Player Matchup

Ymir
Ymir
C1eanM3m3r
Ymir
Level 7
God Stats
1W - 5L
1,338 SR
Queue Stats
52W - 90L
1,183 Elo+
Solo
Geb
Geb
MACOSHARK2
Geb
Level 29
God Stats
1W - 2L
1,468 SR
Queue Stats
48W - 56L
1,329 Elo+
Solo
Vulcan
Vulcan
MonoSensei
Vulcan
Level 7
God Stats
5W - 13L
1,500 SR
Queue Stats
27W - 50L
1,228 Elo+
Solo
Team Averages
Level 14
1,435 SR
1,247 Elo+

VS

Team Averages
Level 66
1,341 SR
1,302 Elo+
King Arthur
King Arthur
Ktone777
King Arthur
Level 54
God Stats
54W - 117L
1,217 SR
Queue Stats
197W - 370L
1,115 Elo+
Solo
Ra
Ra
YSGSWOLE
Ra
Level 7
God Stats
2W - 5L
1,307 SR
Queue Stats
6W - 7L
1,278 Elo+
Party 1
Izanami
Izanami
YSG_Blackhawk
Izanami
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 132L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 4
10,502
583
3,916
17,103
12,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 6 / 3
12,008
667
13,295
19,825
11,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
MonoSensei
Vulcan
14
2 / 6 / 2
10,516
584
5,778
13,122
4,741
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ktone777
King Arthur
15
3 / 0 / 11
11,669
648
7,784
11,715
10,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
0 / 3 / 11
11,258
625
9,209
9,357
3,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
17
12 / 5 / 2
13,454
747
24,333
15,864
6,699
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
7
Kills
15
16
Deaths
8
9
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
4
0.75
W
King Arthur
Ktone777
King Arthur
3
0
11
8.5
L
4
6
3
0.92
L
Vulcan
MonoSensei
Vulcan
2
6
2
0.5
W
0
3
11
1.83
W
Izanami
12
5
2
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,989
Damage
41,326
50,050
Taken
36,936
29,067
Mitigated
20,666
2,899
Healing
8,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,916
883
50
1,795
17,103
12,778
182
2,788
14,315
15,257
0
W
King Arthur
Ktone777
King Arthur
7,784
353
226
1,982
11,715
10,214
108
6,801
4,914
4,519
20,049
L
13,295
1,323
0
611
19,825
11,548
0
5,745
14,080
33,830
0
L
Vulcan
MonoSensei
Vulcan
5,778
1,172
0
443
13,122
4,741
0
2,035
11,087
35,623
0
W
9,209
1,465
847
2,582
9,357
3,753
338
8,278
1,079
34,699
0
W
Izanami
24,333
16,468
0
2,804
15,864
6,699
2,382
8,973
6,891
0
85,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,026
Gold Earned
36,381
137
Minions Killed
184
2
Camps Cleared
12
775,925
Distance Traveled
924,631
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,502
583
24
1
1
214,781
0
W
King Arthur
11,669
648
20
1
3
344,407
4
L
Geb
12,008
667
44
2
1
314,989
0
L
Vulcan
10,516
584
69
4
0
246,155
0
W
Ra
11,258
625
56
3
1
306,156
0
W
Izanami
13,454
747
108
6
8
274,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role