Player Matchup

Tiamat
Tiamat
Laukrr
Tiamat
Level 26
God Stats
11W - 11L
1,490 SR
Queue Stats
36W - 36L
1,484 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mad7raXX
Cu Chulainn
Level 29
God Stats
10W - 6L
1,552 SR
Queue Stats
92W - 78L
1,501 Elo+
Solo
Amaterasu
Amaterasu
Silver Play9
Amaterasu
Level 25
God Stats
3W - 2L
1,604 SR
Queue Stats
25W - 29L
1,502 Elo+
Solo
Ne Zha
Ne Zha
VemCaDelicia
Ne Zha
Level 29
God Stats
10W - 10L
1,559 SR
Queue Stats
61W - 60L
1,506 Elo+
Solo
Fenrir
Fenrir
felipinHD_-
Fenrir
Level 7
God Stats
1W - 1L
1,589 SR
Queue Stats
5W - 3L
1,676 Elo+
Solo
Team Averages
Level 23
1,559 SR
1,534 Elo+

VS

Team Averages
Level 15
1,511 SR
1,546 Elo+
Bakasura
Bakasura
AqueleNeguinho
Bakasura
Level 25
God Stats
2W - 2L
1,363 SR
Queue Stats
17W - 13L
1,453 Elo+
Party 1
Olorun
Olorun
BUZZxPRETYEAR
Olorun
Level 6
God Stats
1W - 0L
1,795 SR
Queue Stats
2W - 0L
1,667 Elo+
Party 1
Amaterasu
Amaterasu
BlackHyatti
Amaterasu
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,589 Elo+
Party 1
Athena
Athena
Dortzbach
Athena
Level 25
God Stats
13W - 5L
1,624 SR
Queue Stats
30W - 15L
1,585 Elo+
Party 1
Neith
Neith
mentharu
Neith
Level 5
God Stats
2W - 3L
1,271 SR
Queue Stats
5W - 5L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Laukrr
Tiamat
10
7 / 2 / 1
6,739
674
8,189
5,871
2,614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
Mad7raXX
Cu Chulainn
10
5 / 1 / 1
6,066
607
5,975
7,303
4,072
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Amaterasu
Silver Play9
Amaterasu
1
0 / 0 / 0
1,950
195
0
0
0
Ne Zha
10
2 / 5 / 0
5,923
592
3,526
8,879
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
1
0 / 0 / 0
1,950
195
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
10
3 / 0 / 1
6,542
654
3,085
5,346
1,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

7
1 / 5 / 0
4,767
477
2,827
5,889
2,665
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
BlackHyatti
Amaterasu
11
4 / 2 / 1
6,430
643
3,944
6,003
4,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Dortzbach
Athena
8
0 / 2 / 2
5,133
513
2,010
9,383
5,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
mentharu
Neith
5
0 / 5 / 0
4,142
414
983
4,566
1,539
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
14
Kills
8
8
Deaths
14
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
3
0
1
3.5
W
1
5
0
0.2
W
Amaterasu
BlackHyatti
Amaterasu
4
2
1
2.25
W
Athena
Dortzbach
Athena
0
2
2
0.5
L
Tiamat
Laukrr
Tiamat
7
2
1
3.75
L
Cu Chulainn
Mad7raXX
Cu Chulainn
5
1
1
5.5
L
Amaterasu
Silver Play9
Amaterasu
0
0
0
0
L
Ne Zha
2
5
0
0.4
L
Fenrir
0
0
0
0
W
Neith
mentharu
Neith
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,690
Damage
12,849
22,053
Taken
31,187
9,289
Mitigated
15,578
7,260
Healing
7,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
3,085
2,438
0
1,482
5,346
1,594
405
519
4,791
0
26,977
W
2,827
1,469
86
1,028
5,889
2,665
0
4,379
1,138
14,335
0
W
Amaterasu
BlackHyatti
Amaterasu
3,944
1,380
0
2,017
6,003
4,419
0
0
6,003
0
24,802
W
Athena
Dortzbach
Athena
2,010
926
0
2,461
9,383
5,361
306
2,463
6,820
15,756
0
L
Tiamat
Laukrr
Tiamat
8,189
730
0
2,497
5,871
2,614
566
2,609
2,998
34,715
0
L
Cu Chulainn
Mad7raXX
Cu Chulainn
5,975
1,503
45
1,628
7,303
4,072
360
1,582
5,691
5,274
27,565
L
Amaterasu
Silver Play9
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
3,526
2,412
0
3,090
8,879
2,603
550
555
8,054
0
27,873
L
Fenrir
0
0
0
0
0
0
0
0
0
0
0
W
Neith
mentharu
Neith
983
422
0
231
4,566
1,539
172
1,086
3,436
0
10,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,628
Gold Earned
27,014
190
Minions Killed
184
0
Camps Cleared
0
544,036
Distance Traveled
827,034
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,542
654
69
7
0
186,775
0
W
Olorun
4,767
477
19
2
0
146,306
0
W
Amaterasu
6,430
643
53
5
0
175,615
0
W
Athena
5,133
513
29
3
0
170,506
1
L
Tiamat
6,739
674
74
7
0
182,746
0
L
Cu Chulainn
6,066
607
50
5
0
188,962
1
L
Amaterasu
1,950
195
0
0
0
0
0
L
Ne Zha
5,923
592
66
7
0
172,328
0
L
Fenrir
1,950
195
0
0
0
0
0
W
Neith
4,142
414
14
1
0
147,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role