Player Matchup

Janus
Janus
AlderasCZ
Janus
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,386 Elo+
Party 3
Izanami
Izanami
Dirmak11let
Izanami
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,814 Elo+
Party 2
Chernobog
Chernobog
Hxrt
Chernobog
Level 106
God Stats
7W - 7L
1,482 SR
Queue Stats
56W - 46L
1,571 Elo+
Party 2
Olorun
Olorun
Thalgiliath
Olorun
Level 12
God Stats
6W - 4L
1,230 SR
Queue Stats
11W - 14L
1,168 Elo+
Party 3
Artemis
Artemis
Дашечка
Artemis
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 4L
1,790 Elo+
Party 2
Team Averages
Level 43
1,442 SR
1,546 Elo+

VS

Team Averages
Level 16
1,418 SR
1,422 Elo+
Raijin
Raijin
KareNOGOR
Raijin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,244 Elo+
Party 1
Neith
Neith
SJohnson
Neith
Level 15
God Stats
16W - 13L
1,570 SR
Queue Stats
20W - 14L
1,546 Elo+
Solo
Sobek
Sobek
beanyboo
Sobek
Level 28
God Stats
1W - 3L
1,018 SR
Queue Stats
85W - 93L
1,393 Elo+
Solo
Hachiman
Hachiman
eizmaniceone
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,425 Elo+
Party 1
Kukulkan
Kukulkan
тшлыещзук
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
AlderasCZ
Janus
18
3 / 0 / 12
10,837
985
14,395
6,785
1,958
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Dirmak11let
Izanami
18
3 / 0 / 19
11,602
1,055
14,380
10,231
3,362
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chernobog
Hxrt
Chernobog
18
4 / 4 / 15
11,287
1,026
11,329
12,718
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Olorun
17
7 / 2 / 12
11,222
1,020
13,704
7,295
2,724
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
16 / 6 / 11
12,866
1,170
28,307
14,459
5,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

233

VS

Team 2 Tickets

77

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
KareNOGOR
Raijin
16
1 / 10 / 5
9,835
894
7,884
16,741
4,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
SJohnson
Neith
16
0 / 5 / 8
9,648
877
10,487
11,669
2,809
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
beanyboo
Sobek
17
3 / 3 / 4
11,352
1,032
6,193
23,685
25,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
eizmaniceone
Hachiman
17
8 / 7 / 4
12,372
1,125
14,925
20,787
5,419
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 8 / 7
9,646
877
8,165
14,654
4,587
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
40
33
Kills
12
12
Deaths
33
69
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Janus
AlderasCZ
Janus
3
0
12
9
W
Izanami
Dirmak11let
Izanami
3
0
19
12.5
W
Chernobog
Hxrt
Chernobog
4
4
15
2.88
L
Raijin
KareNOGOR
Raijin
1
10
5
0.35
L
Neith
SJohnson
Neith
0
5
8
0.8
W
Olorun
7
2
12
6.5
L
Sobek
beanyboo
Sobek
3
3
4
1.67
L
Hachiman
eizmaniceone
Hachiman
8
7
4
1.43
W
16
6
11
3.58
L
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,115
Damage
47,654
51,488
Taken
87,536
18,035
Mitigated
43,094
11,256
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
AlderasCZ
Janus
14,395
1,686
0
2,599
6,785
1,958
0
3,799
2,986
34,470
0
W
Izanami
Dirmak11let
Izanami
14,380
9,573
0
1,021
10,231
3,362
0
6,038
4,193
0
35,023
W
Chernobog
Hxrt
Chernobog
11,329
6,788
0
3,569
12,718
4,306
0
4,209
8,509
0
31,580
L
Raijin
KareNOGOR
Raijin
7,884
1,032
0
165
16,741
4,893
0
5,116
11,625
36,206
0
L
Neith
SJohnson
Neith
10,487
5,880
0
310
11,669
2,809
0
1,495
10,174
0
27,651
W
Olorun
13,704
7,219
787
2,303
7,295
2,724
0
3,215
4,080
25,357
0
L
Sobek
beanyboo
Sobek
6,193
632
196
3,256
23,685
25,386
0
12,220
11,465
13,026
0
L
Hachiman
eizmaniceone
Hachiman
14,925
10,602
0
3,048
20,787
5,419
0
4,106
16,681
0
25,450
W
28,307
15,818
0
977
14,459
5,685
0
4,981
9,478
0
38,313
L
8,165
1,276
0
742
14,654
4,587
0
5,162
9,492
34,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,814
Gold Earned
52,853
199
Minions Killed
181
8
Camps Cleared
5
881,970
Distance Traveled
847,733
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,837
985
41
4
0
199,012
3
W
Izanami
11,602
1,055
56
5
0
188,198
0
W
Chernobog
11,287
1,026
48
4
4
168,536
0
L
Raijin
9,835
894
54
5
1
157,865
0
L
Neith
9,648
877
44
4
0
150,801
0
W
Olorun
11,222
1,020
36
3
2
171,291
1
L
Sobek
11,352
1,032
22
2
0
212,812
1
L
Hachiman
12,372
1,125
16
1
4
184,558
0
W
Artemis
12,866
1,170
18
2
2
154,933
0
L
Kukulkan
9,646
877
45
4
0
141,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role