Player Matchup

Cthulhu
Cthulhu
PiPiska228aye
Cthulhu
Level 20
God Stats
1W - 1L
1,732 SR
Queue Stats
43W - 49L
1,367 Elo+
Solo
Ne Zha
Ne Zha
Schmüüützel
Ne Zha
Level 28
God Stats
5W - 4L
1,560 SR
Queue Stats
70W - 50L
1,588 Elo+
Party 1
The Morrigan
The Morrigan
Schmüüützler
The Morrigan
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 19L
1,725 Elo+
Party 1
Horus
Horus
acinu
Horus
Level 28
God Stats
5W - 3L
1,800 SR
Queue Stats
60W - 54L
1,548 Elo+
Party 1
Thor
Thor
mrtyr33
Thor
Level 29
God Stats
11W - 9L
1,581 SR
Queue Stats
133W - 128L
1,551 Elo+
Solo
Team Averages
Level 26
1,634 SR
1,556 Elo+

VS

Team Averages
Level 46
1,511 SR
1,536 Elo+
Neith
Neith
CraKy12
Neith
Level 149
God Stats
1W - 0L
1,371 SR
Queue Stats
74W - 71L
1,527 Elo+
Party 2
Ra
Ra
PlatinumBollar
Ra
Level 25
God Stats
1W - 2L
1,161 SR
Queue Stats
6W - 6L
1,197 Elo+
Solo
Danzaburou
Danzaburou
TomxSinclair
Danzaburou
Level 29
God Stats
4W - 4L
1,248 SR
Queue Stats
70W - 56L
1,421 Elo+
Solo
Cliodhna
Cliodhna
flanco223
Cliodhna
Level 10
God Stats
4W - 0L
1,935 SR
Queue Stats
11W - 2L
1,859 Elo+
Party 2
Olorun
Olorun
lacrosouwu
Olorun
Level 15
God Stats
38W - 18L
1,839 SR
Queue Stats
47W - 27L
1,676 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 8 / 2
6,297
420
3,303
17,641
16,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 9 / 4
7,776
518
7,133
14,405
4,253
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Morrigan
Schmüüützler
The Morrigan
15
6 / 8 / 2
9,482
632
7,528
9,568
2,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
acinu
Horus
11
0 / 7 / 3
6,164
411
3,620
13,372
9,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Thor
mrtyr33
Thor
8
0 / 1 / 1
5,632
375
2,391
5,400
1,663
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
CraKy12
Neith
16
9 / 2 / 7
10,775
718
13,378
10,148
4,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 2 / 11
8,441
563
3,241
6,092
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
TomxSinclair
Danzaburou
13
2 / 3 / 4
8,767
584
7,260
10,979
3,998
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cliodhna
flanco223
Cliodhna
17
13 / 1 / 9
10,949
730
13,150
10,361
4,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
lacrosouwu
Olorun
17
6 / 0 / 5
10,862
724
10,120
10,477
5,180
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
69
8
Kills
33
33
Deaths
8
12
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Neith
CraKy12
Neith
9
2
7
6.25
L
Cthulhu
0
8
2
0.13
W
3
2
11
4.25
L
2
9
4
0.44
L
The Morrigan
Schmüüützler
The Morrigan
6
8
2
0.88
W
Danzaburou
TomxSinclair
Danzaburou
2
3
4
1.33
L
Horus
acinu
Horus
0
7
3
0.21
W
Cliodhna
flanco223
Cliodhna
13
1
9
17.5
W
Olorun
lacrosouwu
Olorun
6
0
5
8.5
L
Thor
mrtyr33
Thor
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,975
Damage
47,149
60,386
Taken
48,057
35,240
Mitigated
19,864
8,169
Healing
22,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
CraKy12
Neith
13,378
4,699
102
3,933
10,148
4,648
2,258
1,993
8,155
0
68,543
L
Cthulhu
3,303
213
0
457
17,641
16,477
0
2,060
15,078
22,477
0
W
3,241
900
1,474
1,583
6,092
1,808
818
2,252
3,792
27,544
0
L
7,133
1,362
0
1,506
14,405
4,253
0
1,790
12,123
0
44,003
L
The Morrigan
Schmüüützler
The Morrigan
7,528
1,932
0
1,264
9,568
2,873
0
932
8,417
42,662
4,787
W
Danzaburou
TomxSinclair
Danzaburou
7,260
3,156
0
3,293
10,979
3,998
2,349
2,784
8,153
0
48,823
L
Horus
acinu
Horus
3,620
1,778
419
2,997
13,372
9,974
0
5,680
7,685
0
26,528
W
Cliodhna
flanco223
Cliodhna
13,150
1,570
0
3,110
10,361
4,230
1,646
965
9,311
0
63,019
W
Olorun
lacrosouwu
Olorun
10,120
4,360
580
8,023
10,477
5,180
7,115
989
8,961
77,286
7,233
L
Thor
mrtyr33
Thor
2,391
812
0
1,526
5,400
1,663
0
1,516
3,878
0
21,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,351
Gold Earned
49,794
301
Minions Killed
494
0
Camps Cleared
0
1,259,647
Distance Traveled
1,411,668
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,775
718
122
8
0
245,075
2
L
Cthulhu
6,297
420
40
3
0
251,658
0
W
Ra
8,441
563
63
4
0
287,657
2
L
Ne Zha
7,776
518
80
5
0
257,996
0
L
The Morrigan
9,482
632
81
5
0
257,711
3
W
Danzaburou
8,767
584
79
5
0
285,586
0
L
Horus
6,164
411
51
3
0
284,622
2
W
Cliodhna
10,949
730
103
7
0
324,413
3
W
Olorun
10,862
724
127
8
0
268,937
3
L
Thor
5,632
375
49
3
0
207,660
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role