Player Matchup

Osiris
Osiris
Hillly93
Osiris
Level 109
God Stats
8W - 9L
1,404 SR
Queue Stats
175W - 154L
1,551 Elo+
Party 1
Zeus
Zeus
Mrunlucky9193
Zeus
Level 43
God Stats
3W - 1L
1,852 SR
Queue Stats
152W - 105L
1,509 Elo+
Party 1
Athena
Athena
Only Zyrus
Athena
Level 32
God Stats
2W - 8L
1,488 SR
Queue Stats
202W - 194L
1,494 Elo+
Solo
Chronos
Chronos
kyleregan
Chronos
Level 127
God Stats
1W - 4L
1,405 SR
Queue Stats
230W - 203L
1,562 Elo+
Party 1
Tyr
Tyr
sol da mole
Tyr
Level 124
God Stats
6W - 7L
1,465 SR
Queue Stats
144W - 142L
1,582 Elo+
Party 1
Team Averages
Level 87
1,523 SR
1,540 Elo+

VS

Team Averages
Level 104
1,549 SR
1,655 Elo+
Sylvanus
Sylvanus
Defcoo
Sylvanus
Level 142
God Stats
15W - 4L
1,484 SR
Queue Stats
241W - 130L
1,591 Elo+
Party 2
Janus
Janus
EkkOnr9
Janus
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
98W - 35L
1,819 Elo+
Party 2
Baron Samedi
Baron Samedi
ILEFTCLICKYOUDIE
Baron Samedi
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
275W - 160L
1,679 Elo+
Party 2
Erlang Shen
Erlang Shen
SteveHit89
Erlang Shen
Level 126
God Stats
4W - 5L
1,358 SR
Queue Stats
290W - 279L
1,452 Elo+
Solo
Bellona
Bellona
theopticblaster
Bellona
Level 154
God Stats
21W - 4L
1,904 SR
Queue Stats
749W - 420L
1,732 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Hillly93
Osiris
10
0 / 5 / 4
6,229
445
4,517
9,539
4,071
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

11
2 / 8 / 1
7,131
509
6,626
8,203
2,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Athena
Only Zyrus
Athena
9
3 / 4 / 1
6,545
468
4,435
11,477
7,046
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
kyleregan
Chronos
8
0 / 7 / 3
5,745
410
5,444
10,354
1,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
1 / 5 / 2
5,609
401
4,928
9,930
6,325
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Defcoo
Sylvanus
12
5 / 1 / 8
7,740
553
5,085
8,920
6,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
EkkOnr9
Janus
13
3 / 0 / 8
8,278
591
4,771
5,901
1,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
ILEFTCLICKYOUDIE
Baron Samedi
13
4 / 1 / 4
8,357
597
5,769
8,634
4,759
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
SteveHit89
Erlang Shen
14
7 / 2 / 6
8,816
630
8,325
10,581
5,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
10 / 2 / 5
9,484
677
13,728
9,616
7,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
6
Kills
29
29
Deaths
6
11
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Defcoo
Sylvanus
5
1
8
9
W
Janus
EkkOnr9
Janus
3
0
8
7
L
Osiris
Hillly93
Osiris
0
5
4
0.4
W
Baron Samedi
ILEFTCLICKYOUDIE
Baron Samedi
4
1
4
6
L
2
8
1
0.31
L
Athena
Only Zyrus
Athena
3
4
1
0.88
W
Erlang Shen
SteveHit89
Erlang Shen
7
2
6
5
L
Chronos
kyleregan
Chronos
0
7
3
0.21
L
1
5
2
0.4
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,950
Damage
37,678
49,503
Taken
43,652
21,309
Mitigated
26,276
8,841
Healing
19,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Defcoo
Sylvanus
5,085
1,690
1,790
3,754
8,920
6,820
0
3,855
4,947
19,887
7,811
W
Janus
EkkOnr9
Janus
4,771
0
153
3,079
5,901
1,857
96
2,307
3,418
49,536
0
L
Osiris
Hillly93
Osiris
4,517
1,353
0
2,600
9,539
4,071
0
1,658
7,857
0
31,422
W
Baron Samedi
ILEFTCLICKYOUDIE
Baron Samedi
5,769
1,116
1,176
4,539
8,634
4,759
710
3,732
4,850
45,854
0
L
6,626
1,061
0
10
8,203
2,058
0
2,880
5,191
35,676
0
L
Athena
Only Zyrus
Athena
4,435
1,595
0
1,776
11,477
7,046
0
4,353
7,102
20,722
0
W
Erlang Shen
SteveHit89
Erlang Shen
8,325
4,729
0
3,803
10,581
5,493
0
3,594
6,896
0
52,364
L
Chronos
kyleregan
Chronos
5,444
1,481
0
2,002
10,354
1,809
0
2,303
7,959
26,232
0
L
4,928
371
0
2,453
9,930
6,325
0
3,346
6,466
0
20,132
W
13,728
6,208
0
1,689
9,616
7,347
264
2,644
6,920
0
77,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,259
Gold Earned
42,675
274
Minions Killed
437
0
Camps Cleared
0
1,288,840
Distance Traveled
1,443,619
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
7,740
553
50
4
0
254,540
1
W
Janus
8,278
591
96
7
0
331,245
0
L
Osiris
6,229
445
65
5
0
277,976
0
W
Baron Samedi
8,357
597
82
6
0
264,030
0
L
Zeus
7,131
509
84
6
0
248,100
4
L
Athena
6,545
468
38
3
0
219,155
1
W
Erlang Shen
8,816
630
89
6
0
301,686
1
L
Chronos
5,745
410
51
4
0
248,415
3
L
Tyr
5,609
401
36
3
0
295,194
1
W
Bellona
9,484
677
120
9
0
292,118
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role