Player Matchup

Merlin
Merlin
Cabo457
Merlin
Level 3
God Stats
4W - 2L
1,240 SR
Queue Stats
5W - 2L
1,020 Elo+
Party 1
Zeus
Zeus
Criner24
Zeus
Level 28
God Stats
42W - 36L
1,469 SR
Queue Stats
162W - 188L
1,383 Elo+
Solo
Eset
Eset
Jack139
Eset
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,327 Elo+
Solo
Gilgamesh
Gilgamesh
SSunsett-
Gilgamesh
Level 29
God Stats
2W - 0L
1,711 SR
Queue Stats
10W - 8L
1,562 Elo+
Solo
Nemesis
Nemesis
metalicdemon235
Nemesis
Level 16
God Stats
12W - 13L
1,361 SR
Queue Stats
13W - 17L
1,235 Elo+
Party 1
Team Averages
Level 20
1,456 SR
1,305 Elo+

VS

Team Averages
Level 22
1,483 SR
1,305 Elo+
Kali
Kali
Akachi720
Kali
Level 28
God Stats
20W - 23L
1,314 SR
Queue Stats
169W - 183L
1,315 Elo+
Solo
Sun Wukong
Sun Wukong
OpheliaRb
Sun Wukong
Level 27
God Stats
6W - 7L
1,584 SR
Queue Stats
126W - 127L
1,345 Elo+
Party 2
Skadi
Skadi
Phlike
Skadi
Level 26
God Stats
8W - 11L
1,428 SR
Queue Stats
111W - 123L
1,333 Elo+
Party 2
King Arthur
King Arthur
RainbowCluster
King Arthur
Level 19
God Stats
23W - 15L
1,588 SR
Queue Stats
44W - 44L
1,403 Elo+
Solo
Janus
Janus
joshua55445554
Janus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,128 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cabo457
Merlin
20
3 / 4 / 19
12,840
917
22,409
12,120
5,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
20
5 / 2 / 21
14,003
1,000
33,950
19,314
9,429
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Eset
Jack139
Eset
20
3 / 0 / 17
12,928
923
11,261
10,645
5,106
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
SSunsett-
Gilgamesh
20
13 / 2 / 17
15,195
1,085
30,230
12,796
8,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
12 / 0 / 15
15,177
1,084
25,206
15,625
9,129
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Team 1 Tickets

165

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
4 / 6 / 3
12,862
919
10,279
13,068
4,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
OpheliaRb
Sun Wukong
19
2 / 8 / 4
13,103
936
14,585
35,660
36,081
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
Phlike
Skadi
19
1 / 4 / 5
12,777
913
18,824
21,413
10,302
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
RainbowCluster
King Arthur
18
1 / 6 / 2
11,644
832
16,162
38,883
22,172
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
0 / 12 / 5
11,582
827
4,214
22,644
6,869
Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
27
36
Kills
8
8
Deaths
36
89
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Kali
4
6
3
0.92
W
Merlin
Cabo457
Merlin
3
4
19
3.13
W
Zeus
5
2
21
7.75
W
Eset
Jack139
Eset
3
0
17
11.5
L
Sun Wukong
OpheliaRb
Sun Wukong
2
8
4
0.5
L
Skadi
Phlike
Skadi
1
4
5
0.88
L
King Arthur
RainbowCluster
King Arthur
1
6
2
0.33
W
Gilgamesh
SSunsett-
Gilgamesh
13
2
17
10.75
L
0
12
5
0.21
W
12
0
15
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,056
Damage
64,064
70,500
Taken
131,668
38,014
Mitigated
79,901
19,811
Healing
13,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
10,279
4,176
309
1,530
13,068
4,477
0
5,126
7,942
0
21,193
W
Merlin
Cabo457
Merlin
22,409
1,031
680
1,792
12,120
5,800
0
608
11,512
49,372
0
W
Zeus
33,950
15,283
100
7,196
19,314
9,429
0
1,053
18,087
64,067
0
W
Eset
Jack139
Eset
11,261
2,868
969
3,506
10,645
5,106
0
1,618
9,027
35,021
0
L
Sun Wukong
OpheliaRb
Sun Wukong
14,585
3,689
463
2,631
35,660
36,081
0
15,411
20,249
0
57,677
L
Skadi
Phlike
Skadi
18,824
6,613
1,376
4,037
21,413
10,302
0
9,578
11,835
0
49,078
L
King Arthur
RainbowCluster
King Arthur
16,162
2,042
419
2,319
38,883
22,172
0
23,815
15,068
123
33,364
W
Gilgamesh
SSunsett-
Gilgamesh
30,230
13,301
0
556
12,796
8,550
0
366
12,430
0
43,415
L
4,214
486
0
142
22,644
6,869
0
13,690
8,954
11,217
0
W
25,206
13,050
0
5,012
15,625
9,129
0
518
15,107
0
39,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,143
Gold Earned
61,968
240
Minions Killed
261
5
Camps Cleared
4
1,336,409
Distance Traveled
1,280,574
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
12,862
919
18
1
0
167,224
0
W
Merlin
12,840
917
56
4
0
261,068
0
W
Zeus
14,003
1,000
71
5
2
239,885
0
W
Eset
12,928
923
62
4
0
238,235
0
L
Sun Wukong
13,103
936
98
7
3
293,638
1
L
Skadi
12,777
913
77
6
0
277,978
0
L
King Arthur
11,644
832
44
3
1
319,835
2
W
Gilgamesh
15,195
1,085
27
2
2
279,036
0
L
Janus
11,582
827
24
2
0
221,899
1
W
Nemesis
15,177
1,084
24
2
1
318,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role