Player Matchup

Gilgamesh
Gilgamesh
DING DING2126
Gilgamesh
Level 118
God Stats
6W - 6L
1,450 SR
Queue Stats
235W - 282L
1,407 Elo+
Party 1
Cernunnos
Cernunnos
TCollierIII
Cernunnos
Level 60
God Stats
3W - 3L
1,510 SR
Queue Stats
3W - 7L
1,432 Elo+
Party 1
Yemoja
Yemoja
aritti
Yemoja
Level 5
God Stats
2W - 1L
1,687 SR
Queue Stats
38W - 49L
1,182 Elo+
Party 1
Team Averages
Level 61
1,549 SR
1,340 Elo+

VS

Team Averages
Level 49
1,489 SR
1,324 Elo+
Danzaburou
Danzaburou
La10delPipiMessi
Danzaburou
Level 49
God Stats
27W - 33L
1,506 SR
Queue Stats
225W - 355L
1,229 Elo+
Solo
Ao Kuang
Ao Kuang
ayllor
Ao Kuang
Level 29
God Stats
2W - 11L
1,195 SR
Queue Stats
72W - 77L
1,371 Elo+
Party 2
Achilles
Achilles
inducil
Achilles
Level 68
God Stats
4W - 2L
1,765 SR
Queue Stats
120W - 130L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DING DING2126
Gilgamesh
13
7 / 2 / 5
10,081
720
14,851
13,048
10,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
TCollierIII
Cernunnos
13
1 / 0 / 10
9,123
652
8,483
8,931
3,457
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Yemoja
aritti
Yemoja
14
5 / 1 / 7
10,440
746
6,464
6,551
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
La10delPipiMessi
Danzaburou
10
0 / 4 / 2
7,721
552
3,877
8,234
2,940
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
ayllor
Ao Kuang
11
2 / 7 / 1
8,191
585
5,924
12,038
4,996
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
inducil
Achilles
12
1 / 2 / 2
8,202
586
10,296
20,549
27,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
13
Kills
3
3
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DING DING2126
Gilgamesh
7
2
5
4.75
L
Danzaburou
La10delPipiMessi
Danzaburou
0
4
2
0.25
W
Cernunnos
TCollierIII
Cernunnos
1
0
10
6
W
Yemoja
aritti
Yemoja
5
1
7
8.5
L
Ao Kuang
ayllor
Ao Kuang
2
7
1
0.36
L
Achilles
inducil
Achilles
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,798
Damage
20,097
28,530
Taken
40,821
21,067
Mitigated
34,950
5,273
Healing
7,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DING DING2126
Gilgamesh
14,851
6,109
0
627
13,048
10,019
496
3,511
8,855
167
35,937
L
Danzaburou
La10delPipiMessi
Danzaburou
3,877
1,031
0
1,247
8,234
2,940
198
1,773
6,461
0
19,456
W
Cernunnos
TCollierIII
Cernunnos
8,483
4,749
361
602
8,931
3,457
1,355
1,814
6,821
0
42,837
W
Yemoja
aritti
Yemoja
6,464
2,471
2,328
1,355
6,551
7,591
469
830
5,296
18,468
0
L
Ao Kuang
ayllor
Ao Kuang
5,924
2,420
0
1,228
12,038
4,996
0
1,603
10,435
13,613
0
L
Achilles
inducil
Achilles
10,296
1,744
67
4,893
20,549
27,014
0
3,760
16,789
306
29,579

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,644
Gold Earned
24,114
139
Minions Killed
88
7
Camps Cleared
4
693,202
Distance Traveled
646,919
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,081
720
36
3
4
265,032
3
L
Danzaburou
7,721
552
34
2
2
165,065
2
W
Cernunnos
9,123
652
75
5
3
223,578
0
W
Yemoja
10,440
746
28
2
0
204,592
0
L
Ao Kuang
8,191
585
19
1
2
209,317
0
L
Achilles
8,202
586
35
3
0
272,537
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role