
6,270
4,912
729
1,634
4,636
0
16,262
W
Hun Batz
Yanicorn
Hun Batz
3,144
1,186
0
1,516
5,191
1,506
316
358
4,833
0
17,923
L
1,777
311
0
2,019
10,019
4,122
304
2,603
7,416
13,192
0
W
Danzaburou
bunnyisnuts
Danzaburou
6,123
3,308
0
1,690
4,954
1,478
604
516
4,438
0
45,076
L
Erlang Shen
maddimatt
Erlang Shen
1,682
1,191
0
313
7,915
3,033
84
4,227
3,688
0
10,302
W
2,759
1,040
0
1,818
7,173
5,395
980
1,140
6,033
15,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,489
Gold Earned
28,377
254
Minions Killed
180
0
Camps Cleared
0
1,093,460
Distance Traveled
984,773
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,462
769
80
7
0
184,910
0
L
Neith
5,736
521
54
5
0
190,466
1
L
Bastet
6,920
629
44
4
0
240,496
0
L
Olorun
5,589
508
55
5
0
197,339
0
W
Guan Yu
6,158
560
36
3
0
233,935
3
W
Hun Batz
6,000
545
41
4
0
233,377
2
L
Ymir
5,109
464
14
1
0
189,732
4
W
Danzaburou
7,749
704
72
7
0
226,171
2
L
Erlang Shen
5,023
457
13
1
0
166,740
0
W
Ymir
7,120
647
25
2
0
215,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role