Player Matchup

Sol
Sol
ExpertCrab4
Sol
Level 95
God Stats
3W - 1L
1,500 SR
Queue Stats
466W - 611L
1,393 Elo+
Party 1
Nemesis
Nemesis
Forsaken Kam
Nemesis
Level 48
God Stats
6W - 5L
1,471 SR
Queue Stats
121W - 132L
1,332 Elo+
Party 2
Cu Chulainn
Cu Chulainn
RogueNote446977
Cu Chulainn
Level 122
God Stats
7W - 8L
1,596 SR
Queue Stats
135W - 146L
1,388 Elo+
Party 2
Jing Wei
Jing Wei
beigbibvweg
Jing Wei
Level 127
God Stats
8W - 13L
1,373 SR
Queue Stats
230W - 255L
1,412 Elo+
Party 2
Bacchus
Bacchus
heitbern
Bacchus
Level 93
God Stats
10W - 5L
1,620 SR
Queue Stats
455W - 544L
1,410 Elo+
Party 1
Team Averages
Level 97
1,512 SR
1,387 Elo+

VS

Team Averages
Level 85
1,541 SR
1,457 Elo+
Ares
Ares
 
Ares
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
JacksRainb0
Zhong Kui
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,427 Elo+
Solo
Cthulhu
Cthulhu
guerrero_gaps
Cthulhu
Level 44
God Stats
15W - 22L
1,421 SR
Queue Stats
173W - 199L
1,386 Elo+
Solo
Jing Wei
Jing Wei
lord shadow 23
Jing Wei
Level 67
God Stats
2W - 3L
1,783 SR
Queue Stats
104W - 118L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,481
560
1,448
3,312
464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
Forsaken Kam
Nemesis
7
0 / 0 / 1
4,406
551
1,718
4,373
1,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
RogueNote446977
Cu Chulainn
8
0 / 0 / 0
4,776
597
2,157
4,031
2,120
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jing Wei
beigbibvweg
Jing Wei
9
1 / 0 / 0
5,530
691
2,276
2,731
940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
heitbern
Bacchus
7
0 / 0 / 1
4,639
580
1,368
5,167
3,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
8
0 / 0 / 0
4,126
516
2,984
5,518
3,695
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
 
Thanatos
6
0 / 2 / 1
3,936
492
3,095
4,376
1,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zhong Kui
JacksRainb0
Zhong Kui
8
0 / 0 / 0
4,431
554
1,098
3,763
2,238
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
1
0 / 0 / 0
3,012
377
0
0
0
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
7
1 / 0 / 0
4,177
522
1,936
3,643
938
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
2
Kills
1
1
Deaths
2
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
0
0
0
L
Thanatos
 
Thanatos
0
2
1
0.25
W
1
1
0
1
W
Nemesis
Forsaken Kam
Nemesis
0
0
1
0.5
L
Zhong Kui
JacksRainb0
Zhong Kui
0
0
0
0
W
Cu Chulainn
RogueNote446977
Cu Chulainn
0
0
0
0
W
Jing Wei
beigbibvweg
Jing Wei
1
0
0
1
L
Cthulhu
0
0
0
0
W
Bacchus
heitbern
Bacchus
0
0
1
0.5
L
Jing Wei
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,967
Damage
9,113
19,614
Taken
17,300
7,891
Mitigated
8,146
8,750
Healing
6,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,984
190
0
1,822
5,518
3,695
44
324
5,194
16,035
0
L
Thanatos
 
Thanatos
3,095
695
0
2,224
4,376
1,275
0
1,468
2,908
0
11,280
W
1,448
435
0
1,791
3,312
464
291
0
3,312
19,375
0
W
Nemesis
Forsaken Kam
Nemesis
1,718
649
0
2,104
4,373
1,154
0
1,026
3,182
0
18,340
L
Zhong Kui
JacksRainb0
Zhong Kui
1,098
40
0
949
3,763
2,238
0
0
3,763
22,778
0
W
Cu Chulainn
RogueNote446977
Cu Chulainn
2,157
641
0
1,434
4,031
2,120
0
1,366
2,238
2,241
21,970
W
Jing Wei
beigbibvweg
Jing Wei
2,276
1,408
0
1,058
2,731
940
372
1,098
1,633
0
32,100
L
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
W
Bacchus
heitbern
Bacchus
1,368
144
0
2,363
5,167
3,213
0
0
5,167
13,653
0
L
Jing Wei
1,936
1,231
257
781
3,643
938
0
1,489
2,154
0
16,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,832
Gold Earned
19,682
233
Minions Killed
124
0
Camps Cleared
0
782,531
Distance Traveled
549,864
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,126
516
30
4
0
110,467
1
L
Thanatos
3,936
492
21
3
0
138,899
3
W
Sol
4,481
560
56
7
0
120,329
2
W
Nemesis
4,406
551
40
5
0
172,594
0
L
Zhong Kui
4,431
554
42
5
0
127,412
2
W
Cu Chulainn
4,776
597
49
6
0
155,934
1
W
Jing Wei
5,530
691
73
9
0
165,834
1
L
Cthulhu
3,012
377
0
0
0
0
0
W
Bacchus
4,639
580
15
2
0
167,840
4
L
Jing Wei
4,177
522
31
4
0
173,086
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role