Player Matchup

Discordia
Discordia
Dansej
Discordia
Level 25
God Stats
0W - 2L
1,749 SR
Queue Stats
14W - 14L
1,550 Elo+
Party 1
Nemesis
Nemesis
Essidav
Nemesis
Level 28
God Stats
4W - 1L
1,890 SR
Queue Stats
14W - 14L
1,550 Elo+
Party 1
Cupid
Cupid
Viyee
Cupid
Level 8
God Stats
3W - 1L
1,698 SR
Queue Stats
4W - 1L
1,840 Elo+
Party 1
Achilles
Achilles
Wakerr
Achilles
Level 19
God Stats
2W - 1L
1,747 SR
Queue Stats
14W - 14L
1,550 Elo+
Party 1
Ares
Ares
efjik9ds9sf
Ares
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,550 Elo+
Party 1
Team Averages
Level 21
1,717 SR
1,608 Elo+

VS

Team Averages
Level 18
1,630 SR
1,697 Elo+
Sun Wukong
Sun Wukong
BadBuildsAreFUn
Sun Wukong
Level 13
God Stats
2W - 1L
1,579 SR
Queue Stats
20W - 10L
1,703 Elo+
Solo
Terra
Terra
HoLeeSchyte
Terra
Level 24
God Stats
3W - 1L
1,828 SR
Queue Stats
26W - 19L
1,666 Elo+
Solo
Izanami
Izanami
Kemilk
Izanami
Level 26
God Stats
21W - 14L
1,556 SR
Queue Stats
118W - 120L
1,561 Elo+
Solo
Hel
Hel
L3D3N
Hel
Level 5
God Stats
1W - 2L
1,321 SR
Queue Stats
8W - 3L
1,768 Elo+
Solo
Loki
Loki
Tijdlist
Loki
Level 23
God Stats
3W - 0L
1,865 SR
Queue Stats
63W - 35L
1,788 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dansej
Discordia
15
5 / 3 / 3
9,892
550
6,144
6,431
2,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Essidav
Nemesis
14
2 / 4 / 6
8,588
477
12,090
15,490
6,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cupid
Viyee
Cupid
13
0 / 8 / 3
7,731
430
5,200
10,195
2,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
Wakerr
Achilles
13
4 / 4 / 1
8,318
462
9,300
21,705
25,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 5 / 4
7,045
391
3,066
15,259
10,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BadBuildsAreFUn
Sun Wukong
17
6 / 3 / 5
10,803
600
20,112
19,586
13,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
2 / 2 / 16
9,959
553
5,611
13,444
12,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
Kemilk
Izanami
19
10 / 2 / 2
12,302
683
12,359
9,639
3,714
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
L3D3N
Hel
13
1 / 4 / 2
8,963
498
3,613
11,604
6,218
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
19
5 / 0 / 9
11,054
614
11,192
8,742
3,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
11
Kills
24
24
Deaths
11
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BadBuildsAreFUn
Sun Wukong
6
3
5
2.83
L
Discordia
Dansej
Discordia
5
3
3
2.17
L
Nemesis
Essidav
Nemesis
2
4
6
1.25
W
2
2
16
5
W
Izanami
Kemilk
Izanami
10
2
2
5.5
W
Hel
L3D3N
Hel
1
4
2
0.5
W
Loki
5
0
9
9.5
L
Cupid
Viyee
Cupid
0
8
3
0.19
L
Achilles
Wakerr
Achilles
4
4
1
1.13
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,800
Damage
52,887
69,080
Taken
63,015
47,290
Mitigated
39,981
13,531
Healing
24,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BadBuildsAreFUn
Sun Wukong
20,112
5,432
0
8,507
19,586
13,540
764
2,335
17,204
0
69,459
L
Discordia
Dansej
Discordia
6,144
597
0
213
6,431
2,175
506
1,560
4,777
51,248
0
L
Nemesis
Essidav
Nemesis
12,090
3,969
0
4,440
15,490
6,232
0
1,372
13,617
0
65,682
W
5,611
959
1,475
2,246
13,444
12,942
0
2,319
10,995
22,519
0
W
Izanami
Kemilk
Izanami
12,359
9,404
0
3,679
9,639
3,714
3,591
1,983
7,574
0
114,823
W
Hel
L3D3N
Hel
3,613
270
311
4,300
11,604
6,218
440
3,056
8,288
45,258
0
W
Loki
11,192
3,800
0
3,987
8,742
3,567
56
798
7,853
0
82,776
L
Cupid
Viyee
Cupid
5,200
2,630
137
1,612
10,195
2,806
0
1,702
8,444
0
52,903
L
Achilles
Wakerr
Achilles
9,300
2,230
0
4,316
21,705
25,145
0
1,808
18,004
0
32,729
L
3,066
180
0
2,813
15,259
10,932
0
2,782
12,125
10,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,574
Gold Earned
53,081
395
Minions Killed
575
0
Camps Cleared
0
1,704,492
Distance Traveled
1,763,709
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
10,803
600
108
6
0
326,593
2
L
Discordia
9,892
550
104
6
0
369,517
1
L
Nemesis
8,588
477
109
6
0
356,125
1
W
Terra
9,959
553
36
2
0
343,779
12
W
Izanami
12,302
683
197
11
0
326,944
4
W
Hel
8,963
498
88
5
0
346,392
0
W
Loki
11,054
614
146
8
0
420,001
6
L
Cupid
7,731
430
114
6
0
294,254
0
L
Achilles
8,318
462
55
3
0
341,371
3
L
Ares
7,045
391
13
1
0
343,225
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role