Player Matchup

Cerberus
Cerberus
Andress0709
Cerberus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
PapaPanda_69
Hou Yi
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
Rxvrse R6
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Zeus
Zeus
pup999kidlol
Zeus
Level 7
God Stats
0W - 1L
1,209 SR
Queue Stats
8W - 14L
1,007 Elo+
Solo
Fafnir
Fafnir
theylxvepain
Fafnir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 5
1,442 SR
1,401 Elo+

VS

Team Averages
Level 23
1,406 SR
1,293 Elo+
Chaac
Chaac
 
Chaac
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Bakuho96
Hou Yi
Level 25
God Stats
4W - 5L
1,426 SR
Queue Stats
42W - 54L
1,256 Elo+
Solo
Apollo
Apollo
Cudi_DaKid
Apollo
Level 28
God Stats
18W - 18L
1,412 SR
Queue Stats
47W - 63L
1,288 Elo+
Party 1
Anubis
Anubis
Kovu_TheKid
Anubis
Level 27
God Stats
33W - 38L
1,407 SR
Queue Stats
57W - 72L
1,282 Elo+
Party 1
Chang'e
Chang'e
ueoul
Chang'e
Level 7
God Stats
3W - 3L
1,284 SR
Queue Stats
9W - 8L
1,138 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Andress0709
Cerberus
10
1 / 12 / 1
7,525
396
4,979
20,086
12,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
18
9 / 1 / 0
11,741
618
14,513
13,826
5,985
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 7 / 0
7,113
374
3,271
6,960
1,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 14 / 4
8,530
449
6,248
13,156
3,929
Fafnir
8
0 / 5 / 0
7,267
382
2,283
9,972
8,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
6 / 5 / 8
10,603
558
11,491
15,668
15,559
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
Bakuho96
Hou Yi
14
12 / 4 / 2
9,940
523
8,889
10,888
4,243
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
Cudi_DaKid
Apollo
16
7 / 0 / 6
10,611
558
7,826
10,039
3,704
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
14
4 / 0 / 5
9,368
493
5,851
6,114
3,056
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
ueoul
Chang'e
16
5 / 5 / 3
9,972
525
8,656
13,610
6,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
13
Kills
34
39
Deaths
14
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
6
5
8
2
L
Cerberus
Andress0709
Cerberus
1
12
1
0.13
W
Hou Yi
Bakuho96
Hou Yi
12
4
2
3.25
W
Apollo
Cudi_DaKid
Apollo
7
0
6
10
W
Anubis
4
0
5
6.5
L
Hou Yi
9
1
0
9
L
1
7
0
0.14
L
2
14
4
0.29
L
Fafnir
0
5
0
0
W
Chang'e
ueoul
Chang'e
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,294
Damage
42,713
64,000
Taken
56,319
32,811
Mitigated
33,558
14,490
Healing
21,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
11,491
3,650
0
3,678
15,668
15,559
1,959
5,911
9,757
0
56,369
L
Cerberus
Andress0709
Cerberus
4,979
318
0
3,366
20,086
12,728
0
5,248
14,838
17,677
0
W
Hou Yi
Bakuho96
Hou Yi
8,889
5,484
0
754
10,888
4,243
1,743
2,418
8,470
0
32,130
W
Apollo
Cudi_DaKid
Apollo
7,826
6,187
0
6,162
10,039
3,704
6,668
2,313
7,726
0
40,647
W
Anubis
5,851
968
81
4,099
6,114
3,056
2,747
2,384
3,730
34,750
0
L
Hou Yi
14,513
8,198
0
8,506
13,826
5,985
6,312
2,887
10,939
0
80,580
L
3,271
2,127
0
1,420
6,960
1,959
13
1,548
5,412
21,595
4,767
L
6,248
1,527
0
0
13,156
3,929
583
3,297
9,859
25,031
0
L
Fafnir
2,283
561
0
1,198
9,972
8,210
24
1,757
8,215
6,145
0
W
Chang'e
ueoul
Chang'e
8,656
1,336
1,064
5,872
13,610
6,996
705
3,013
10,597
52,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,176
Gold Earned
50,494
271
Minions Killed
370
0
Camps Cleared
0
1,274,495
Distance Traveled
1,500,296
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,603
558
70
4
0
299,807
0
L
Cerberus
7,525
396
27
1
0
283,114
2
W
Hou Yi
9,940
523
54
3
0
325,266
0
W
Apollo
10,611
558
81
4
0
309,073
0
W
Anubis
9,368
493
64
3
0
224,514
0
L
Hou Yi
11,741
618
147
8
0
333,568
1
L
Sol
7,113
374
52
3
0
196,238
0
L
Zeus
8,530
449
36
2
0
258,243
1
L
Fafnir
7,267
382
9
0
0
203,332
2
W
Chang'e
9,972
525
101
5
0
341,636
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role