Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
LeverAfSkede
Hel
Level 129
God Stats
3W - 2L
1,500 SR
Queue Stats
228W - 239L
1,597 Elo+
Solo
King Arthur
King Arthur
freymir00
King Arthur
Level 58
God Stats
5W - 3L
1,748 SR
Queue Stats
210W - 175L
1,558 Elo+
Party 1
Skadi
Skadi
legolastryker
Skadi
Level 100
God Stats
1W - 2L
1,457 SR
Queue Stats
211W - 175L
1,551 Elo+
Party 1
Team Averages
Level 118
1,541 SR
1,541 Elo+

VS

Team Averages
Level 153
1,572 SR
1,548 Elo+
Yemoja
Yemoja
 
Yemoja
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Căff
Vulcan
Level 146
God Stats
2W - 1L
1,328 SR
Queue Stats
58W - 51L
1,560 Elo+
Party 3
Thor
Thor
IdeeJevrejMrtvi
Thor
Level 159
God Stats
4W - 0L
1,854 SR
Queue Stats
93W - 92L
1,490 Elo+
Party 3
King Arthur
King Arthur
l-Mali
King Arthur
Level 155
God Stats
2W - 2L
1,508 SR
Queue Stats
326W - 291L
1,584 Elo+
Party 2
Fafnir
Fafnir
v4ltzu16
Fafnir
Level 158
God Stats
4W - 2L
1,667 SR
Queue Stats
260W - 230L
1,605 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
19
4 / 5 / 9
11,927
702
26,992
14,436
6,453
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
 
Anhur
19
2 / 6 / 12
11,424
672
16,571
25,154
11,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
6 / 5 / 8
11,278
663
16,746
21,073
10,537
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

King Arthur
freymir00
King Arthur
17
2 / 6 / 10
10,623
625
15,501
33,166
29,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 7 / 10
10,398
612
20,439
18,479
8,272
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
18
3 / 2 / 20
12,195
717
7,608
21,933
27,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
Căff
Vulcan
20
7 / 2 / 21
13,174
775
42,850
17,334
10,175
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 4 / 18
13,583
799
20,953
26,299
23,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
l-Mali
King Arthur
19
6 / 5 / 13
12,502
735
18,060
32,249
33,548
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fafnir
v4ltzu16
Fafnir
19
4 / 2 / 20
12,950
762
12,521
26,327
40,132
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
121
15
Kills
29
29
Deaths
15
49
Assists
92
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
4
5
9
1.7
L
Anhur
 
Anhur
2
6
12
1.33
W
Yemoja
 
Yemoja
3
2
20
6.5
W
Vulcan
Căff
Vulcan
7
2
21
8.75
W
9
4
18
4.5
L
6
5
8
2
L
King Arthur
freymir00
King Arthur
2
6
10
1.17
W
King Arthur
l-Mali
King Arthur
6
5
13
2.5
L
1
7
10
0.86
W
Fafnir
v4ltzu16
Fafnir
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,249
Damage
101,992
112,308
Taken
124,142
66,621
Mitigated
134,446
53,974
Healing
67,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
26,992
3,076
1,750
2,032
14,436
6,453
809
8,155
5,564
50,175
0
L
Anhur
 
Anhur
16,571
5,903
972
5,221
25,154
11,801
1,201
13,937
11,217
0
41,542
W
Yemoja
 
Yemoja
7,608
2,146
17,201
8,897
21,933
27,539
1,784
10,306
11,627
21,811
0
W
Vulcan
Căff
Vulcan
42,850
10,040
1,521
4,116
17,334
10,175
1,021
7,181
10,153
81,184
0
W
20,953
2,898
3,544
4,244
26,299
23,052
2,239
9,899
16,400
0
38,172
L
16,746
2,026
26,314
10,003
21,073
10,537
290
12,348
8,725
25,962
0
L
King Arthur
freymir00
King Arthur
15,501
2,394
681
5,626
33,166
29,558
189
17,688
15,478
543
26,152
W
King Arthur
l-Mali
King Arthur
18,060
1,945
952
9,893
32,249
33,548
665
10,879
21,370
0
50,597
L
20,439
5,879
744
631
18,479
8,272
1,174
10,134
8,345
0
39,135
W
Fafnir
v4ltzu16
Fafnir
12,521
3,601
8,280
8,534
26,327
40,132
802
7,641
18,686
27,873
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,650
Gold Earned
64,404
183
Minions Killed
189
0
Camps Cleared
0
1,435,365
Distance Traveled
1,533,720
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,927
702
55
3
0
270,611
4
L
Anhur
11,424
672
58
3
0
283,833
2
W
Yemoja
12,195
717
21
1
0
261,532
0
W
Vulcan
13,174
775
62
4
0
395,551
0
W
Thor
13,583
799
31
2
0
306,275
0
L
Hel
11,278
663
15
1
0
318,543
0
L
King Arthur
10,623
625
16
1
0
283,996
0
W
King Arthur
12,502
735
62
4
0
302,709
0
L
Skadi
10,398
612
39
2
0
278,382
0
W
Fafnir
12,950
762
13
1
0
267,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role