Player Matchup

Artio
Artio
Ace-Hunter00
Artio
Level 109
God Stats
13W - 6L
1,549 SR
Queue Stats
569W - 447L
1,602 Elo+
Party 2
Ao Kuang
Ao Kuang
Condorian__
Ao Kuang
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 53L
1,728 Elo+
Party 2
Anubis
Anubis
DarkEaterMidir64
Anubis
Level 24
God Stats
2W - 2L
1,918 SR
Queue Stats
67W - 25L
1,663 Elo+
Party 2
Gilgamesh
Gilgamesh
LapadaDos27
Gilgamesh
Level 6
God Stats
2W - 2L
1,505 SR
Queue Stats
9W - 8L
1,578 Elo+
Party 2
Bellona
Bellona
Rarium
Bellona
Level 23
God Stats
48W - 34L
1,537 SR
Queue Stats
452W - 261L
1,519 Elo+
Solo
Team Averages
Level 41
1,602 SR
1,618 Elo+

VS

Team Averages
Level 25
1,500 SR
1,494 Elo+
Raijin
Raijin
 
Raijin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
NopzyOnTop
Merlin
Level 4
God Stats
1W - 2L
1,470 SR
Queue Stats
2W - 4L
1,434 Elo+
Party 1
Tsukuyomi
Tsukuyomi
gotnobittiez
Tsukuyomi
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
102W - 78L
1,638 Elo+
Solo
Neith
Neith
jokeurQc1986
Neith
Level 3
God Stats
2W - 4L
1,470 SR
Queue Stats
3W - 7L
1,449 Elo+
Party 1
Ymir
Ymir
miniritzfromage
Ymir
Level 65
God Stats
1W - 2L
1,560 SR
Queue Stats
104W - 108L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 0 / 37
11,789
1,179
5,417
14,479
18,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ao Kuang
Condorian__
Ao Kuang
18
7 / 1 / 19
10,755
1,076
8,904
10,773
4,326
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
21 / 2 / 18
13,882
1,388
26,756
13,960
7,954
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
LapadaDos27
Gilgamesh
18
12 / 4 / 22
11,895
1,190
23,476
11,697
7,106
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Rarium
Bellona
19
3 / 0 / 31
11,913
1,191
12,178
14,676
12,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

276

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
2 / 0 / 2
9,527
953
12,293
4,963
1,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
NopzyOnTop
Merlin
15
2 / 13 / 1
9,909
991
11,140
17,995
6,217
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
gotnobittiez
Tsukuyomi
17
2 / 12 / 5
10,456
1,046
17,589
21,726
10,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
0 / 13 / 5
9,023
902
5,391
16,392
5,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 6 / 5
9,777
978
12,166
21,537
22,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

171
Kill Participation
25
44
Kills
7
7
Deaths
44
127
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
0
2
3
W
1
0
37
19.5
W
Ao Kuang
Condorian__
Ao Kuang
7
1
19
16.5
W
21
2
18
15
W
Gilgamesh
LapadaDos27
Gilgamesh
12
4
22
5.75
L
Merlin
NopzyOnTop
Merlin
2
13
1
0.19
W
Bellona
Rarium
Bellona
3
0
31
18.5
L
Tsukuyomi
gotnobittiez
Tsukuyomi
2
12
5
0.38
L
0
13
5
0.19
L
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,731
Damage
58,579
65,585
Taken
82,613
50,836
Mitigated
45,837
19,722
Healing
4,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
12,293
271
0
0
4,963
1,164
0
3,308
1,655
23,018
0
W
5,417
1,171
504
2,386
14,479
18,937
0
6,656
7,629
13,590
0
W
Ao Kuang
Condorian__
Ao Kuang
8,904
3,366
0
3,786
10,773
4,326
0
7,829
2,680
19,955
0
W
26,756
1,316
0
8,132
13,960
7,954
0
7,828
5,944
55,915
0
W
Gilgamesh
LapadaDos27
Gilgamesh
23,476
7,892
0
297
11,697
7,106
0
5,029
6,401
0
30,867
L
Merlin
NopzyOnTop
Merlin
11,140
1,896
0
640
17,995
6,217
0
7,108
10,887
40,540
0
W
Bellona
Rarium
Bellona
12,178
3,192
2,365
2,252
14,676
12,513
0
6,554
7,872
0
36,758
L
Tsukuyomi
gotnobittiez
Tsukuyomi
17,589
3,844
0
3,198
21,726
10,417
0
10,391
11,335
0
32,895
L
5,391
2,723
0
164
16,392
5,076
0
8,263
8,129
0
15,070
L
12,166
2,521
0
38
21,537
22,963
0
12,007
9,530
22,115
1,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,234
Gold Earned
48,692
203
Minions Killed
163
8
Camps Cleared
3
1,037,138
Distance Traveled
809,476
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,527
953
27
3
1
158,998
1
W
Artio
11,789
1,179
21
2
1
231,309
0
W
Ao Kuang
10,755
1,076
19
2
4
220,306
0
W
Anubis
13,882
1,388
82
8
1
178,669
2
W
Gilgamesh
11,895
1,190
22
2
1
181,341
0
L
Merlin
9,909
991
58
6
0
149,936
5
W
Bellona
11,913
1,191
59
6
1
225,513
1
L
Tsukuyomi
10,456
1,046
36
4
0
183,620
0
L
Neith
9,023
902
19
2
0
137,911
2
L
Ymir
9,777
978
23
2
2
179,011
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role