Player Matchup

Ares
Ares
JAPONEIX011
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,325 Elo+
Solo
Mulan
Mulan
Naga_Uchiwa
Mulan
Level 13
God Stats
1W - 0L
1,460 SR
Queue Stats
2W - 0L
1,643 Elo+
Solo
Ao Kuang
Ao Kuang
RomzinhoZL10
Ao Kuang
Level 26
God Stats
4W - 1L
1,677 SR
Queue Stats
45W - 61L
1,389 Elo+
Solo
Olorun
Olorun
sadmanf6
Olorun
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,691 Elo+
Solo
Artemis
Artemis
sulwyn_S
Artemis
Level 29
God Stats
91W - 84L
1,523 SR
Queue Stats
118W - 130L
1,456 Elo+
Solo
Team Averages
Level 16
1,532 SR
1,501 Elo+

VS

Team Averages
Level 19
1,457 SR
1,411 Elo+
Serqet
Serqet
JuanMa0628
Serqet
Level 24
God Stats
6W - 14L
1,276 SR
Queue Stats
58W - 69L
1,306 Elo+
Solo
Sol
Sol
Shhowee
Sol
Level 25
God Stats
15W - 11L
1,430 SR
Queue Stats
30W - 38L
1,369 Elo+
Solo
Hel
Hel
Tujefa70_SS
Hel
Level 28
God Stats
1W - 3L
1,385 SR
Queue Stats
72W - 73L
1,583 Elo+
Solo
Guan Yu
Guan Yu
VodkaSourGirl
Guan Yu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 16L
1,502 Elo+
Solo
Thor
Thor
chirola-facundor
Thor
Level 4
God Stats
1W - 2L
1,692 SR
Queue Stats
1W - 6L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 8
12,620
485
14,027
28,118
36,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

8
2 / 5 / 0
8,735
336
2,827
6,362
1,893
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
RomzinhoZL10
Ao Kuang
20
5 / 4 / 3
12,923
497
9,267
24,383
9,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
sadmanf6
Olorun
14
4 / 12 / 5
10,775
414
12,062
18,907
6,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
sulwyn_S
Artemis
20
10 / 2 / 1
15,286
588
16,547
22,752
9,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JuanMa0628
Serqet
8
0 / 7 / 3
7,937
305
2,434
10,258
4,307
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sol
19
4 / 7 / 4
12,316
474
25,116
26,289
10,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
22 / 5 / 1
15,169
583
41,372
25,025
16,607
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Guan Yu
16
3 / 0 / 0
11,338
436
5,080
5,213
4,007
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 14 / 5
8,610
331
1,589
17,593
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
42
26
Kills
29
29
Deaths
33
17
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
6
8
1.5
L
Serqet
JuanMa0628
Serqet
0
7
3
0.21
W
2
5
0
0.4
W
Ao Kuang
RomzinhoZL10
Ao Kuang
5
4
3
1.63
L
Sol
4
7
4
0.86
L
22
5
1
4.5
L
Guan Yu
3
0
0
3
L
0
14
5
0.18
W
Olorun
sadmanf6
Olorun
4
12
5
0.54
W
Artemis
sulwyn_S
Artemis
10
2
1
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,730
Damage
75,591
100,522
Taken
84,378
64,115
Mitigated
41,366
26,672
Healing
34,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,027
1,345
0
2,694
28,118
36,113
412
18,713
8,717
46,013
0
L
Serqet
JuanMa0628
Serqet
2,434
532
0
0
10,258
4,307
0
4,055
6,203
0
11,669
W
2,827
660
0
138
6,362
1,893
0
2,202
4,024
0
16,928
W
Ao Kuang
RomzinhoZL10
Ao Kuang
9,267
2,758
0
9,377
24,383
9,736
3,338
13,031
11,166
66,558
0
L
Sol
25,116
12,017
0
14,938
26,289
10,475
1,142
9,713
16,576
88,044
10,531
L
41,372
3,358
3,372
12,973
25,025
16,607
2,717
14,087
10,938
141,645
0
L
Guan Yu
5,080
286
0
2,350
5,213
4,007
0
1,407
3,806
11,199
50,035
L
1,589
533
0
895
17,593
5,970
1,333
4,430
13,163
0
21,708
W
Olorun
sadmanf6
Olorun
12,062
5,639
340
3,095
18,907
6,520
2,922
13,011
5,298
39,821
3,260
W
Artemis
sulwyn_S
Artemis
16,547
8,753
0
11,028
22,752
9,853
9,302
15,166
7,354
0
114,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,339
Gold Earned
55,370
451
Minions Killed
546
0
Camps Cleared
0
1,865,359
Distance Traveled
1,801,414
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
12,620
485
54
2
0
498,613
0
L
Serqet
7,937
305
16
1
0
266,727
0
W
Mulan
8,735
336
33
1
0
197,609
0
W
Ao Kuang
12,923
497
106
4
0
447,964
1
L
Sol
12,316
474
119
5
0
443,574
0
L
Hel
15,169
583
219
8
0
462,112
0
L
Guan Yu
11,338
436
150
6
0
226,903
2
L
Thor
8,610
331
42
2
0
402,098
5
W
Olorun
10,775
414
59
2
0
302,702
0
W
Artemis
15,286
588
199
8
0
418,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role