Player Matchup

Geb
Geb
Dr-Pistols12
Geb
Level 28
God Stats
2W - 2L
1,721 SR
Queue Stats
21W - 32L
1,302 Elo+
Party 3
Cliodhna
Cliodhna
Hemo_-016
Cliodhna
Level 18
God Stats
4W - 6L
1,436 SR
Queue Stats
20W - 27L
1,325 Elo+
Party 3
Guan Yu
Guan Yu
Phoenix_Cinder
Guan Yu
Level 8
God Stats
2W - 3L
1,299 SR
Queue Stats
9W - 11L
1,575 Elo+
Party 2
Ra
Ra
boogaman5132
Ra
Level 9
God Stats
1W - 2L
1,484 SR
Queue Stats
28W - 28L
1,494 Elo+
Party 2
Neith
Neith
vXenith
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,458 Elo+
Party 2
Team Averages
Level 14
1,488 SR
1,431 Elo+

VS

Team Averages
Level 18
1,575 SR
1,537 Elo+
Cliodhna
Cliodhna
MothaDollaz
Cliodhna
Level 28
God Stats
4W - 1L
1,902 SR
Queue Stats
132W - 100L
1,591 Elo+
Party 1
Cthulhu
Cthulhu
RebuiltCrayon18
Cthulhu
Level 18
God Stats
2W - 1L
1,377 SR
Queue Stats
26W - 31L
1,290 Elo+
Solo
Khepri
Khepri
mshepard91
Khepri
Level 23
God Stats
3W - 2L
1,429 SR
Queue Stats
60W - 56L
1,564 Elo+
Party 1
Danzaburou
Danzaburou
ponyprancing
Danzaburou
Level 10
God Stats
9W - 7L
1,706 SR
Queue Stats
68W - 45L
1,661 Elo+
Party 1
Sol
Sol
soli_inmortal
Sol
Level 13
God Stats
7W - 3L
1,462 SR
Queue Stats
25W - 30L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
4,393
439
720
5,486
2,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
Hemo_-016
Cliodhna
8
5 / 2 / 0
5,357
536
2,483
5,809
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

1
0 / 0 / 0
3,327
333
0
0
0
8
1 / 7 / 3
4,841
484
4,611
8,422
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
vXenith
Neith
6
0 / 4 / 2
4,293
429
1,678
3,894
1,266
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MothaDollaz
Cliodhna
13
11 / 0 / 1
7,522
752
7,616
5,450
1,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 2 / 4
4,997
500
1,495
3,827
1,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Khepri
mshepard91
Khepri
10
2 / 0 / 7
6,570
657
2,350
6,219
3,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
ponyprancing
Danzaburou
12
0 / 0 / 1
6,896
690
1,543
4,153
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 4 / 2
5,909
591
5,119
5,080
1,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
15
15
Deaths
6
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Cliodhna
Hemo_-016
Cliodhna
5
2
0
2.5
W
Cliodhna
MothaDollaz
Cliodhna
11
0
1
11.5
L
0
0
0
0
W
0
2
4
1
L
1
7
3
0.36
W
Khepri
mshepard91
Khepri
2
0
7
5.5
W
Danzaburou
ponyprancing
Danzaburou
0
0
1
0.5
W
2
4
2
0.75
L
Neith
vXenith
Neith
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,492
Damage
18,123
23,611
Taken
24,729
7,822
Mitigated
9,503
5,196
Healing
10,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
720
33
0
400
5,486
2,435
0
1,578
3,908
10,410
0
L
Cliodhna
Hemo_-016
Cliodhna
2,483
57
0
2,728
5,809
1,625
0
1,606
4,166
0
16,907
W
Cliodhna
MothaDollaz
Cliodhna
7,616
702
0
3,808
5,450
1,733
0
278
5,112
0
50,870
L
0
0
0
0
0
0
0
0
0
0
0
W
1,495
248
0
234
3,827
1,653
164
971
2,754
12,453
0
L
4,611
1,158
32
1,651
8,422
2,496
0
3,543
4,718
22,305
0
W
Khepri
mshepard91
Khepri
2,350
555
67
2,894
6,219
3,138
0
1,727
4,440
18,711
0
W
Danzaburou
ponyprancing
Danzaburou
1,543
901
0
2,387
4,153
1,296
242
166
3,987
0
47,350
W
5,119
2,062
0
1,129
5,080
1,683
2,844
1,890
3,042
23,382
2,876
L
Neith
vXenith
Neith
1,678
814
87
298
3,894
1,266
466
1,364
2,452
0
8,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,211
Gold Earned
31,894
108
Minions Killed
308
0
Camps Cleared
0
669,902
Distance Traveled
915,387
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,393
439
16
2
0
185,876
2
L
Cliodhna
5,357
536
29
3
0
193,982
3
W
Cliodhna
7,522
752
97
10
0
222,472
0
L
Guan Yu
3,327
333
0
0
0
0
0
W
Cthulhu
4,997
500
31
3
0
194,808
0
L
Ra
4,841
484
49
5
0
164,355
0
W
Khepri
6,570
657
36
4
0
161,769
0
W
Danzaburou
6,896
690
95
10
0
176,212
0
W
Sol
5,909
591
49
5
0
160,126
0
L
Neith
4,293
429
14
1
0
125,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role